Player Matchup

Nemesis
Nemesis
Alpha_Storm87
Nemesis
Level 29
God Stats
183W - 201L
1,541 SR
Queue Stats
205W - 247L
1,500 Elo+
Solo
Thor
Thor
Game7Master
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
Jaceknight
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,304 Elo+
Party 1
Chaac
Chaac
PantryRaid
Chaac
Level 5
God Stats
0W - 2L
1,265 SR
Queue Stats
3W - 3L
1,207 Elo+
Solo
Izanami
Izanami
SuccubeObscureFR
Izanami
Level 18
God Stats
427W - 440L
1,527 SR
Queue Stats
1,199W - 1,221L
1,464 Elo+
Solo
Team Averages
Level 12
1,466 SR
1,395 Elo+

VS

Team Averages
Level 17
1,577 SR
1,465 Elo+
Danzaburou
Danzaburou
KMurda
Danzaburou
Level 14
God Stats
17W - 6L
1,838 SR
Queue Stats
34W - 21L
1,583 Elo+
Solo
Tsukuyomi
Tsukuyomi
Valcan20
Tsukuyomi
Level 26
God Stats
6W - 5L
1,501 SR
Queue Stats
90W - 121L
1,397 Elo+
Solo
Kukulkan
Kukulkan
VenularAgenda67
Kukulkan
Level 6
God Stats
2W - 1L
1,757 SR
Queue Stats
6W - 7L
1,405 Elo+
Solo
Merlin
Merlin
edwardtp
Merlin
Level 10
God Stats
10W - 5L
1,289 SR
Queue Stats
172W - 147L
1,432 Elo+
Solo
Cabrakan
Cabrakan
spooky_fork83
Cabrakan
Level 27
God Stats
42W - 33L
1,500 SR
Queue Stats
561W - 592L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
9 / 7 / 3
12,099
1,100
16,568
21,967
8,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 19 / 7
10,100
918
6,005
28,636
11,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Jaceknight
Medusa
16
0 / 9 / 5
9,458
860
6,866
17,839
6,531
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
16
4 / 4 / 4
11,296
1,027
6,750
12,313
6,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
3 / 6 / 6
10,773
979
13,574
16,615
6,286
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KMurda
Danzaburou
19
9 / 3 / 17
11,433
1,039
17,962
8,575
4,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Valcan20
Tsukuyomi
19
11 / 6 / 23
12,496
1,136
16,767
14,128
6,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
17
1 / 6 / 19
10,534
958
9,354
9,305
4,219
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
edwardtp
Merlin
20
12 / 0 / 23
13,542
1,231
23,610
7,177
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
spooky_fork83
Cabrakan
20
12 / 1 / 26
13,315
1,210
21,962
16,039
16,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
153
16
Kills
45
45
Deaths
16
25
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Nemesis
9
7
3
1.5
L
0
19
7
0.18
L
Medusa
Jaceknight
Medusa
0
9
5
0.28
W
Danzaburou
KMurda
Danzaburou
9
3
17
5.83
L
Chaac
4
4
4
1.5
L
3
6
6
1
W
Tsukuyomi
Valcan20
Tsukuyomi
11
6
23
3.75
W
Kukulkan
1
6
19
1.75
W
Merlin
edwardtp
Merlin
12
0
23
23.5
W
Cabrakan
spooky_fork83
Cabrakan
12
1
26
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,763
Damage
89,655
97,370
Taken
55,224
40,046
Mitigated
35,660
9,755
Healing
8,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
16,568
9,823
0
2,974
21,967
8,285
0
12,532
9,335
0
31,346
L
6,005
1,742
0
887
28,636
11,982
0
13,176
15,252
0
23,432
L
Medusa
Jaceknight
Medusa
6,866
3,743
0
568
17,839
6,531
0
11,202
6,512
0
23,033
W
Danzaburou
KMurda
Danzaburou
17,962
11,509
0
1,545
8,575
4,301
0
0
8,575
0
38,576
L
Chaac
6,750
1,460
0
4,395
12,313
6,962
0
7,419
4,694
0
20,609
L
13,574
11,147
0
931
16,615
6,286
0
9,812
6,651
0
38,614
W
Tsukuyomi
Valcan20
Tsukuyomi
16,767
6,407
634
4,291
14,128
6,829
0
0
14,128
0
36,051
W
Kukulkan
9,354
1,660
0
0
9,305
4,219
0
0
9,305
20,775
0
W
Merlin
edwardtp
Merlin
23,610
2,203
0
1,045
7,177
3,332
0
0
7,177
52,568
0
W
Cabrakan
spooky_fork83
Cabrakan
21,962
3,585
0
1,396
16,039
16,979
0
0
16,039
35,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,726
Gold Earned
61,320
191
Minions Killed
219
5
Camps Cleared
6
833,522
Distance Traveled
940,820
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,099
1,100
26
2
4
227,153
1
L
Thor
10,100
918
44
4
0
163,992
0
L
Medusa
9,458
860
33
3
0
144,555
1
W
Danzaburou
11,433
1,039
50
5
2
153,967
0
L
Chaac
11,296
1,027
30
3
0
131,618
2
L
Izanami
10,773
979
58
5
1
166,204
0
W
Tsukuyomi
12,496
1,136
48
4
1
194,055
0
W
Kukulkan
10,534
958
21
2
0
158,869
1
W
Merlin
13,542
1,231
72
7
3
202,405
0
W
Cabrakan
13,315
1,210
28
3
0
231,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role