Player Matchup

Bacchus
Bacchus
Darkwolf1944
Bacchus
Level 108
God Stats
2W - 1L
1,853 SR
Queue Stats
59W - 54L
1,624 Elo+
Party 2
Ullr
Ullr
NHG GIO
Ullr
Level 82
God Stats
1W - 4L
1,498 SR
Queue Stats
9W - 9L
1,454 Elo+
Party 2
Hera
Hera
tattoo man 97
Hera
Level 43
God Stats
90W - 76L
1,481 SR
Queue Stats
595W - 539L
1,541 Elo+
Party 2
Team Averages
Level 78
1,610 SR
1,540 Elo+

VS

Team Averages
Level 63
1,511 SR
1,664 Elo+
Janus
Janus
CptBeetle
Janus
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 68L
1,649 Elo+
Party 1
Medusa
Medusa
PrivatePanda74
Medusa
Level 94
God Stats
6W - 0L
1,534 SR
Queue Stats
126W - 76L
1,681 Elo+
Party 1
Ares
Ares
Retrv
Ares
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 73L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Darkwolf1944
Bacchus
11
1 / 9 / 4
8,140
581
12,793
14,070
9,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
NHG GIO
Ullr
11
3 / 13 / 1
9,233
660
7,174
17,261
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 4 / 4
9,606
686
9,176
11,420
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CptBeetle
Janus
14
11 / 4 / 12
11,503
822
12,475
8,662
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 1 / 10
11,021
787
14,814
12,419
5,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Retrv
Ares
14
6 / 1 / 14
10,353
740
8,855
15,778
15,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
6
Kills
26
26
Deaths
6
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Janus
CptBeetle
Janus
11
4
12
4.25
L
Bacchus
Darkwolf1944
Bacchus
1
9
4
0.33
L
Ullr
NHG GIO
Ullr
3
13
1
0.27
W
9
1
10
14
W
Ares
Retrv
Ares
6
1
14
13
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,143
Damage
36,144
42,751
Taken
36,859
18,368
Mitigated
24,627
3,302
Healing
4,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CptBeetle
Janus
12,475
916
0
0
8,662
3,734
48
5,545
2,776
44,799
0
L
Bacchus
Darkwolf1944
Bacchus
12,793
1,323
0
105
14,070
9,006
0
6,658
7,145
23,538
0
L
Ullr
NHG GIO
Ullr
7,174
4,192
0
1,653
17,261
5,814
0
7,683
9,342
0
28,659
W
14,814
6,570
927
3,354
12,419
5,715
2,028
7,238
4,685
0
50,856
W
Ares
Retrv
Ares
8,855
1,393
0
505
15,778
15,178
228
8,169
7,393
21,782
0
L
9,176
1,997
0
1,544
11,420
3,548
0
6,364
4,850
35,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,979
Gold Earned
32,877
120
Minions Killed
141
0
Camps Cleared
0
653,692
Distance Traveled
807,875
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,503
822
67
5
0
252,599
0
L
Bacchus
8,140
581
21
2
0
234,226
0
L
Ullr
9,233
660
46
3
0
173,699
0
W
Medusa
11,021
787
64
5
0
271,103
6
W
Ares
10,353
740
10
1
0
284,173
1
L
Hera
9,606
686
53
4
0
245,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role