Player Matchup

Yemoja
Yemoja
AkiAkiNari
Yemoja
Level 6
God Stats
1W - 1L
1,520 SR
Queue Stats
6W - 4L
1,532 Elo+
Party 1
Jing Wei
Jing Wei
MaylinZ
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 1
Danzaburou
Danzaburou
RoseHorizon
Danzaburou
Level 158
God Stats
5W - 4L
1,456 SR
Queue Stats
235W - 182L
1,427 Elo+
Party 1
Hel
Hel
Sashamar
Hel
Level 157
God Stats
3W - 3L
1,741 SR
Queue Stats
111W - 127L
1,788 Elo+
Party 2
Scylla
Scylla
TheTrollTime5
Scylla
Level 3
God Stats
10W - 7L
1,741 SR
Queue Stats
10W - 7L
1,721 Elo+
Party 2
Team Averages
Level 66
1,591 SR
1,552 Elo+

VS

Team Averages
Level 40
1,882 SR
1,888 Elo+
Medusa
Medusa
Junitt
Medusa
Level 24
God Stats
3W - 1L
1,459 SR
Queue Stats
10W - 9L
1,529 Elo+
Solo
Serqet
Serqet
Natefo
Serqet
Level 147
God Stats
16W - 3L
1,911 SR
Queue Stats
241W - 78L
2,091 Elo+
Party 3
Scylla
Scylla
NàTeFo
Scylla
Level 6
God Stats
25W - 0L
2,161 SR
Queue Stats
75W - 9L
2,107 Elo+
Party 3
Cthulhu
Cthulhu
NáTeFo
Cthulhu
Level 9
God Stats
48W - 6L
2,162 SR
Queue Stats
56W - 7L
2,091 Elo+
Party 3
Cerberus
Cerberus
SirKuMaa
Cerberus
Level 13
God Stats
4W - 2L
1,719 SR
Queue Stats
48W - 45L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AkiAkiNari
Yemoja
14
0 / 5 / 3
8,247
825
4,407
11,594
5,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
MaylinZ
Jing Wei
15
0 / 8 / 4
8,562
856
4,331
11,903
4,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
RoseHorizon
Danzaburou
15
0 / 2 / 3
8,664
866
8,103
11,527
4,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 2 / 6
9,682
968
6,651
13,714
10,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 3 / 0
10,441
1,044
12,715
7,156
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

178

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Junitt
Medusa
15
0 / 4 / 10
8,938
894
6,461
8,094
3,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Natefo
Serqet
15
4 / 1 / 12
9,714
971
7,718
6,996
4,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
NàTeFo
Scylla
17
8 / 0 / 10
10,667
1,067
15,329
5,355
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
NáTeFo
Cthulhu
16
4 / 1 / 12
10,155
1,016
11,733
9,289
7,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
SirKuMaa
Cerberus
16
4 / 0 / 14
10,898
1,090
9,644
11,609
10,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
6
Kills
20
20
Deaths
6
16
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AkiAkiNari
Yemoja
0
5
3
0.3
W
Medusa
Junitt
Medusa
0
4
10
1.25
L
Jing Wei
MaylinZ
Jing Wei
0
8
4
0.25
W
Serqet
Natefo
Serqet
4
1
12
10
W
Scylla
NàTeFo
Scylla
8
0
10
13
W
Cthulhu
NáTeFo
Cthulhu
4
1
12
10
L
Danzaburou
RoseHorizon
Danzaburou
0
2
3
0.75
L
0
2
6
1.5
W
Cerberus
SirKuMaa
Cerberus
4
0
14
11
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,207
Damage
50,885
55,894
Taken
41,343
27,230
Mitigated
27,192
10,389
Healing
11,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AkiAkiNari
Yemoja
4,407
478
1,710
193
11,594
5,453
0
8,104
3,129
10,105
0
W
Medusa
Junitt
Medusa
6,461
2,095
0
980
8,094
3,053
0
5,880
2,024
0
19,912
L
Jing Wei
MaylinZ
Jing Wei
4,331
3,054
0
359
11,903
4,919
0
8,517
3,001
0
15,692
W
Serqet
Natefo
Serqet
7,718
727
0
300
6,996
4,450
0
3,787
3,151
60
9,466
W
Scylla
NàTeFo
Scylla
15,329
2,106
0
1,736
5,355
2,029
0
2,603
2,682
38,422
0
W
Cthulhu
NáTeFo
Cthulhu
11,733
553
364
4,156
9,289
7,298
0
5,108
4,035
38,426
0
L
Danzaburou
RoseHorizon
Danzaburou
8,103
2,014
0
615
11,527
4,296
0
8,434
2,685
0
33,244
L
6,651
73
3,306
4,206
13,714
10,061
0
6,918
6,126
26,469
0
W
Cerberus
SirKuMaa
Cerberus
9,644
492
0
4,200
11,609
10,362
0
5,771
5,678
28,108
0
L
12,715
1,235
0
0
7,156
2,501
0
3,568
3,027
40,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,596
Gold Earned
50,372
198
Minions Killed
237
6
Camps Cleared
6
837,587
Distance Traveled
929,564
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,247
825
6
1
0
135,128
1
W
Medusa
8,938
894
17
2
1
149,497
1
L
Jing Wei
8,562
856
18
2
0
177,180
0
W
Serqet
9,714
971
10
1
0
207,049
0
W
Scylla
10,667
1,067
78
8
1
186,960
2
W
Cthulhu
10,155
1,016
76
8
1
194,230
4
L
Danzaburou
8,664
866
42
4
0
153,359
0
L
Hel
9,682
968
56
6
2
194,557
1
W
Cerberus
10,898
1,090
56
6
3
191,828
0
L
Scylla
10,441
1,044
76
8
4
177,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role