Player Matchup

Fenrir
Fenrir
ATeFswM
Fenrir
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 9L
1,553 Elo+
Party 1
Khepri
Khepri
XxAdriXx_99
Khepri
Level 109
God Stats
2W - 0L
1,285 SR
Queue Stats
20W - 14L
1,613 Elo+
Party 1
The Morrigan
The Morrigan
angeleytor25
The Morrigan
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
304W - 331L
1,666 Elo+
Solo
Team Averages
Level 81
1,428 SR
1,611 Elo+

VS

Team Averages
Level 17
1,517 SR
1,536 Elo+
Jing Wei
Jing Wei
HealeryClinton
Jing Wei
Level 18
God Stats
3W - 2L
1,332 SR
Queue Stats
169W - 165L
1,546 Elo+
Party 2
Cerberus
Cerberus
ZeroNautilux
Cerberus
Level 10
God Stats
0W - 1L
1,505 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
liam12421
Anubis
Level 24
God Stats
13W - 9L
1,715 SR
Queue Stats
320W - 285L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ATeFswM
Fenrir
12
2 / 2 / 2
8,201
683
4,321
8,024
3,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Khepri
9
0 / 2 / 2
7,727
644
3,074
10,043
8,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
angeleytor25
The Morrigan
12
2 / 2 / 1
8,434
703
4,537
3,034
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
4 / 1 / 2
8,543
712
4,888
5,798
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
ZeroNautilux
Cerberus
11
2 / 3 / 4
7,895
658
4,738
9,734
6,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
liam12421
Anubis
6
0 / 0 / 0
6,411
534
980
1,791
815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
6
6
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ATeFswM
Fenrir
2
2
2
1.5
L
Jing Wei
4
1
2
5
W
Khepri
0
2
2
0.5
L
Cerberus
ZeroNautilux
Cerberus
2
3
4
1.33
W
The Morrigan
angeleytor25
The Morrigan
2
2
1
1.25
L
Anubis
liam12421
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,932
Damage
10,606
21,101
Taken
17,323
12,658
Mitigated
8,898
2,579
Healing
2,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ATeFswM
Fenrir
4,321
433
0
2,130
8,024
3,208
781
2,399
5,625
0
20,393
L
Jing Wei
4,888
3,464
0
923
5,798
1,840
0
2,133
3,475
0
33,252
W
Khepri
3,074
33
0
0
10,043
8,228
78
2,490
7,553
9,888
0
L
Cerberus
ZeroNautilux
Cerberus
4,738
575
0
797
9,734
6,243
0
4,304
5,284
13,748
0
W
The Morrigan
angeleytor25
The Morrigan
4,537
627
0
449
3,034
1,222
1,104
867
2,167
41,598
1,610
L
Anubis
liam12421
Anubis
980
0
0
813
1,791
815
0
575
1,134
6,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,362
Gold Earned
22,849
130
Minions Killed
96
0
Camps Cleared
0
651,310
Distance Traveled
417,025
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,201
683
26
2
0
245,340
2
L
Jing Wei
8,543
712
61
5
0
200,883
2
W
Khepri
7,727
644
9
1
0
217,351
0
L
Cerberus
7,895
658
24
2
0
157,797
1
W
The Morrigan
8,434
703
95
8
0
188,619
5
L
Anubis
6,411
534
11
1
0
58,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role