Player Matchup

Cerberus
Cerberus
Jumpshotz93
Cerberus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Kiljix
Bacchus
Level 8
God Stats
1W - 2L
1,372 SR
Queue Stats
1W - 3L
1,481 Elo+
Party 1
Agni
Agni
NotT0xic
Agni
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
89W - 108L
1,503 Elo+
Solo
Odin
Odin
TTvT2kid
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,531 Elo+
Party 1
Nemesis
Nemesis
Tmoney102
Nemesis
Level 23
God Stats
3W - 7L
1,553 SR
Queue Stats
123W - 132L
1,493 Elo+
Solo
Team Averages
Level 28
1,485 SR
1,502 Elo+

VS

Team Averages
Level 61
1,551 SR
1,700 Elo+
Chaac
Chaac
DontBeToxic1
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 62L
2,014 Elo+
Party 2
Tyr
Tyr
Guervardo
Tyr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 21L
1,686 Elo+
Party 2
Nemesis
Nemesis
Krameas
Nemesis
Level 125
God Stats
15W - 9L
1,692 SR
Queue Stats
35W - 24L
1,539 Elo+
Party 2
Hou Yi
Hou Yi
OnionIsGod
Hou Yi
Level 26
God Stats
8W - 5L
1,562 SR
Queue Stats
20W - 14L
1,559 Elo+
Solo
Janus
Janus
SquarepantsF
Janus
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jumpshotz93
Cerberus
7
0 / 4 / 2
5,029
457
933
6,876
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
Kiljix
Bacchus
7
2 / 5 / 1
4,912
447
4,193
7,265
3,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
9
1 / 6 / 1
5,818
529
4,328
6,370
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
7
0 / 7 / 1
4,754
432
1,581
7,293
3,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Tmoney102
Nemesis
10
3 / 4 / 0
6,071
552
4,339
8,762
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 2
8,059
733
9,089
8,045
4,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 0 / 5
6,974
634
4,227
4,728
2,137
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Krameas
Nemesis
12
4 / 1 / 1
6,762
615
3,044
7,247
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
OnionIsGod
Hou Yi
7
4 / 4 / 2
5,659
514
2,965
6,744
1,926
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 8
6,632
603
4,696
5,197
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
26
26
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
10
1
2
11
W
5
0
5
7.5
L
Cerberus
Jumpshotz93
Cerberus
0
4
2
0.25
L
Bacchus
Kiljix
Bacchus
2
5
1
0.5
W
Nemesis
Krameas
Nemesis
4
1
1
4.5
L
Agni
1
6
1
0.25
W
Hou Yi
OnionIsGod
Hou Yi
4
4
2
1.25
W
3
0
8
7
L
Odin
0
7
1
0.07
L
Nemesis
Tmoney102
Nemesis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,374
Damage
24,021
36,566
Taken
31,961
15,635
Mitigated
12,264
4,544
Healing
11,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,089
1,928
0
3,443
8,045
4,273
0
2,293
5,752
0
44,734
W
4,227
598
0
1,678
4,728
2,137
396
497
4,231
0
30,194
L
Cerberus
Jumpshotz93
Cerberus
933
54
0
967
6,876
4,351
0
1,513
5,363
19,034
0
L
Bacchus
Kiljix
Bacchus
4,193
582
0
0
7,265
3,184
0
1,760
5,505
12,203
0
W
Nemesis
Krameas
Nemesis
3,044
1,219
0
3,118
7,247
2,491
0
479
6,768
0
32,490
L
Agni
4,328
416
0
570
6,370
1,649
0
900
5,470
20,176
0
W
Hou Yi
OnionIsGod
Hou Yi
2,965
1,765
0
1,726
6,744
1,926
342
4,020
2,724
0
13,553
W
4,696
1,132
0
1,183
5,197
1,437
27
2,165
3,032
31,707
0
L
Odin
1,581
500
0
552
7,293
3,627
0
186
7,107
0
17,908
L
Nemesis
Tmoney102
Nemesis
4,339
1,741
0
2,455
8,762
2,824
0
337
8,425
0
30,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,584
Gold Earned
34,086
196
Minions Killed
284
0
Camps Cleared
0
1,090,053
Distance Traveled
1,219,836
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,059
733
80
7
0
256,480
2
W
Tyr
6,974
634
54
5
0
226,564
1
L
Cerberus
5,029
457
43
4
0
192,419
2
L
Bacchus
4,912
447
11
1
0
238,685
0
W
Nemesis
6,762
615
77
7
0
265,331
4
L
Agni
5,818
529
46
4
0
218,885
2
W
Hou Yi
5,659
514
24
2
0
223,268
0
W
Janus
6,632
603
49
4
0
248,193
5
L
Odin
4,754
432
27
2
0
217,892
0
L
Nemesis
6,071
552
69
6
0
222,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role