Player Matchup

Sol
Sol
JmoneygtzR1
Sol
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
271W - 256L
1,683 Elo+
Party 2
Ares
Ares
PFflyer29
Ares
Level 14
God Stats
34W - 15L
1,686 SR
Queue Stats
94W - 61L
1,730 Elo+
Party 2
Erlang Shen
Erlang Shen
Xx-BloodGunz-xX
Erlang Shen
Level 99
God Stats
9W - 2L
1,946 SR
Queue Stats
128W - 100L
1,722 Elo+
Party 2
Team Averages
Level 67
1,711 SR
1,712 Elo+

VS

Team Averages
Level 32
1,508 SR
1,452 Elo+
Erlang Shen
Erlang Shen
DelhiScrub14
Erlang Shen
Level 66
God Stats
11W - 7L
1,634 SR
Queue Stats
235W - 198L
1,474 Elo+
Party 1
Neith
Neith
Martini2622
Neith
Level 4
God Stats
1W - 2L
1,491 SR
Queue Stats
1W - 2L
1,396 Elo+
Party 1
Izanami
Izanami
emilianocastle01
Izanami
Level 26
God Stats
15W - 14L
1,399 SR
Queue Stats
135W - 138L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 12
8,277
828
4,281
3,865
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
10
4 / 0 / 11
8,327
833
2,436
5,874
3,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Xx-BloodGunz-xX
Erlang Shen
12
10 / 2 / 7
9,280
928
9,273
9,829
6,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DelhiScrub14
Erlang Shen
7
0 / 6 / 2
5,957
596
3,459
7,218
4,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 6 / 0
6,634
663
2,667
6,615
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 6 / 1
6,833
683
5,628
7,857
2,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
18
Kills
2
2
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DelhiScrub14
Erlang Shen
0
6
2
0.17
W
4
0
12
10
L
1
6
0
0.17
W
Ares
4
0
11
9.5
W
Erlang Shen
Xx-BloodGunz-xX
Erlang Shen
10
2
7
6.75
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,990
Damage
11,754
19,568
Taken
21,690
11,384
Mitigated
10,231
5,506
Healing
1,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DelhiScrub14
Erlang Shen
3,459
1,707
0
788
7,218
4,491
0
2,547
4,671
0
6,154
W
4,281
1,543
0
2,489
3,865
1,278
1,743
32
3,783
30,173
0
L
2,667
1,990
0
440
6,615
3,102
0
1,884
4,731
0
11,875
W
Ares
2,436
335
0
1,142
5,874
3,881
541
0
5,749
11,908
0
W
Erlang Shen
Xx-BloodGunz-xX
Erlang Shen
9,273
5,864
0
1,875
9,829
6,225
412
16
9,703
0
31,216
L
5,628
3,277
0
191
7,857
2,638
0
2,362
5,495
0
42,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,884
Gold Earned
19,424
109
Minions Killed
87
0
Camps Cleared
0
538,984
Distance Traveled
380,382
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,957
596
5
1
0
113,013
0
W
Sol
8,277
828
50
5
0
166,802
1
L
Neith
6,634
663
16
2
0
100,536
0
W
Ares
8,327
833
17
2
0
180,747
0
W
Erlang Shen
9,280
928
42
4
0
191,435
0
L
Izanami
6,833
683
66
7
0
166,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role