Player Matchup

King Arthur
King Arthur
Conjjur
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 3L
1,637 Elo+
Solo
Ra
Ra
The mf k9
Ra
Level 29
God Stats
10W - 12L
1,480 SR
Queue Stats
10W - 12L
1,439 Elo+
Solo
Thanatos
Thanatos
redhair_menace69
Thanatos
Level 29
God Stats
5W - 15L
1,223 SR
Queue Stats
195W - 256L
1,451 Elo+
Solo
Team Averages
Level 25
1,401 SR
1,509 Elo+

VS

Team Averages
Level 19
1,435 SR
1,379 Elo+
Hercules
Hercules
SpIkY Dragons
Hercules
Level 21
God Stats
12W - 15L
1,423 SR
Queue Stats
517W - 552L
1,394 Elo+
Solo
Anubis
Anubis
TK_IagoARG765
Anubis
Level 8
God Stats
0W - 2L
1,382 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Serqet
Serqet
zuculenta_Pia
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Conjjur
King Arthur
13
9 / 2 / 9
9,938
828
11,686
11,306
9,857
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
10 / 1 / 5
10,317
860
17,125
9,950
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 3 / 14
9,467
789
6,221
10,434
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SpIkY Dragons
Hercules
11
5 / 6 / 0
9,310
776
7,929
18,294
13,606
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 8 / 3
7,041
587
7,898
12,963
7,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 10 / 3
7,544
629
3,030
13,807
8,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
24
Kills
6
6
Deaths
24
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Conjjur
King Arthur
9
2
9
6.75
L
Hercules
SpIkY Dragons
Hercules
5
6
0
0.83
L
0
8
3
0.19
W
10
1
5
12.5
W
5
3
14
4
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,032
Damage
18,857
31,690
Taken
45,064
17,380
Mitigated
29,212
16,758
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Conjjur
King Arthur
11,686
1,169
0
1,239
11,306
9,857
60
2,669
7,824
0
38,439
L
Hercules
SpIkY Dragons
Hercules
7,929
2,919
0
5,233
18,294
13,606
0
7,826
10,468
0
14,942
L
7,898
758
0
2,443
12,963
7,065
0
4,695
8,268
33,029
0
W
17,125
2,255
1,502
6,701
9,950
4,028
1,351
1,811
7,857
49,459
0
W
6,221
946
135
7,181
10,434
3,495
455
3,472
6,962
0
19,256
L
3,030
352
960
1,022
13,807
8,541
0
4,604
9,203
0
7,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,722
Gold Earned
23,895
144
Minions Killed
62
0
Camps Cleared
0
699,217
Distance Traveled
513,824
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,938
828
40
3
0
222,348
0
L
Hercules
9,310
776
8
1
0
191,816
0
L
Anubis
7,041
587
42
4
0
151,019
0
W
Ra
10,317
860
81
7
0
231,765
0
W
Thanatos
9,467
789
23
2
0
245,104
0
L
Serqet
7,544
629
12
1
0
170,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role