Player Matchup

Ares
Ares
CautiousBook046
Ares
Level 9
God Stats
7W - 12L
1,344 SR
Queue Stats
15W - 38L
1,443 Elo+
Solo
Hades
Hades
Fitzangel1
Hades
Level 7
God Stats
2W - 3L
1,307 SR
Queue Stats
12W - 15L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
camgod132
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,552 Elo+
Solo
Kukulkan
Kukulkan
keyseeker13
Kukulkan
Level 4
God Stats
1W - 1L
1,729 SR
Queue Stats
1W - 2L
1,453 Elo+
Solo
Ra
Ra
lukyluck15
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,461 Elo+
Solo
Team Averages
Level 8
1,476 SR
1,456 Elo+

VS

Team Averages
Level 13
1,555 SR
1,473 Elo+
Achilles
Achilles
CthulhuLoli
Achilles
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 35L
1,494 Elo+
Party 1
Kukulkan
Kukulkan
DRTYxEvoker
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,476 Elo+
Party 2
Loki
Loki
TheExtraDEATH
Loki
Level 16
God Stats
2W - 0L
1,703 SR
Queue Stats
8W - 10L
1,476 Elo+
Party 2
Da Ji
Da Ji
creminKL
Da Ji
Level 12
God Stats
2W - 1L
1,574 SR
Queue Stats
6W - 13L
1,420 Elo+
Solo
Bacchus
Bacchus
worth109
Bacchus
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 12 / 3
11,414
815
2,087
22,937
13,214
Hades
20
8 / 11 / 8
14,688
1,049
31,897
33,650
19,644
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
camgod132
Sun Wukong
20
12 / 5 / 5
16,209
1,158
15,401
24,472
17,086
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
keyseeker13
Kukulkan
17
0 / 9 / 3
11,516
823
9,580
12,851
5,375
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 7 / 7
12,498
893
11,056
18,642
8,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CthulhuLoli
Achilles
20
15 / 2 / 16
15,621
1,116
30,799
19,627
20,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
DRTYxEvoker
Kukulkan
20
3 / 2 / 15
12,697
907
10,540
12,578
5,767
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 6 / 21
13,862
990
11,153
14,059
9,694
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
creminKL
Da Ji
20
22 / 5 / 12
17,269
1,234
39,318
17,655
10,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bacchus
worth109
Bacchus
20
0 / 5 / 26
14,635
1,045
10,902
18,724
25,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
134
20
Kills
44
44
Deaths
20
26
Assists
90
Player
Kills
Deaths
Assists
KDA
L
0
12
3
0.13
W
Achilles
CthulhuLoli
Achilles
15
2
16
11.5
W
Kukulkan
DRTYxEvoker
Kukulkan
3
2
15
5.25
L
Hades
8
11
8
1.09
W
4
6
21
2.42
L
Sun Wukong
camgod132
Sun Wukong
12
5
5
2.9
W
Da Ji
creminKL
Da Ji
22
5
12
5.6
L
Kukulkan
keyseeker13
Kukulkan
0
9
3
0.17
L
0
7
7
0.5
W
Bacchus
worth109
Bacchus
0
5
26
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,021
Damage
102,712
112,552
Taken
82,643
63,848
Mitigated
72,086
13,373
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,087
728
0
0
22,937
13,214
0
6,047
16,690
8,914
0
W
Achilles
CthulhuLoli
Achilles
30,799
16,122
0
1,512
19,627
20,262
0
12,666
6,961
44
40,928
W
Kukulkan
DRTYxEvoker
Kukulkan
10,540
1,759
0
88
12,578
5,767
0
9,816
2,762
25,074
0
L
Hades
31,897
4,207
1,671
9,095
33,650
19,644
0
6,741
26,536
53,112
0
W
11,153
4,341
0
0
14,059
9,694
0
9,965
4,094
0
23,889
L
Sun Wukong
camgod132
Sun Wukong
15,401
6,023
0
2,090
24,472
17,086
0
1,809
22,443
0
29,243
W
Da Ji
creminKL
Da Ji
39,318
14,964
0
4,080
17,655
10,648
0
10,478
7,177
0
72,222
L
Kukulkan
keyseeker13
Kukulkan
9,580
1,384
0
0
12,851
5,375
0
3,516
9,235
19,585
0
L
11,056
2,341
450
67
18,642
8,529
0
3,373
15,169
38,847
0
W
Bacchus
worth109
Bacchus
10,902
2,942
0
1,181
18,724
25,715
0
11,695
7,029
28,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,325
Gold Earned
74,084
194
Minions Killed
175
1
Camps Cleared
4
1,034,545
Distance Traveled
1,282,598
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,414
815
7
1
0
178,453
4
W
Achilles
15,621
1,116
20
1
0
318,001
0
W
Kukulkan
12,697
907
34
2
0
206,834
8
L
Hades
14,688
1,049
63
5
0
244,346
0
W
Loki
13,862
990
23
2
0
236,632
0
L
Sun Wukong
16,209
1,158
22
2
0
247,816
0
W
Da Ji
17,269
1,234
67
5
4
254,555
0
L
Kukulkan
11,516
823
28
2
0
158,175
0
L
Ra
12,498
893
74
5
1
205,755
1
W
Bacchus
14,635
1,045
31
2
0
266,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role