Player Matchup

Nemesis
Nemesis
Assassin R3D550
Nemesis
Level 13
God Stats
2W - 2L
1,282 SR
Queue Stats
172W - 206L
1,390 Elo+
Party 1
Izanami
Izanami
Curdledymyy
Izanami
Level 23
God Stats
7W - 5L
1,814 SR
Queue Stats
375W - 381L
1,539 Elo+
Party 1
King Arthur
King Arthur
Sgt_PiddleStick
King Arthur
Level 14
God Stats
8W - 11L
1,431 SR
Queue Stats
28W - 30L
1,266 Elo+
Solo
Danzaburou
Danzaburou
Tolkiens Hunter
Danzaburou
Level 24
God Stats
14W - 19L
1,666 SR
Queue Stats
38W - 60L
1,554 Elo+
Solo
Pele
Pele
VYBERink
Pele
Level 28
God Stats
6W - 4L
1,592 SR
Queue Stats
92W - 84L
1,561 Elo+
Solo
Team Averages
Level 20
1,557 SR
1,462 Elo+

VS

Team Averages
Level 25
1,530 SR
1,403 Elo+
Jormungandr
Jormungandr
Crimson Blaze55
Jormungandr
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Medusa
Medusa
Delta-Unit-O61
Medusa
Level 25
God Stats
16W - 17L
1,750 SR
Queue Stats
804W - 819L
1,479 Elo+
Solo
Aphrodite
Aphrodite
L1TTL3HUN7ER
Aphrodite
Level 29
God Stats
37W - 15L
1,461 SR
Queue Stats
137W - 129L
1,347 Elo+
Solo
Erlang Shen
Erlang Shen
Tenma_Unomiya
Erlang Shen
Level 17
God Stats
3W - 2L
1,741 SR
Queue Stats
63W - 69L
1,409 Elo+
Solo
Ganesha
Ganesha
ßößřóśśßöì
Ganesha
Level 29
God Stats
2W - 5L
1,196 SR
Queue Stats
17W - 21L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,479
498
3,720
4,560
1,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Curdledymyy
Izanami
10
2 / 2 / 1
5,733
521
2,759
6,000
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Sgt_PiddleStick
King Arthur
11
0 / 0 / 0
5,920
538
3,054
6,536
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Tolkiens Hunter
Danzaburou
9
1 / 2 / 1
5,575
507
1,551
7,756
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
10
2 / 2 / 0
5,577
507
3,179
6,691
2,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crimson Blaze55
Jormungandr
9
2 / 3 / 2
5,695
518
3,365
9,346
6,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
1 / 1 / 1
5,641
513
2,096
5,581
1,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
L1TTL3HUN7ER
Aphrodite
12
4 / 0 / 0
6,878
625
5,309
4,419
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Tenma_Unomiya
Erlang Shen
6
0 / 0 / 0
4,612
419
143
986
786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 3 / 1
5,246
477
1,840
7,306
3,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
7
Kills
8
8
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Jormungandr
Crimson Blaze55
Jormungandr
2
3
2
1
W
Izanami
Curdledymyy
Izanami
2
2
1
1.25
L
1
1
1
1.5
L
Aphrodite
L1TTL3HUN7ER
Aphrodite
4
0
0
4
W
King Arthur
Sgt_PiddleStick
King Arthur
0
0
0
0
L
Erlang Shen
Tenma_Unomiya
Erlang Shen
0
0
0
0
W
Danzaburou
Tolkiens Hunter
Danzaburou
1
2
1
0.75
W
Pele
2
2
0
1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,263
Damage
12,753
31,543
Taken
27,638
11,564
Mitigated
12,971
8,879
Healing
8,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,720
1,393
0
287
4,560
1,342
241
956
3,504
0
13,005
L
Jormungandr
Crimson Blaze55
Jormungandr
3,365
879
0
2,915
9,346
6,202
143
0
9,346
21,347
0
W
Izanami
Curdledymyy
Izanami
2,759
2,418
0
1,826
6,000
1,745
1,176
971
4,979
0
31,873
L
2,096
952
0
1,855
5,581
1,400
237
0
5,581
0
21,145
L
Aphrodite
L1TTL3HUN7ER
Aphrodite
5,309
336
197
2,584
4,419
1,369
820
0
4,419
40,003
0
W
King Arthur
Sgt_PiddleStick
King Arthur
3,054
916
0
3,240
6,536
4,097
443
1,977
4,419
0
29,736
L
Erlang Shen
Tenma_Unomiya
Erlang Shen
143
40
0
250
986
786
0
0
986
0
11,996
W
Danzaburou
Tolkiens Hunter
Danzaburou
1,551
539
0
1,751
7,756
2,306
0
3,399
4,047
0
24,268
W
Pele
3,179
583
0
1,775
6,691
2,074
0
2,489
4,080
0
30,444
L
1,840
135
0
504
7,306
3,214
86
0
7,306
15,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,284
Gold Earned
28,072
253
Minions Killed
217
0
Camps Cleared
0
1,101,243
Distance Traveled
889,018
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,479
498
19
2
0
217,560
2
L
Jormungandr
5,695
518
35
3
0
169,242
2
W
Izanami
5,733
521
61
6
0
178,132
1
L
Medusa
5,641
513
38
3
0
222,359
0
L
Aphrodite
6,878
625
92
8
0
205,195
1
W
King Arthur
5,920
538
67
6
0
219,926
4
L
Erlang Shen
4,612
419
36
3
0
96,458
0
W
Danzaburou
5,575
507
58
5
0
241,619
4
W
Pele
5,577
507
48
4
0
244,006
1
L
Ganesha
5,246
477
16
1
0
195,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role