Player Matchup

King Arthur
King Arthur
I Fatal sT I
King Arthur
Level 148
God Stats
4W - 5L
1,500 SR
Queue Stats
122W - 91L
1,586 Elo+
Party 1
Janus
Janus
MAFlAN666
Janus
Level 22
God Stats
3W - 1L
1,675 SR
Queue Stats
63W - 16L
1,752 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Vacacecina
Ah Muzen Cab
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
45W - 7L
2,107 Elo+
Party 1
Team Averages
Level 61
1,558 SR
1,815 Elo+

VS

Team Averages
Level 45
1,488 SR
1,460 Elo+
Ravana
Ravana
Blastfemii
Ravana
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 155L
1,561 Elo+
Party 2
Eset
Eset
Jup1lter_
Eset
Level 28
God Stats
2W - 4L
1,272 SR
Queue Stats
55W - 47L
1,246 Elo+
Solo
Cthulhu
Cthulhu
StickyJoker58
Cthulhu
Level 29
God Stats
44W - 30L
1,693 SR
Queue Stats
267W - 292L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
I Fatal sT I
King Arthur
12
5 / 0 / 7
8,790
733
9,599
14,646
11,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
MAFlAN666
Janus
12
3 / 3 / 10
9,001
750
12,411
8,509
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Vacacecina
Ah Muzen Cab
13
8 / 4 / 5
9,368
781
14,411
9,410
3,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Blastfemii
Ravana
10
0 / 7 / 5
7,140
595
5,024
13,139
4,533
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
10
1 / 9 / 4
7,907
659
5,089
11,385
4,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
13
6 / 0 / 1
9,377
781
12,523
16,290
12,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
16
Kills
7
7
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ravana
Blastfemii
Ravana
0
7
5
0.36
W
King Arthur
I Fatal sT I
King Arthur
5
0
7
8.5
L
Eset
1
9
4
0.33
W
Janus
MAFlAN666
Janus
3
3
10
2.67
L
Cthulhu
6
0
1
6.5
W
Ah Muzen Cab
Vacacecina
Ah Muzen Cab
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,421
Damage
22,636
32,565
Taken
40,814
18,424
Mitigated
21,823
9,291
Healing
8,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Blastfemii
Ravana
5,024
888
914
3,619
13,139
4,533
0
4,587
8,352
0
11,291
W
King Arthur
I Fatal sT I
King Arthur
9,599
1,298
0
4,711
14,646
11,968
0
6,404
8,242
0
26,789
L
Eset
5,089
467
395
1,665
11,385
4,357
0
2,862
8,400
15,733
0
W
Janus
MAFlAN666
Janus
12,411
360
0
2,314
8,509
2,937
599
5,030
3,479
41,536
0
L
Cthulhu
12,523
821
600
1,465
16,290
12,933
0
5,041
10,984
33,917
0
W
Ah Muzen Cab
Vacacecina
Ah Muzen Cab
14,411
5,963
0
2,266
9,410
3,519
608
6,214
3,196
0
43,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,159
Gold Earned
24,424
152
Minions Killed
93
0
Camps Cleared
0
674,934
Distance Traveled
632,217
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,140
595
21
2
0
217,175
0
W
King Arthur
8,790
733
23
2
0
247,482
1
L
Eset
7,907
659
29
2
0
155,848
0
W
Janus
9,001
750
70
6
0
221,156
2
L
Cthulhu
9,377
781
43
4
0
259,194
1
W
Ah Muzen Cab
9,368
781
59
5
0
206,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role