Player Matchup

Janus
Janus
DrClaud
Janus
Level 15
God Stats
1W - 2L
1,750 SR
Queue Stats
80W - 71L
1,430 Elo+
Solo
Nike
Nike
Gruzikpuzik
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,513 Elo+
Solo
Fenrir
Fenrir
MisterKrampus
Fenrir
Level 28
God Stats
5W - 4L
1,550 SR
Queue Stats
48W - 38L
1,559 Elo+
Solo
Hades
Hades
Sviter92
Hades
Level 6
God Stats
2W - 4L
1,808 SR
Queue Stats
8W - 22L
1,486 Elo+
Solo
Chernobog
Chernobog
Ратибор
Chernobog
Level 13
God Stats
8W - 4L
1,590 SR
Queue Stats
11W - 8L
1,523 Elo+
Solo
Team Averages
Level 16
1,640 SR
1,502 Elo+

VS

Team Averages
Level 14
1,515 SR
1,462 Elo+
Neith
Neith
FiftyTester
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 44L
1,335 Elo+
Party 1
Yemoja
Yemoja
H3ntaiFi3nd
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,335 Elo+
Party 1
Mulan
Mulan
LoveLessSama
Mulan
Level 35
God Stats
18W - 10L
1,500 SR
Queue Stats
87W - 73L
1,571 Elo+
Party 2
Camazotz
Camazotz
Samael551
Camazotz
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 54L
1,532 Elo+
Solo
Janus
Janus
SirrCrocodile
Janus
Level 17
God Stats
3W - 9L
1,577 SR
Queue Stats
98W - 88L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DrClaud
Janus
15
0 / 11 / 0
9,632
419
8,195
13,660
4,649
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
0 / 6 / 1
11,167
486
8,201
17,834
14,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
4 / 4 / 1
11,417
496
7,935
19,098
7,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
Sviter92
Hades
12
0 / 7 / 3
8,001
348
10,513
14,521
7,999
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Ратибор
Chernobog
13
4 / 7 / 1
9,242
402
9,723
14,294
5,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 9
10,624
462
9,998
13,822
5,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
17
3 / 1 / 14
11,633
506
8,714
13,398
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 0 / 6
12,740
554
18,926
17,570
16,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
Samael551
Camazotz
19
12 / 1 / 9
12,579
547
14,453
24,537
11,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 2 / 8
11,423
497
7,969
10,800
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
81
8
Kills
35
35
Deaths
8
6
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Janus
DrClaud
Janus
0
11
0
0
W
5
4
9
2.38
L
0
6
1
0.08
W
Yemoja
3
1
14
10
W
9
0
6
12
L
4
4
1
1.13
W
Camazotz
Samael551
Camazotz
12
1
9
16.5
W
6
2
8
5
L
Hades
Sviter92
Hades
0
7
3
0.21
L
Chernobog
Ратибор
Chernobog
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,567
Damage
60,060
79,407
Taken
80,127
40,191
Mitigated
48,058
11,078
Healing
39,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DrClaud
Janus
8,195
492
0
0
13,660
4,649
638
2,095
11,333
61,813
0
W
9,998
4,956
0
4,256
13,822
5,378
1,193
5,219
8,603
0
50,350
L
8,201
541
0
1,631
17,834
14,003
652
1,615
15,667
0
70,402
W
Yemoja
8,714
2,264
2,208
2,182
13,398
11,320
653
5,489
7,909
47,901
0
W
18,926
3,405
0
10,336
17,570
16,382
836
4,602
12,968
640
74,579
L
7,935
2,312
0
7,067
19,098
7,987
0
3,501
15,327
0
72,866
W
Camazotz
Samael551
Camazotz
14,453
5,202
0
17,202
24,537
11,013
116
3,488
21,049
0
99,588
W
7,969
352
184
3,008
10,800
3,965
189
4,350
6,450
51,198
0
L
Hades
Sviter92
Hades
10,513
777
32
1,397
14,521
7,999
418
3,644
10,836
33,633
0
L
Chernobog
Ратибор
Chernobog
9,723
5,801
0
951
14,294
5,553
117
5,443
8,747
0
42,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,459
Gold Earned
58,999
471
Minions Killed
453
0
Camps Cleared
0
1,878,004
Distance Traveled
2,150,438
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,632
419
103
4
0
358,829
7
W
Neith
10,624
462
82
4
0
421,316
3
L
Nike
11,167
486
158
7
0
368,826
2
W
Yemoja
11,633
506
60
3
0
433,039
4
W
Mulan
12,740
554
122
5
0
421,528
2
L
Fenrir
11,417
496
111
5
0
473,162
1
W
Camazotz
12,579
547
102
4
0
455,292
3
W
Janus
11,423
497
87
4
0
419,263
4
L
Hades
8,001
348
33
1
0
328,759
5
L
Chernobog
9,242
402
66
3
0
348,428
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role