Player Matchup

Kali
Kali
Boon Boon9197
Kali
Level 21
God Stats
1W - 1L
1,253 SR
Queue Stats
20W - 25L
1,518 Elo+
Solo
Anhur
Anhur
C0cosTristes
Anhur
Level 39
God Stats
7W - 5L
1,309 SR
Queue Stats
91W - 135L
1,519 Elo+
Party 1
Osiris
Osiris
Crude BloodLust
Osiris
Level 11
God Stats
2W - 2L
1,724 SR
Queue Stats
9W - 9L
1,554 Elo+
Solo
Janus
Janus
carlosfurioso
Janus
Level 18
God Stats
2W - 0L
1,309 SR
Queue Stats
11W - 10L
1,459 Elo+
Party 1
Ymir
Ymir
queryquest
Ymir
Level 11
God Stats
8W - 2L
1,693 SR
Queue Stats
117W - 105L
1,492 Elo+
Solo
Team Averages
Level 20
1,458 SR
1,508 Elo+

VS

Team Averages
Level 20
1,595 SR
1,484 Elo+
Hades
Hades
Causalkiller110
Hades
Level 27
God Stats
135W - 93L
1,731 SR
Queue Stats
165W - 127L
1,631 Elo+
Solo
Bacchus
Bacchus
Jalapeno_Pequeno
Bacchus
Level 29
God Stats
0W - 1L
1,343 SR
Queue Stats
8W - 9L
1,433 Elo+
Solo
King Arthur
King Arthur
Redbeard-48
King Arthur
Level 28
God Stats
5W - 3L
1,758 SR
Queue Stats
132W - 155L
1,482 Elo+
Solo
Neith
Neith
goat_skinnyboy
Neith
Level 6
God Stats
12W - 16L
1,394 SR
Queue Stats
84W - 115L
1,367 Elo+
Solo
Ao Kuang
Ao Kuang
unchained_melopy
Ao Kuang
Level 8
God Stats
2W - 5L
1,751 SR
Queue Stats
42W - 54L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,589
508
1,537
6,067
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

10
3 / 0 / 0
6,040
549
1,909
3,749
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
5 / 3 / 0
7,172
652
7,952
6,937
6,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 2
5,923
538
3,952
4,990
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 2
5,923
538
2,946
5,773
2,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,270
479
5,437
7,296
3,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 2 / 0
4,042
367
1,110
6,221
2,397
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Redbeard-48
King Arthur
10
3 / 4 / 0
6,126
557
2,456
9,170
4,440
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 1 / 0
4,705
428
1,598
3,986
1,416
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 1
6,128
557
1,941
6,456
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
10
Kills
8
8
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
3
2
0.33
W
3
0
0
3
L
2
3
1
0.83
W
5
3
0
1.67
L
0
2
0
0
L
King Arthur
Redbeard-48
King Arthur
3
4
0
0.75
W
2
1
2
3
L
0
1
0
0
W
0
1
2
1
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,296
Damage
12,542
27,516
Taken
33,129
14,551
Mitigated
13,623
7,643
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,537
828
0
1,190
6,067
3,162
0
1,803
4,264
0
27,859
W
1,909
860
0
1,924
3,749
932
1,692
518
3,231
0
20,552
L
5,437
617
0
2,064
7,296
3,462
134
3,469
3,827
24,982
0
W
7,952
3,651
0
2,355
6,937
6,340
592
1,256
5,681
0
33,300
L
1,110
102
0
1,336
6,221
2,397
0
2,112
4,109
8,038
0
L
King Arthur
Redbeard-48
King Arthur
2,456
600
0
1,515
9,170
4,440
40
0
9,170
0
23,026
W
3,952
254
0
830
4,990
1,551
294
3,235
1,755
24,968
0
L
1,598
538
0
295
3,986
1,416
0
1,149
2,837
0
15,926
W
2,946
563
366
978
5,773
2,566
714
1,676
4,097
29,201
0
L
1,941
126
0
1,042
6,456
1,908
178
168
6,288
32,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,647
Gold Earned
26,271
262
Minions Killed
205
0
Camps Cleared
0
963,300
Distance Traveled
905,962
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,589
508
53
5
0
185,500
2
W
Anhur
6,040
549
40
4
0
184,152
0
L
Hades
5,270
479
41
4
0
188,331
0
W
Osiris
7,172
652
61
6
0
205,172
0
L
Bacchus
4,042
367
9
1
0
131,951
0
L
King Arthur
6,126
557
47
4
0
189,043
0
W
Janus
5,923
538
47
4
0
201,034
1
L
Neith
4,705
428
40
4
0
171,052
0
W
Ymir
5,923
538
61
6
0
187,442
0
L
Ao Kuang
6,128
557
68
6
0
225,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role