Player Matchup

Cernunnos
Cernunnos
AdaptzTv
Cernunnos
Level 29
God Stats
2W - 0L
1,750 SR
Queue Stats
51W - 27L
1,709 Elo+
Solo
Ymir
Ymir
De19La
Ymir
Level 33
God Stats
38W - 29L
1,836 SR
Queue Stats
337W - 421L
1,438 Elo+
Party 1
Bellona
Bellona
crankiermito
Bellona
Level 29
God Stats
49W - 62L
1,470 SR
Queue Stats
608W - 704L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
danielarnaldo35
Danzaburou
Level 29
God Stats
83W - 99L
1,522 SR
Queue Stats
456W - 521L
1,421 Elo+
Party 1
Vulcan
Vulcan
lowcarb98
Vulcan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 96L
1,551 Elo+
Solo
Team Averages
Level 29
1,616 SR
1,501 Elo+

VS

Team Averages
Level 15
1,570 SR
1,530 Elo+
Yemoja
Yemoja
Eoufig
Yemoja
Level 18
God Stats
34W - 22L
1,453 SR
Queue Stats
146W - 138L
1,336 Elo+
Solo
Freya
Freya
ISeeDeadpeep659
Freya
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
269W - 303L
1,546 Elo+
Solo
Guan Yu
Guan Yu
Leere8439
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,664 Elo+
Solo
Neith
Neith
Sevbsmt
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,528 Elo+
Solo
Kali
Kali
powrofsupersaiya
Kali
Level 29
God Stats
64W - 36L
1,896 SR
Queue Stats
412W - 395L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AdaptzTv
Cernunnos
20
10 / 1 / 4
14,797
643
19,527
18,390
7,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
De19La
Ymir
17
1 / 2 / 8
12,694
552
5,662
18,382
17,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
crankiermito
Bellona
18
2 / 2 / 4
12,728
553
10,675
14,938
18,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
danielarnaldo35
Danzaburou
20
5 / 3 / 6
14,486
630
14,578
16,672
6,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
lowcarb98
Vulcan
18
6 / 5 / 3
13,200
574
21,653
13,333
6,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Eoufig
Yemoja
10
0 / 2 / 1
8,023
349
3,119
7,815
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
0 / 7 / 5
10,208
444
8,220
21,173
11,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
Leere8439
Guan Yu
17
0 / 4 / 3
9,826
427
4,870
22,887
16,587
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Sevbsmt
Neith
16
1 / 6 / 0
9,108
396
5,263
15,193
5,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
11 / 5 / 0
12,871
560
22,069
30,523
12,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
24
Kills
12
13
Deaths
24
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AdaptzTv
Cernunnos
10
1
4
12
W
Ymir
De19La
Ymir
1
2
8
2.5
L
Yemoja
Eoufig
Yemoja
0
2
1
0.25
L
0
7
5
0.36
L
Guan Yu
Leere8439
Guan Yu
0
4
3
0.38
L
Neith
Sevbsmt
Neith
1
6
0
0.17
W
Bellona
crankiermito
Bellona
2
2
4
2
W
Danzaburou
danielarnaldo35
Danzaburou
5
3
6
2.67
W
Vulcan
lowcarb98
Vulcan
6
5
3
1.5
L
11
5
0
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,095
Damage
43,541
81,715
Taken
97,591
57,246
Mitigated
50,064
24,674
Healing
34,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AdaptzTv
Cernunnos
19,527
13,259
0
9,057
18,390
7,842
2,988
2,713
15,602
0
125,685
W
Ymir
De19La
Ymir
5,662
270
0
979
18,382
17,796
1,652
2,419
15,963
49,575
0
L
Yemoja
Eoufig
Yemoja
3,119
323
1,337
2,331
7,815
3,607
0
1,360
6,415
14,937
0
L
8,220
2,348
0
8,325
21,173
11,219
0
7,531
13,265
64,301
4,810
L
Guan Yu
Leere8439
Guan Yu
4,870
829
769
7,244
22,887
16,587
192
4,740
17,578
0
34,098
L
Neith
Sevbsmt
Neith
5,263
1,351
0
2,876
15,193
5,781
0
3,611
11,554
0
56,216
W
Bellona
crankiermito
Bellona
10,675
4,285
0
3,814
14,938
18,444
2,385
1,711
12,981
63
57,365
W
Danzaburou
danielarnaldo35
Danzaburou
14,578
6,490
0
7,505
16,672
6,982
6,669
1,497
15,125
0
91,817
W
Vulcan
lowcarb98
Vulcan
21,653
5,077
0
3,319
13,333
6,182
1,063
2,637
10,696
81,393
0
L
22,069
16,176
0
11,243
30,523
12,870
0
9,293
20,875
0
88,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,905
Gold Earned
50,036
584
Minions Killed
433
0
Camps Cleared
0
2,026,176
Distance Traveled
1,824,775
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,797
643
134
6
0
433,934
1
W
Ymir
12,694
552
85
4
0
393,375
3
L
Yemoja
8,023
349
23
1
0
237,565
0
L
Freya
10,208
444
116
5
0
378,363
0
L
Guan Yu
9,826
427
66
3
0
416,655
3
L
Neith
9,108
396
104
5
0
389,445
1
W
Bellona
12,728
553
116
5
0
395,341
0
W
Danzaburou
14,486
630
140
6
0
373,512
0
W
Vulcan
13,200
574
109
5
0
430,014
6
L
Kali
12,871
560
124
5
0
402,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role