Player Matchup

Hel
Hel
Fatrio-
Hel
Level 89
God Stats
1W - 0L
1,217 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Mazmune34
Aphrodite
Level 146
God Stats
3W - 1L
1,283 SR
Queue Stats
115W - 129L
1,359 Elo+
Party 1
Odin
Odin
ZoMbsHoT420
Odin
Level 155
God Stats
1W - 0L
1,387 SR
Queue Stats
7W - 13L
1,277 Elo+
Party 1
Team Averages
Level 130
1,296 SR
1,379 Elo+

VS

Team Averages
Level 87
1,580 SR
1,447 Elo+
Arachne
Arachne
AloneSoul614
Arachne
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 166L
1,417 Elo+
Party 2
Chaac
Chaac
Percyboy2284
Chaac
Level 67
God Stats
6W - 5L
1,628 SR
Queue Stats
138W - 184L
1,479 Elo+
Solo
Merlin
Merlin
tacticalKiller-0
Merlin
Level 75
God Stats
11W - 12L
1,611 SR
Queue Stats
179W - 195L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
7 / 3 / 5
10,202
729
14,676
15,574
5,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Mazmune34
Aphrodite
13
5 / 2 / 9
9,956
711
9,795
13,939
5,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 11
9,202
657
4,287
15,374
8,069
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AloneSoul614
Arachne
12
7 / 6 / 1
9,435
674
6,079
14,855
6,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 7
7,979
570
10,670
12,421
7,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 3 / 5
8,785
628
14,114
8,058
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
14
Kills
9
9
Deaths
14
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
AloneSoul614
Arachne
7
6
1
1.25
W
Hel
7
3
5
3.17
W
Aphrodite
Mazmune34
Aphrodite
5
2
9
4.75
L
0
5
7
0.7
W
2
4
11
1.88
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,758
Damage
30,863
44,887
Taken
35,334
19,598
Mitigated
17,224
27,466
Healing
3,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AloneSoul614
Arachne
6,079
4,253
0
1,753
14,855
6,636
0
10,535
4,320
0
29,528
W
Hel
14,676
701
5,856
8,018
15,574
5,660
566
4,451
11,123
42,203
0
W
Aphrodite
Mazmune34
Aphrodite
9,795
1,143
5,723
6,752
13,939
5,869
511
4,956
8,983
45,193
0
L
10,670
1,914
0
2,096
12,421
7,692
0
8,419
4,002
0
21,199
W
4,287
908
539
578
15,374
8,069
0
4,757
10,617
0
28,327
L
14,114
58
0
0
8,058
2,896
0
5,554
2,504
38,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,360
Gold Earned
26,199
173
Minions Killed
94
0
Camps Cleared
0
748,521
Distance Traveled
664,161
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,435
674
38
3
0
220,824
1
W
Hel
10,202
729
67
5
0
261,813
3
W
Aphrodite
9,956
711
80
6
0
226,751
2
L
Chaac
7,979
570
18
1
0
209,492
1
W
Odin
9,202
657
26
2
0
259,957
3
L
Merlin
8,785
628
38
3
0
233,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role