Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
God King Akz
Cthulhu
Level 84
God Stats
15W - 16L
1,553 SR
Queue Stats
58W - 58L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
Kryptonnnn
Danzaburou
Level 77
God Stats
4W - 2L
1,542 SR
Queue Stats
90W - 79L
1,525 Elo+
Party 2
Merlin
Merlin
Thriftybarley0
Merlin
Level 101
God Stats
13W - 12L
1,383 SR
Queue Stats
182W - 140L
1,394 Elo+
Party 2
Thor
Thor
Tumij
Thor
Level 127
God Stats
5W - 5L
1,269 SR
Queue Stats
176W - 162L
1,368 Elo+
Party 2
Team Averages
Level 93
1,449 SR
1,468 Elo+

VS

Team Averages
Level 126
1,608 SR
1,584 Elo+
Mercury
Mercury
BLAZINGCOBRA18
Mercury
Level 127
God Stats
13W - 11L
1,724 SR
Queue Stats
172W - 188L
1,615 Elo+
Party 1
Discordia
Discordia
Cessationa
Discordia
Level 100
God Stats
5W - 6L
1,753 SR
Queue Stats
364W - 369L
1,598 Elo+
Party 1
Yemoja
Yemoja
MrMASTERalbanil
Yemoja
Level 157
God Stats
0W - 2L
1,724 SR
Queue Stats
123W - 98L
1,602 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nevyn97
Cu Chulainn
Level 109
God Stats
0W - 7L
1,300 SR
Queue Stats
16W - 21L
1,568 Elo+
Solo
Skadi
Skadi
xDEBTx
Skadi
Level 135
God Stats
1W - 2L
1,537 SR
Queue Stats
180W - 199L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
3 / 0 / 1
5,337
762
2,721
3,807
1,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
God King Akz
Cthulhu
7
1 / 0 / 1
4,334
619
2,085
4,992
1,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Kryptonnnn
Danzaburou
8
2 / 0 / 0
4,497
642
1,899
2,428
546
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 1 / 1
4,363
623
1,042
2,171
570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
Tumij
Thor
7
1 / 1 / 1
4,136
591
1,135
3,556
956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,258
608
1,124
3,978
1,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Cessationa
Discordia
7
1 / 1 / 0
4,044
578
1,389
3,258
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 1 / 1
3,649
521
1,224
3,294
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Nevyn97
Cu Chulainn
5
0 / 3 / 0
3,435
491
1,938
3,543
1,216
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Skadi
xDEBTx
Skadi
6
0 / 1 / 0
3,820
546
2,427
2,451
393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
7
Kills
2
2
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
1
3.5
L
1
1
0
1
L
Discordia
Cessationa
Discordia
1
1
0
1
W
Cthulhu
God King Akz
Cthulhu
1
0
1
1.5
W
Danzaburou
Kryptonnnn
Danzaburou
2
0
0
2
L
0
1
1
0.5
L
Cu Chulainn
Nevyn97
Cu Chulainn
0
3
0
0
W
0
1
1
0.5
W
Thor
Tumij
Thor
1
1
1
1.5
L
Skadi
xDEBTx
Skadi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,882
Damage
8,102
16,954
Taken
16,524
5,238
Mitigated
4,466
8,064
Healing
2,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,721
1,087
0
1,652
3,807
1,383
0
0
3,807
0
25,482
L
1,124
594
0
430
3,978
1,016
0
514
3,412
0
20,614
L
Discordia
Cessationa
Discordia
1,389
82
0
1,370
3,258
774
60
643
2,545
16,965
0
W
Cthulhu
God King Akz
Cthulhu
2,085
199
49
1,965
4,992
1,783
0
742
4,222
13,277
0
W
Danzaburou
Kryptonnnn
Danzaburou
1,899
833
0
1,911
2,428
546
559
230
2,198
0
20,237
L
1,224
95
499
166
3,294
1,067
0
1,591
1,643
8,274
0
L
Cu Chulainn
Nevyn97
Cu Chulainn
1,938
449
0
470
3,543
1,216
0
0
3,543
0
10,166
W
1,042
0
0
473
2,171
570
0
770
1,213
21,183
0
W
Thor
Tumij
Thor
1,135
87
0
2,014
3,556
956
0
571
2,901
0
15,921
L
Skadi
xDEBTx
Skadi
2,427
1,192
0
0
2,451
393
0
197
2,254
0
16,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,667
Gold Earned
19,206
202
Minions Killed
162
0
Camps Cleared
0
640,154
Distance Traveled
567,094
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,337
762
58
8
0
140,853
0
L
Mercury
4,258
608
43
6
0
142,253
1
L
Discordia
4,044
578
40
6
0
119,120
2
W
Cthulhu
4,334
619
19
3
0
130,859
1
W
Danzaburou
4,497
642
45
6
0
109,850
2
L
Yemoja
3,649
521
26
4
0
106,937
1
L
Cu Chulainn
3,435
491
16
2
0
89,730
1
W
Merlin
4,363
623
42
6
0
122,745
4
W
Thor
4,136
591
38
5
0
135,847
2
L
Skadi
3,820
546
37
5
0
109,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role