Player Matchup

Olorun
Olorun
Smite-Mozh
Olorun
Level 29
God Stats
60W - 60L
1,501 SR
Queue Stats
97W - 114L
1,434 Elo+
Solo
Anubis
Anubis
evertonmark
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,333 Elo+
Solo
Danzaburou
Danzaburou
i_1d7my
Danzaburou
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
ibrahimyuceturk-
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,227 Elo+
Solo
Ymir
Ymir
spiritaxe9
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,359 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,371 Elo+

VS

Team Averages
Level 13
1,457 SR
1,362 Elo+
Cthulhu
Cthulhu
GoldBisser
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,150 Elo+
Party 1
Arachne
Arachne
Kitana San5572
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,150 Elo+
Party 1
Pele
Pele
RooKai-
Pele
Level 24
God Stats
4W - 2L
1,285 SR
Queue Stats
7W - 4L
1,262 Elo+
Party 1
Hachiman
Hachiman
Shibrax_08
Hachiman
Level 8
God Stats
12W - 14L
1,500 SR
Queue Stats
109W - 80L
1,578 Elo+
Party 2
Ao Kuang
Ao Kuang
xys08300
Ao Kuang
Level 15
God Stats
7W - 8L
1,500 SR
Queue Stats
114W - 80L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Smite-Mozh
Olorun
15
0 / 11 / 4
8,698
870
9,522
19,608
11,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
15
3 / 12 / 3
9,676
968
10,298
16,380
7,586
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
i_1d7my
Danzaburou
14
1 / 4 / 3
8,851
885
15,405
11,994
4,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 10 / 0
8,683
868
8,199
14,882
6,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 3 / 3
9,247
925
3,448
10,894
8,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GoldBisser
Cthulhu
16
1 / 1 / 16
9,733
973
6,769
11,968
10,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 4 / 12
9,732
973
11,247
13,805
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
RooKai-
Pele
19
8 / 0 / 19
11,870
1,187
11,749
11,106
4,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Shibrax_08
Hachiman
17
2 / 1 / 20
10,107
1,011
10,516
6,407
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
xys08300
Ao Kuang
20
25 / 0 / 10
14,055
1,406
28,817
9,648
4,433
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
117
6
Kills
40
40
Deaths
6
13
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GoldBisser
Cthulhu
1
1
16
9
W
4
4
12
2.5
W
Pele
RooKai-
Pele
8
0
19
17.5
W
Hachiman
Shibrax_08
Hachiman
2
1
20
12
L
Olorun
Smite-Mozh
Olorun
0
11
4
0.18
L
Anubis
3
12
3
0.38
L
Danzaburou
i_1d7my
Danzaburou
1
4
3
0.63
L
2
10
0
0.2
L
0
3
3
0.5
W
Ao Kuang
xys08300
Ao Kuang
25
0
10
30

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,872
Damage
69,098
73,758
Taken
52,934
38,928
Mitigated
26,707
7,081
Healing
16,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GoldBisser
Cthulhu
6,769
569
753
525
11,968
10,663
0
6,704
5,264
22,472
0
W
11,247
8,252
0
2,496
13,805
4,815
0
6,313
7,492
0
15,254
W
Pele
RooKai-
Pele
11,749
4,196
0
3,668
11,106
4,367
0
4,493
6,613
0
51,200
W
Hachiman
Shibrax_08
Hachiman
10,516
8,756
0
2,616
6,407
2,429
0
2,266
4,141
0
16,308
L
Olorun
Smite-Mozh
Olorun
9,522
4,352
731
2,359
19,608
11,480
0
5,536
13,857
23,574
0
L
Anubis
10,298
2,062
0
1,506
16,380
7,586
0
9,756
6,599
32,225
0
L
Danzaburou
i_1d7my
Danzaburou
15,405
9,411
0
867
11,994
4,353
0
7,801
4,093
0
32,641
L
8,199
4,791
0
830
14,882
6,525
0
6,864
7,968
0
11,793
L
3,448
1,457
0
788
10,894
8,984
0
5,051
5,655
10,692
0
W
Ao Kuang
xys08300
Ao Kuang
28,817
13,912
0
6,465
9,648
4,433
0
3,492
6,156
37,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,155
Gold Earned
55,497
127
Minions Killed
196
3
Camps Cleared
5
754,652
Distance Traveled
1,009,430
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,733
973
33
3
0
207,695
0
W
Arachne
9,732
973
12
1
2
190,216
4
W
Pele
11,870
1,187
117
12
0
227,232
0
W
Hachiman
10,107
1,011
17
2
0
180,063
0
L
Olorun
8,698
870
25
3
0
135,215
2
L
Anubis
9,676
968
47
5
1
110,445
0
L
Danzaburou
8,851
885
30
3
1
182,549
0
L
Nemesis
8,683
868
7
1
1
154,451
1
L
Ymir
9,247
925
18
2
0
171,992
0
W
Ao Kuang
14,055
1,406
17
2
3
204,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role