Player Matchup

Xing Tian
Xing Tian
Elsoco
Xing Tian
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,306 Elo+
Party 1
Horus
Horus
KamongRR
Horus
Level 157
God Stats
2W - 2L
1,522 SR
Queue Stats
66W - 68L
1,354 Elo+
Party 1
Bacchus
Bacchus
Suppleyr
Bacchus
Level 128
God Stats
7W - 0L
1,717 SR
Queue Stats
565W - 485L
1,622 Elo+
Party 3
Vulcan
Vulcan
unmade_pottery3
Vulcan
Level 78
God Stats
5W - 6L
1,410 SR
Queue Stats
252W - 274L
1,474 Elo+
Solo
Ullr
Ullr
xlKanabiS
Ullr
Level 149
God Stats
1W - 1L
1,705 SR
Queue Stats
128W - 80L
1,776 Elo+
Party 3
Team Averages
Level 132
1,571 SR
1,507 Elo+

VS

Team Averages
Level 127
1,500 SR
1,683 Elo+
Danzaburou
Danzaburou
Audain
Danzaburou
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,730 Elo+
Party 2
Baron Samedi
Baron Samedi
Geanfrancosaurio
Baron Samedi
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
168W - 160L
1,641 Elo+
Solo
Neith
Neith
Tchingow
Neith
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,612 Elo+
Party 2
Rama
Rama
cherry_cola02
Rama
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,734 Elo+
Solo
Ah Puch
Ah Puch
dotrakidovakin
Ah Puch
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Elsoco
Xing Tian
16
3 / 3 / 17
9,901
900
7,145
17,137
17,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
KamongRR
Horus
15
0 / 2 / 18
8,595
781
3,953
14,812
18,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bacchus
Suppleyr
Bacchus
15
2 / 3 / 19
9,498
863
8,548
15,487
18,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
9 / 1 / 14
10,733
976
16,299
9,043
4,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
18
13 / 2 / 13
10,923
993
17,047
11,983
7,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Audain
Danzaburou
13
2 / 8 / 6
7,905
719
6,980
15,178
4,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Geanfrancosaurio
Baron Samedi
16
4 / 4 / 5
8,679
789
11,901
11,441
4,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Tchingow
Neith
15
1 / 6 / 5
8,296
754
11,780
12,528
3,925
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 4 / 4
6,356
578
1,913
7,223
2,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 5 / 1
9,429
857
16,651
9,270
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
32
27
Kills
11
11
Deaths
27
81
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Audain
Danzaburou
2
8
6
0.63
W
Xing Tian
Elsoco
Xing Tian
3
3
17
3.83
L
Baron Samedi
Geanfrancosaurio
Baron Samedi
4
4
5
1.63
W
Horus
KamongRR
Horus
0
2
18
4.5
W
Bacchus
Suppleyr
Bacchus
2
3
19
3.83
L
Neith
Tchingow
Neith
1
6
5
0.58
L
0
4
4
0.5
L
4
5
1
0.9
W
9
1
14
16
W
Ullr
13
2
13
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,992
Damage
49,225
68,462
Taken
55,640
66,422
Mitigated
18,093
30,050
Healing
18,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Audain
Danzaburou
6,980
2,443
452
2,572
15,178
4,598
0
8,887
6,291
0
13,784
W
Xing Tian
Elsoco
Xing Tian
7,145
159
2,010
4,642
17,137
17,074
453
5,319
11,512
14,127
0
L
Baron Samedi
Geanfrancosaurio
Baron Samedi
11,901
236
3,937
4,499
11,441
4,283
0
6,191
5,250
19,100
0
W
Horus
KamongRR
Horus
3,953
1,556
7,028
3,992
14,812
18,486
307
5,474
9,062
0
7,016
W
Bacchus
Suppleyr
Bacchus
8,548
450
1,943
2,810
15,487
18,776
226
6,517
8,775
14,230
0
L
Neith
Tchingow
Neith
11,780
4,276
462
2,406
12,528
3,925
0
8,083
4,445
0
26,290
L
1,913
1,262
0
1,304
7,223
2,112
0
3,695
3,528
0
3,385
L
16,651
343
1,059
1,876
9,270
3,175
0
5,136
4,134
36,621
0
W
16,299
7,774
2,034
1,138
9,043
4,992
897
5,096
3,611
38,039
0
W
Ullr
17,047
5,170
1,598
2,855
11,983
7,094
3,466
4,813
6,950
0
36,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,650
Gold Earned
40,665
119
Minions Killed
115
0
Camps Cleared
0
1,106,233
Distance Traveled
773,286
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,905
719
17
2
0
154,692
0
W
Xing Tian
9,901
900
13
1
0
220,932
0
L
Baron Samedi
8,679
789
16
1
0
169,309
0
W
Horus
8,595
781
2
0
0
217,450
0
W
Bacchus
9,498
863
8
1
0
215,682
0
L
Neith
8,296
754
29
3
0
172,879
0
L
Rama
6,356
578
4
0
0
109,746
0
L
Ah Puch
9,429
857
49
4
0
166,660
0
W
Vulcan
10,733
976
46
4
0
236,133
0
W
Ullr
10,923
993
50
5
0
216,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role