Player Matchup

Ymir
Ymir
Boczz
Ymir
Level 5
God Stats
7W - 8L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Agni
Agni
Chicopacman
Agni
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 85L
1,404 Elo+
Solo
Skadi
Skadi
MarieBlood
Skadi
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 2
Yemoja
Yemoja
StellarFoxy
Yemoja
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 2
Loki
Loki
ZzM4G0zZ
Loki
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 11L
1,398 Elo+
Solo
Team Averages
Level 30
1,500 SR
1,460 Elo+

VS

Team Averages
Level 16
1,552 SR
1,407 Elo+
Bellona
Bellona
Chaingzz
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,156 Elo+
Party 1
Hera
Hera
IDLE_bervig
Hera
Level 27
God Stats
52W - 31L
1,583 SR
Queue Stats
82W - 59L
1,542 Elo+
Party 3
Cthulhu
Cthulhu
JPReisTalau86
Cthulhu
Level 14
God Stats
43W - 25L
1,572 SR
Queue Stats
211W - 149L
1,537 Elo+
Party 3
Kuzenbo
Kuzenbo
StuartyWTF
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 1
Merlin
Merlin
hikaruUu
Merlin
Level 23
God Stats
103W - 93L
1,604 SR
Queue Stats
345W - 348L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Boczz
Ymir
14
2 / 2 / 13
8,741
1,093
5,170
8,239
5,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 0 / 17
8,744
1,093
13,406
5,436
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
15
5 / 1 / 11
8,914
1,114
9,532
7,720
3,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
15
1 / 0 / 17
8,771
1,096
5,613
8,392
7,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
15
14 / 1 / 8
10,926
1,366
13,688
9,613
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

363

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chaingzz
Bellona
12
1 / 9 / 1
7,280
910
10,330
17,566
15,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 2
7,845
981
7,191
7,848
3,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
11
0 / 5 / 0
6,721
840
2,085
9,915
6,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
StuartyWTF
Kuzenbo
13
0 / 3 / 3
7,636
955
5,776
9,794
7,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
hikaruUu
Merlin
13
1 / 3 / 2
7,723
965
9,249
8,775
3,326
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
12
24
Kills
4
4
Deaths
25
66
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
Boczz
Ymir
2
2
13
4.25
L
Bellona
Chaingzz
Bellona
1
9
1
0.17
W
2
0
17
10.5
L
2
5
2
0.6
L
Cthulhu
0
5
0
0
W
Skadi
5
1
11
10.5
W
Yemoja
1
0
17
9.5
L
Kuzenbo
StuartyWTF
Kuzenbo
0
3
3
0.5
W
Loki
14
1
8
18
L
Merlin
hikaruUu
Merlin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,409
Damage
34,631
39,400
Taken
53,898
23,156
Mitigated
35,815
9,386
Healing
1,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Boczz
Ymir
5,170
779
0
825
8,239
5,289
0
4,975
3,073
10,716
0
L
Bellona
Chaingzz
Bellona
10,330
2,598
0
558
17,566
15,462
0
7,917
9,649
132
18,163
W
13,406
1,140
0
0
5,436
2,114
0
2,976
2,335
35,808
0
L
7,191
1,086
0
13
7,848
3,037
0
2,157
5,691
20,268
0
L
Cthulhu
2,085
124
178
121
9,915
6,664
0
5,189
4,726
7,682
0
W
Skadi
9,532
5,637
0
897
7,720
3,068
0
4,593
3,052
0
28,717
W
Yemoja
5,613
1,428
5,079
1,857
8,392
7,490
0
5,726
2,591
15,995
0
L
Kuzenbo
StuartyWTF
Kuzenbo
5,776
2,190
0
332
9,794
7,326
0
5,691
4,103
12,050
0
W
Loki
13,688
3,368
0
728
9,613
5,195
0
5,983
3,460
0
21,857
L
Merlin
hikaruUu
Merlin
9,249
782
0
710
8,775
3,326
0
3,235
5,540
25,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,096
Gold Earned
37,205
162
Minions Killed
104
5
Camps Cleared
3
799,243
Distance Traveled
647,825
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,741
1,093
23
3
0
151,124
0
L
Bellona
7,280
910
20
3
2
155,510
0
W
Agni
8,744
1,093
57
7
0
168,216
0
L
Hera
7,845
981
26
3
0
125,802
0
L
Cthulhu
6,721
840
10
1
0
57,148
0
W
Skadi
8,914
1,114
49
6
4
156,171
0
W
Yemoja
8,771
1,096
19
2
0
156,501
1
L
Kuzenbo
7,636
955
9
1
0
168,305
1
W
Loki
10,926
1,366
14
2
1
167,231
0
L
Merlin
7,723
965
39
5
1
141,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role