Player Matchup

Hercules
Hercules
Bubbert
Hercules
Level 16
God Stats
2W - 2L
1,903 SR
Queue Stats
180W - 120L
1,758 Elo+
Solo
Apollo
Apollo
Haydonnis
Apollo
Level 29
God Stats
17W - 14L
1,424 SR
Queue Stats
285W - 298L
1,635 Elo+
Party 1
Aphrodite
Aphrodite
TzkFpma
Aphrodite
Level 28
God Stats
2W - 2L
1,446 SR
Queue Stats
26W - 16L
1,519 Elo+
Solo
Artemis
Artemis
brensushi
Artemis
Level 4
God Stats
18W - 16L
1,628 SR
Queue Stats
208W - 220L
1,644 Elo+
Party 1
Agni
Agni
kvstrike
Agni
Level 16
God Stats
6W - 7L
1,342 SR
Queue Stats
96W - 84L
1,918 Elo+
Solo
Team Averages
Level 19
1,549 SR
1,695 Elo+

VS

Team Averages
Level 19
1,541 SR
1,624 Elo+
Danzaburou
Danzaburou
ACrowMan
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BabyWithAKnife
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,571 Elo+
Solo
Yemoja
Yemoja
DangDingus
Yemoja
Level 6
God Stats
0W - 4L
1,305 SR
Queue Stats
51W - 50L
1,703 Elo+
Solo
Discordia
Discordia
ThaShiniest
Discordia
Level 28
God Stats
14W - 9L
1,836 SR
Queue Stats
144W - 140L
1,625 Elo+
Solo
Erlang Shen
Erlang Shen
TsurumiKu
Erlang Shen
Level 28
God Stats
5W - 10L
1,566 SR
Queue Stats
45W - 37L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bubbert
Hercules
11
1 / 2 / 11
7,435
496
7,804
15,731
11,292
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Haydonnis
Apollo
15
6 / 2 / 2
9,318
621
6,182
10,107
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
TzkFpma
Aphrodite
13
4 / 5 / 5
8,584
572
7,516
15,059
6,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
brensushi
Artemis
13
4 / 3 / 4
8,661
577
5,990
11,648
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
11
0 / 3 / 4
6,609
441
3,801
6,152
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ACrowMan
Danzaburou
13
6 / 6 / 1
8,534
569
11,494
11,583
6,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 4 / 3
7,114
474
5,689
8,115
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
DangDingus
Yemoja
3
0 / 1 / 0
4,648
310
763
1,051
197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
ThaShiniest
Discordia
11
4 / 3 / 1
6,994
466
8,067
7,023
2,910
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
TsurumiKu
Erlang Shen
14
4 / 1 / 2
8,005
534
9,072
15,695
7,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
15
Kills
15
15
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ACrowMan
Danzaburou
6
6
1
1.08
L
1
4
3
0.63
W
Hercules
Bubbert
Hercules
1
2
11
3.25
L
Yemoja
DangDingus
Yemoja
0
1
0
0
W
Apollo
Haydonnis
Apollo
6
2
2
3.5
L
Discordia
ThaShiniest
Discordia
4
3
1
1.5
L
Erlang Shen
TsurumiKu
Erlang Shen
4
1
2
5
W
Aphrodite
TzkFpma
Aphrodite
4
5
5
1.3
W
Artemis
brensushi
Artemis
4
3
4
2
W
Agni
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,293
Damage
35,085
58,697
Taken
43,467
27,264
Mitigated
19,062
28,250
Healing
13,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ACrowMan
Danzaburou
11,494
5,725
0
3,561
11,583
6,197
816
4,861
6,685
0
47,102
L
5,689
1,461
0
2,053
8,115
2,541
0
219
7,886
0
26,446
W
Hercules
Bubbert
Hercules
7,804
3,073
360
5,636
15,731
11,292
132
2,005
13,590
0
22,335
L
Yemoja
DangDingus
Yemoja
763
102
28
0
1,051
197
0
0
1,051
2,942
0
W
Apollo
Haydonnis
Apollo
6,182
3,446
0
904
10,107
3,578
2,201
711
9,396
0
64,295
L
Discordia
ThaShiniest
Discordia
8,067
565
0
1,837
7,023
2,910
315
2,017
4,816
33,937
0
L
Erlang Shen
TsurumiKu
Erlang Shen
9,072
4,710
0
5,602
15,695
7,217
0
3,761
11,712
0
60,037
W
Aphrodite
TzkFpma
Aphrodite
7,516
1,481
5,372
9,142
15,059
6,298
97
1,174
13,885
40,478
0
W
Artemis
brensushi
Artemis
5,990
3,126
0
4,856
11,648
4,034
2,664
2,072
9,490
0
37,572
W
Agni
3,801
448
0
1,980
6,152
2,062
281
2,646
3,506
22,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,607
Gold Earned
35,295
335
Minions Killed
283
0
Camps Cleared
0
1,329,103
Distance Traveled
1,105,186
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,534
569
84
6
0
218,434
2
L
Artemis
7,114
474
46
3
0
240,904
4
W
Hercules
7,435
496
30
2
0
287,936
5
L
Yemoja
4,648
310
7
0
0
45,171
0
W
Apollo
9,318
621
102
7
0
307,637
3
L
Discordia
6,994
466
55
4
0
266,980
4
L
Erlang Shen
8,005
534
91
6
0
333,697
5
W
Aphrodite
8,584
572
83
6
0
240,832
0
W
Artemis
8,661
577
63
4
0
223,082
0
W
Agni
6,609
441
57
4
0
269,616
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role