Player Matchup

Ra
Ra
JoaquinST123
Ra
Level 29
God Stats
2W - 3L
1,396 SR
Queue Stats
55W - 51L
1,518 Elo+
Solo
Hercules
Hercules
Kalamidus
Hercules
Level 29
God Stats
48W - 51L
1,498 SR
Queue Stats
110W - 106L
1,630 Elo+
Solo
Fafnir
Fafnir
SrZeno8292
Fafnir
Level 28
God Stats
3W - 4L
1,287 SR
Queue Stats
110W - 97L
1,531 Elo+
Party 2
Ullr
Ullr
ayirodiM
Ullr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,617 Elo+
Party 2
Thanatos
Thanatos
xiadito
Thanatos
Level 28
God Stats
3W - 6L
1,209 SR
Queue Stats
313W - 305L
1,431 Elo+
Solo
Team Averages
Level 26
1,378 SR
1,546 Elo+

VS

Team Averages
Level 26
1,457 SR
1,508 Elo+
King Arthur
King Arthur
KaduMaverick224
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 60L
1,284 Elo+
Party 1
Poseidon
Poseidon
MatheusVoadorDoR
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,663 Elo+
Party 3
Mercury
Mercury
OTALDOALAN
Mercury
Level 27
God Stats
0W - 5L
1,164 SR
Queue Stats
240W - 244L
1,576 Elo+
Party 3
Horus
Horus
TP iLeleu47
Horus
Level 29
God Stats
1W - 1L
1,788 SR
Queue Stats
53W - 83L
1,455 Elo+
Party 1
Ah Puch
Ah Puch
danilao15
Ah Puch
Level 30
God Stats
1W - 2L
1,331 SR
Queue Stats
11W - 11L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 2
11,192
622
13,329
12,208
5,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Kalamidus
Hercules
17
6 / 0 / 5
10,498
583
10,604
18,046
11,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
SrZeno8292
Fafnir
13
3 / 2 / 11
8,495
472
5,683
11,878
13,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
13
6 / 7 / 5
8,349
464
10,141
10,916
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
xiadito
Thanatos
13
3 / 4 / 5
8,735
485
3,562
12,989
4,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KaduMaverick224
King Arthur
10
1 / 8 / 7
6,809
378
3,815
14,821
6,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
7 / 3 / 2
8,424
468
12,847
9,892
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
OTALDOALAN
Mercury
13
1 / 4 / 3
7,935
441
3,642
12,087
6,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 8 / 1
7,047
392
6,677
13,597
8,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
danilao15
Ah Puch
15
4 / 2 / 1
8,487
472
9,364
7,788
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
25
Kills
14
14
Deaths
25
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
King Arthur
KaduMaverick224
King Arthur
1
8
7
0.56
W
Hercules
Kalamidus
Hercules
6
0
5
8.5
L
7
3
2
2.67
L
Mercury
OTALDOALAN
Mercury
1
4
3
0.63
W
Fafnir
SrZeno8292
Fafnir
3
2
11
4.25
L
1
8
1
0.19
W
Ullr
6
7
5
1.21
L
Ah Puch
danilao15
Ah Puch
4
2
1
2.25
W
Thanatos
xiadito
Thanatos
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,319
Damage
36,345
66,037
Taken
58,185
38,712
Mitigated
28,838
31,177
Healing
6,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,329
800
2,020
6,376
12,208
5,687
544
5,963
6,195
104,117
0
L
King Arthur
KaduMaverick224
King Arthur
3,815
858
0
1,420
14,821
6,989
293
6,999
7,744
0
10,191
W
Hercules
Kalamidus
Hercules
10,604
3,976
0
9,793
18,046
11,033
480
2,867
15,179
0
64,039
L
12,847
1,768
0
730
9,892
4,332
52
3,492
6,316
50,757
2,742
L
Mercury
OTALDOALAN
Mercury
3,642
1,250
0
2,044
12,087
6,463
0
2,267
9,753
0
44,681
W
Fafnir
SrZeno8292
Fafnir
5,683
1,728
0
2,247
11,878
13,210
193
4,965
6,688
16,272
0
L
6,677
3,373
410
469
13,597
8,360
0
3,919
9,637
0
31,863
W
Ullr
10,141
5,834
0
1,828
10,916
3,849
837
5,344
5,522
0
31,495
L
Ah Puch
danilao15
Ah Puch
9,364
516
0
1,904
7,788
2,694
0
2,017
5,723
48,880
0
W
Thanatos
xiadito
Thanatos
3,562
384
0
8,913
12,989
4,933
530
2,840
10,124
0
55,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,269
Gold Earned
38,702
512
Minions Killed
317
0
Camps Cleared
0
1,667,765
Distance Traveled
1,609,783
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,192
622
206
11
0
377,404
5
L
King Arthur
6,809
378
11
1
0
267,636
0
W
Hercules
10,498
583
134
7
0
347,384
4
L
Poseidon
8,424
468
89
5
0
340,677
8
L
Mercury
7,935
441
82
5
0
370,958
3
W
Fafnir
8,495
472
26
1
0
303,183
0
L
Horus
7,047
392
50
3
0
285,780
2
W
Ullr
8,349
464
54
3
0
289,416
1
L
Ah Puch
8,487
472
85
5
0
344,732
5
W
Thanatos
8,735
485
92
5
0
350,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role