Player Matchup

Geb
Geb
OneGraph
Geb
Level 18
God Stats
0W - 1L
1,456 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Discordia
Discordia
PotentPlant
Discordia
Level 15
God Stats
0W - 2L
1,503 SR
Queue Stats
0W - 2L
1,221 Elo+
Solo
Heimdallr
Heimdallr
StephenCawkings
Heimdallr
Level 50
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 42L
1,701 Elo+
Solo
Sol
Sol
TEUSSILVABG
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,307 Elo+
Party 2
Da Ji
Da Ji
Theussilvabg
Da Ji
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 42
1,492 SR
1,446 Elo+

VS

Team Averages
Level 119
1,504 SR
1,504 Elo+
Osiris
Osiris
BishLasangaPrime
Osiris
Level 86
God Stats
2W - 0L
1,694 SR
Queue Stats
22W - 22L
1,690 Elo+
Solo
He Bo
He Bo
HomelessGuy41
He Bo
Level 114
God Stats
2W - 1L
1,617 SR
Queue Stats
67W - 67L
1,557 Elo+
Party 1
Hun Batz
Hun Batz
SloptimussGrime
Hun Batz
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 130L
1,382 Elo+
Party 1
Izanami
Izanami
The Pink Fancy
Izanami
Level 122
God Stats
10W - 4L
1,545 SR
Queue Stats
98W - 95L
1,428 Elo+
Party 1
Terra
Terra
loki1621
Terra
Level 125
God Stats
11W - 14L
1,166 SR
Queue Stats
36W - 29L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 2
8,490
606
6,328
19,367
15,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
PotentPlant
Discordia
15
1 / 7 / 1
8,925
638
4,921
8,726
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
StephenCawkings
Heimdallr
16
0 / 4 / 1
8,966
640
14,404
15,795
9,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
1 / 7 / 1
8,971
641
5,699
13,423
4,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 11 / 1
8,405
600
4,824
14,148
5,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 4
9,393
671
3,331
3,886
1,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
9 / 1 / 17
12,439
889
17,076
9,186
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
19
7 / 0 / 15
11,922
852
14,478
15,271
7,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 1 / 9
12,800
914
18,062
12,967
6,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
loki1621
Terra
17
3 / 0 / 16
11,344
810
7,011
16,369
18,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
97
3
Kills
36
37
Deaths
3
6
Assists
61
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
9
1
17
17.5
L
0
8
2
0.13
L
Discordia
PotentPlant
Discordia
1
7
1
0.21
W
Hun Batz
7
0
15
14.5
L
Heimdallr
StephenCawkings
Heimdallr
0
4
1
0.13
L
1
7
1
0.21
W
12
1
9
16.5
L
1
11
1
0.14
W
Terra
loki1621
Terra
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,176
Damage
59,958
71,459
Taken
57,679
37,378
Mitigated
38,082
5,855
Healing
16,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,331
1,377
0
860
3,886
1,856
1
2,000
1,836
0
7,039
W
17,076
517
0
2,306
9,186
4,087
631
4,310
4,876
44,027
0
L
6,328
590
0
723
19,367
15,335
0
10,382
8,638
18,100
0
L
Discordia
PotentPlant
Discordia
4,921
179
0
409
8,726
2,827
235
1,949
6,721
26,904
0
W
Hun Batz
14,478
2,921
0
385
15,271
7,667
2,084
3,335
11,811
0
50,200
L
Heimdallr
StephenCawkings
Heimdallr
14,404
5,541
0
2,332
15,795
9,326
0
5,156
10,505
0
49,081
L
5,699
1,314
0
2,391
13,423
4,608
430
3,267
10,010
26,060
0
W
18,062
12,573
0
2,532
12,967
6,398
2,168
3,220
9,447
0
61,984
L
4,824
556
0
0
14,148
5,282
713
2,692
11,360
0
9,584
W
Terra
loki1621
Terra
7,011
397
4,554
5,629
16,369
18,074
436
4,500
11,694
15,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,757
Gold Earned
57,898
249
Minions Killed
302
6
Camps Cleared
10
1,059,065
Distance Traveled
1,264,798
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,393
671
10
1
1
93,998
2
W
He Bo
12,439
889
76
5
2
305,574
0
L
Geb
8,490
606
32
2
1
247,479
0
L
Discordia
8,925
638
49
4
1
194,909
2
W
Hun Batz
11,922
852
88
6
5
310,794
0
L
Heimdallr
8,966
640
94
7
2
235,659
0
L
Sol
8,971
641
58
4
2
193,207
0
W
Izanami
12,800
914
107
8
2
220,002
0
L
Da Ji
8,405
600
16
1
0
187,811
0
W
Terra
11,344
810
21
2
0
334,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role