Player Matchup

Ymir
Ymir
BIG irishmonk3y
Ymir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 39L
1,500 Elo+
Party 1
Sol
Sol
LUIS141
Sol
Level 113
God Stats
5W - 1L
1,500 SR
Queue Stats
183W - 170L
1,473 Elo+
Solo
Kukulkan
Kukulkan
Skywalker134
Kukulkan
Level 157
God Stats
4W - 2L
1,742 SR
Queue Stats
112W - 123L
1,635 Elo+
Solo
Hel
Hel
awhitemonky
Hel
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 76L
1,504 Elo+
Party 1
Tsukuyomi
Tsukuyomi
monk3yking077
Tsukuyomi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 82L
1,500 Elo+
Party 1
Team Averages
Level 141
1,548 SR
1,523 Elo+

VS

Team Averages
Level 82
1,500 SR
1,533 Elo+
Bastet
Bastet
DaNk2upt
Bastet
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 21L
1,638 Elo+
Party 2
Thor
Thor
FranK_21The_TanK
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
McGunnert
Cthulhu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,525 Elo+
Party 2
Chaac
Chaac
fred666smite
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
suihufuhhufehofo
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 16
11,598
682
10,866
35,345
28,465
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
20
7 / 3 / 9
11,705
689
22,383
18,718
6,622
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Skywalker134
Kukulkan
20
8 / 3 / 10
12,802
753
30,561
15,676
6,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 3 / 11
10,489
617
4,009
17,479
6,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
monk3yking077
Tsukuyomi
19
5 / 4 / 13
11,798
694
23,131
22,199
8,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DaNk2upt
Bastet
19
7 / 8 / 4
12,292
723
15,873
20,107
12,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 5 / 4
9,980
587
10,879
15,634
7,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
McGunnert
Cthulhu
19
3 / 4 / 9
12,024
707
19,102
27,521
36,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 4 / 9
11,272
663
25,339
27,134
30,558
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
2 / 2 / 10
10,890
641
19,991
23,519
20,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
52
23
Kills
16
16
Deaths
23
59
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
3
16
3.33
L
Bastet
DaNk2upt
Bastet
7
8
4
1.13
L
1
5
4
0.6
W
Sol
7
3
9
3.83
L
Cthulhu
McGunnert
Cthulhu
3
4
9
1.88
W
Kukulkan
Skywalker134
Kukulkan
8
3
10
4.33
W
1
3
11
2.17
L
3
4
9
1.88
W
Tsukuyomi
monk3yking077
Tsukuyomi
5
4
13
2.88
L
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,950
Damage
91,184
109,417
Taken
113,915
56,695
Mitigated
107,256
64,729
Healing
58,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,866
1,168
673
12,900
35,345
28,465
496
11,076
24,173
23,136
0
L
Bastet
DaNk2upt
Bastet
15,873
6,140
2,095
2,543
20,107
12,464
0
14,291
5,816
0
21,276
L
10,879
1,053
1,430
1,441
15,634
7,289
414
11,393
4,241
0
23,816
W
Sol
22,383
5,846
1,090
7,682
18,718
6,622
2,310
6,739
11,854
44,086
0
L
Cthulhu
McGunnert
Cthulhu
19,102
1,609
3,777
5,444
27,521
36,671
308
16,835
10,686
39,854
0
W
Kukulkan
Skywalker134
Kukulkan
30,561
3,928
3,460
2,274
15,676
6,360
944
4,847
10,654
59,205
0
W
4,009
1,019
20,663
10,031
17,479
6,875
724
7,514
9,940
6,140
0
L
25,339
1,681
2,840
11,295
27,134
30,558
170
10,992
16,142
408
55,152
W
Tsukuyomi
monk3yking077
Tsukuyomi
23,131
5,768
2,184
3,772
22,199
8,373
1,690
9,313
12,736
0
36,820
L
19,991
6,153
15,426
11,983
23,519
20,274
1,274
14,308
9,211
29,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,392
Gold Earned
56,458
168
Minions Killed
152
0
Camps Cleared
0
1,469,740
Distance Traveled
1,469,217
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,598
682
26
2
0
270,062
0
L
Bastet
12,292
723
13
1
0
283,566
0
L
Thor
9,980
587
38
2
0
307,867
0
W
Sol
11,705
689
35
2
0
268,939
0
L
Cthulhu
12,024
707
47
3
0
288,918
0
W
Kukulkan
12,802
753
75
4
0
288,855
3
W
Hel
10,489
617
6
0
0
293,046
0
L
Chaac
11,272
663
39
2
0
344,042
0
W
Tsukuyomi
11,798
694
26
2
0
348,838
0
L
Sylvanus
10,890
641
15
1
0
244,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role