Player Matchup

Camazotz
Camazotz
Gleb39rus
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MrVault111
Cthulhu
Level 14
God Stats
5W - 7L
1,311 SR
Queue Stats
67W - 66L
1,429 Elo+
Solo
Loki
Loki
TacosDeAsada545
Loki
Level 22
God Stats
3W - 4L
1,500 SR
Queue Stats
60W - 56L
1,278 Elo+
Solo
Olorun
Olorun
ThatPressure420
Olorun
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 20L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ivvanaa
Nu Wa
Level 23
God Stats
5W - 2L
1,753 SR
Queue Stats
8W - 3L
1,686 Elo+
Solo
Team Averages
Level 14
1,513 SR
1,478 Elo+

VS

Team Averages
Level 19
1,378 SR
1,378 Elo+
Bellona
Bellona
Big-Deerhunter19
Bellona
Level 17
God Stats
16W - 17L
1,260 SR
Queue Stats
41W - 49L
1,382 Elo+
Solo
Hercules
Hercules
DonnyReagan
Hercules
Level 18
God Stats
37W - 17L
1,566 SR
Queue Stats
228W - 190L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
Janns
Kukulkan
Level 8
God Stats
2W - 1L
1,521 SR
Queue Stats
2W - 6L
1,162 Elo+
Solo
Neith
Neith
Nats_TheBeast
Neith
Level 18
God Stats
57W - 75L
1,065 SR
Queue Stats
331W - 417L
1,369 Elo+
Solo
Jormungandr
Jormungandr
gillimo3565
Jormungandr
Level 36
God Stats
19W - 15L
1,479 SR
Queue Stats
705W - 620L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Gleb39rus
Camazotz
19
1 / 14 / 6
14,367
845
6,135
28,015
15,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
MrVault111
Cthulhu
20
0 / 3 / 6
14,326
843
19,910
20,401
23,502
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 1 / 6
17,042
1,002
26,221
22,268
14,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
0 / 13 / 7
13,912
818
9,451
27,689
14,770
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
ivvanaa
Nu Wa
20
6 / 7 / 6
15,992
941
42,399
27,330
12,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 8
16,650
979
38,958
32,440
40,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
DonnyReagan
Hercules
20
8 / 2 / 17
17,925
1,054
28,170
32,855
27,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Janns
Kukulkan
19
2 / 4 / 5
13,887
817
3,024
10,052
3,620
20
8 / 4 / 8
16,117
948
29,093
19,603
8,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
gillimo3565
Jormungandr
20
5 / 0 / 12
15,176
893
17,854
16,702
15,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
88
16
Kills
38
38
Deaths
16
31
Assists
50
Player
Kills
Deaths
Assists
KDA
W
15
6
8
3.17
W
Hercules
DonnyReagan
Hercules
8
2
17
8.25
L
Camazotz
Gleb39rus
Camazotz
1
14
6
0.29
W
Kukulkan
Janns
Kukulkan
2
4
5
1.13
L
Cthulhu
MrVault111
Cthulhu
0
3
6
1
W
8
4
8
3
L
9
1
6
12
L
0
13
7
0.27
W
Jormungandr
gillimo3565
Jormungandr
5
0
12
11
L
Nu Wa
ivvanaa
Nu Wa
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,116
Damage
117,099
125,703
Taken
111,652
80,263
Mitigated
96,048
23,560
Healing
19,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,958
22,634
0
2,200
32,440
40,592
0
19,245
13,195
0
57,064
W
Hercules
DonnyReagan
Hercules
28,170
9,591
0
10,087
32,855
27,960
0
22,562
10,293
665
47,240
L
Camazotz
Gleb39rus
Camazotz
6,135
2,040
0
2,249
28,015
15,013
0
5,170
21,808
0
12,683
W
Kukulkan
Janns
Kukulkan
3,024
699
0
0
10,052
3,620
0
5,816
4,236
18,824
0
L
Cthulhu
MrVault111
Cthulhu
19,910
4,511
376
1,751
20,401
23,502
0
3,586
16,651
39,111
0
W
29,093
25,366
0
6,362
19,603
8,015
0
13,198
6,405
0
74,738
L
26,221
12,213
0
3,990
22,268
14,501
0
4,216
17,807
0
36,664
L
9,451
5,081
1,152
4,123
27,689
14,770
0
4,271
23,219
18,433
0
W
Jormungandr
gillimo3565
Jormungandr
17,854
5,497
0
828
16,702
15,861
0
10,939
5,763
42,809
0
L
Nu Wa
ivvanaa
Nu Wa
42,399
12,682
831
9,088
27,330
12,477
0
4,106
22,999
83,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,639
Gold Earned
79,755
204
Minions Killed
263
5
Camps Cleared
8
1,478,946
Distance Traveled
1,342,860
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,650
979
39
2
1
326,864
0
W
Hercules
17,925
1,054
40
2
3
334,555
0
L
Camazotz
14,367
845
10
1
0
276,881
0
W
Kukulkan
13,887
817
40
2
0
163,949
0
L
Cthulhu
14,326
843
68
4
0
300,106
0
W
Neith
16,117
948
97
6
4
244,210
0
L
Loki
17,042
1,002
23
1
1
379,845
1
L
Olorun
13,912
818
19
1
1
245,905
0
W
Jormungandr
15,176
893
47
3
0
273,282
0
L
Nu Wa
15,992
941
84
5
3
276,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role