Player Matchup

Geb
Geb
Bruno_Lanza
Geb
Level 141
God Stats
1W - 1L
1,679 SR
Queue Stats
78W - 73L
1,656 Elo+
Solo
Hachiman
Hachiman
Changlings
Hachiman
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Khoala09
Janus
Level 72
God Stats
0W - 2L
1,285 SR
Queue Stats
15W - 24L
1,495 Elo+
Solo
Nemesis
Nemesis
XLordZeroxX
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
wNINexsquirrels
Guan Yu
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
542W - 525L
1,527 Elo+
Solo
Team Averages
Level 137
1,493 SR
1,536 Elo+

VS

Team Averages
Level 139
1,541 SR
1,598 Elo+
Freya
Freya
Beatlle
Freya
Level 160
God Stats
4W - 1L
1,835 SR
Queue Stats
248W - 148L
1,680 Elo+
Party 1
Sylvanus
Sylvanus
Fist 0F Warfare
Sylvanus
Level 160
God Stats
15W - 20L
1,282 SR
Queue Stats
785W - 769L
1,518 Elo+
Solo
Medusa
Medusa
Leonrawkz
Medusa
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 71L
1,748 Elo+
Party 1
Ne Zha
Ne Zha
SnowyFoxyy
Ne Zha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 50L
1,509 Elo+
Solo
Odin
Odin
The Swift Bunny
Odin
Level 159
God Stats
6W - 3L
1,589 SR
Queue Stats
351W - 350L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 16
9,111
759
8,830
17,194
20,150
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
Changlings
Hachiman
16
6 / 6 / 11
9,940
828
15,963
13,461
5,685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Khoala09
Janus
19
8 / 7 / 10
11,237
936
21,493
15,829
6,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
XLordZeroxX
Nemesis
15
2 / 3 / 12
9,339
778
7,577
14,764
6,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 5 / 15
10,110
843
10,643
19,763
23,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Beatlle
Freya
18
12 / 4 / 7
11,667
972
21,440
14,290
6,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
17
2 / 4 / 21
10,613
884
8,859
22,035
25,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Leonrawkz
Medusa
16
0 / 3 / 20
9,451
788
17,224
12,810
6,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
SnowyFoxyy
Ne Zha
18
7 / 5 / 14
10,530
878
11,569
15,919
6,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 5 / 15
9,775
815
11,616
15,233
13,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
102
21
Kills
25
25
Deaths
21
64
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Freya
Beatlle
Freya
12
4
7
3.88
L
1
4
16
2.25
L
Hachiman
Changlings
Hachiman
6
6
11
1.92
W
Sylvanus
2
4
21
3.13
L
Janus
Khoala09
Janus
8
7
10
1.86
W
Medusa
Leonrawkz
Medusa
0
3
20
3.33
W
Ne Zha
SnowyFoxyy
Ne Zha
7
5
14
2.8
W
4
5
15
2.3
L
Nemesis
XLordZeroxX
Nemesis
2
3
12
2.67
L
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,506
Damage
70,708
81,011
Taken
80,287
62,143
Mitigated
58,093
28,736
Healing
31,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Beatlle
Freya
21,440
6,660
1,155
4,616
14,290
6,154
1,784
5,079
9,211
41,074
0
L
8,830
717
1,099
1,183
17,194
20,150
268
5,969
11,225
15,172
0
L
Hachiman
Changlings
Hachiman
15,963
4,701
1,211
1,475
13,461
5,685
210
6,464
6,997
0
27,990
W
Sylvanus
8,859
574
7,505
8,109
22,035
25,268
596
7,471
14,564
13,311
0
L
Janus
Khoala09
Janus
21,493
1,540
588
1,919
15,829
6,483
593
6,035
9,794
43,407
0
W
Medusa
Leonrawkz
Medusa
17,224
7,558
1,138
2,430
12,810
6,112
1,231
5,551
7,259
0
38,151
W
Ne Zha
SnowyFoxyy
Ne Zha
11,569
3,943
2,011
2,490
15,919
6,846
2,082
6,245
9,674
0
18,427
W
11,616
1,325
1,304
794
15,233
13,713
521
6,321
8,912
2,952
17,488
L
Nemesis
XLordZeroxX
Nemesis
7,577
1,620
2,949
3,331
14,764
6,383
1,778
4,930
9,834
0
13,971
L
10,643
1,229
9,154
5,827
19,763
23,442
361
8,121
11,642
368
16,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,737
Gold Earned
52,036
133
Minions Killed
123
0
Camps Cleared
0
1,042,193
Distance Traveled
1,120,139
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,667
972
42
4
0
212,940
1
L
Geb
9,111
759
13
1
0
218,762
3
L
Hachiman
9,940
828
21
2
0
162,354
0
W
Sylvanus
10,613
884
5
0
0
207,865
3
L
Janus
11,237
936
52
4
0
170,511
1
W
Medusa
9,451
788
48
4
0
232,290
0
W
Ne Zha
10,530
878
15
1
0
239,271
0
W
Odin
9,775
815
13
1
0
227,773
4
L
Nemesis
9,339
778
31
3
0
261,911
0
L
Guan Yu
10,110
843
16
1
0
228,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role