Player Matchup

Ra
Ra
Lysdal13
Ra
Level 89
God Stats
3W - 4L
1,580 SR
Queue Stats
45W - 37L
1,563 Elo+
Party 1
Nemesis
Nemesis
Trigre95
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,509 Elo+
Solo
Bacchus
Bacchus
lemmegame
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
stabbysab
Jing Wei
Level 59
God Stats
1W - 1L
1,778 SR
Queue Stats
13W - 8L
1,584 Elo+
Party 1
Bellona
Bellona
xXjenspeterdkXx
Bellona
Level 14
God Stats
1W - 3L
1,829 SR
Queue Stats
15W - 13L
1,588 Elo+
Party 1
Team Averages
Level 35
1,638 SR
1,549 Elo+

VS

Team Averages
Level 27
1,562 SR
1,644 Elo+
Yemoja
Yemoja
AdmiralKoljac925
Yemoja
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 31L
1,729 Elo+
Solo
Anubis
Anubis
Aksssss
Anubis
Level 28
God Stats
2W - 0L
1,775 SR
Queue Stats
3W - 0L
1,732 Elo+
Solo
Nemesis
Nemesis
Geisterfighter
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,728 Elo+
Solo
Chiron
Chiron
KungFUCER
Chiron
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 74L
1,585 Elo+
Solo
King Arthur
King Arthur
x80proto
King Arthur
Level 27
God Stats
19W - 14L
1,534 SR
Queue Stats
405W - 396L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
8,083
577
9,368
8,214
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Trigre95
Nemesis
11
2 / 4 / 2
6,930
495
4,713
10,521
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
lemmegame
Bacchus
9
0 / 1 / 1
5,658
404
2,734
7,059
3,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
stabbysab
Jing Wei
11
0 / 2 / 1
6,175
441
6,908
7,537
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 2
6,443
460
6,497
11,246
8,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
7,115
508
3,457
10,265
7,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
Aksssss
Anubis
14
3 / 4 / 2
8,058
576
7,763
9,170
4,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 1
7,449
532
2,698
8,183
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
KungFUCER
Chiron
12
2 / 1 / 3
7,042
503
6,559
7,930
2,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
x80proto
King Arthur
15
3 / 1 / 2
8,420
601
10,491
14,372
7,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
12
12
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Anubis
Aksssss
Anubis
3
4
2
1
W
3
2
1
1.75
W
Chiron
KungFUCER
Chiron
2
1
3
3.5
L
5
3
1
1.83
L
Nemesis
Trigre95
Nemesis
2
4
2
0.75
L
Bacchus
lemmegame
Bacchus
0
1
1
0.5
L
Jing Wei
stabbysab
Jing Wei
0
2
1
0.25
W
King Arthur
x80proto
King Arthur
3
1
2
4
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,220
Damage
30,968
44,577
Taken
49,920
20,889
Mitigated
24,034
11,219
Healing
21,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,457
443
1,355
3,227
10,265
7,383
358
4,216
5,857
20,753
0
W
Anubis
Aksssss
Anubis
7,763
1,019
0
4,739
9,170
4,041
998
4,275
4,575
49,906
0
W
2,698
355
0
3,064
8,183
2,799
0
1,624
6,455
0
44,506
W
Chiron
KungFUCER
Chiron
6,559
3,809
1,539
3,345
7,930
2,663
524
1,291
6,559
0
41,011
L
9,368
835
719
2,406
8,214
2,418
615
4,975
3,239
46,161
0
L
Nemesis
Trigre95
Nemesis
4,713
1,199
0
4,124
10,521
3,632
0
1,956
8,403
0
39,053
L
Bacchus
lemmegame
Bacchus
2,734
214
0
1,412
7,059
3,750
0
2,408
4,651
8,975
0
L
Jing Wei
stabbysab
Jing Wei
6,908
4,987
0
1,591
7,537
2,392
0
1,881
5,656
0
37,163
W
King Arthur
x80proto
King Arthur
10,491
1,389
0
4,672
14,372
7,148
17
0
13,832
0
52,939
L
6,497
1,910
0
967
11,246
8,697
0
0
11,246
0
30,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,289
Gold Earned
38,084
342
Minions Killed
390
0
Camps Cleared
0
1,285,555
Distance Traveled
1,272,292
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,115
508
35
3
0
247,293
6
W
Anubis
8,058
576
97
7
0
229,597
1
W
Nemesis
7,449
532
73
5
0
277,108
0
W
Chiron
7,042
503
85
6
0
252,361
0
L
Ra
8,083
577
112
8
0
266,667
2
L
Nemesis
6,930
495
77
6
0
282,950
2
L
Bacchus
5,658
404
14
1
0
241,570
3
L
Jing Wei
6,175
441
67
5
0
230,253
0
W
King Arthur
8,420
601
100
7
0
265,933
2
L
Bellona
6,443
460
72
5
0
264,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role