Player Matchup

Discordia
Discordia
Bartky
Discordia
Level 29
God Stats
13W - 7L
1,588 SR
Queue Stats
34W - 28L
1,571 Elo+
Solo
Achilles
Achilles
Ksenоnn
Achilles
Level 11
God Stats
2W - 0L
1,156 SR
Queue Stats
192W - 192L
1,466 Elo+
Solo
Serqet
Serqet
Zepherys0
Serqet
Level 27
God Stats
7W - 7L
1,472 SR
Queue Stats
55W - 46L
1,525 Elo+
Solo
Neith
Neith
erehanathi
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
iexhilaratE
Bacchus
Level 5
God Stats
3W - 1L
1,766 SR
Queue Stats
45W - 40L
1,573 Elo+
Party 2
Team Averages
Level 18
1,496 SR
1,527 Elo+

VS

Team Averages
Level 17
1,409 SR
1,520 Elo+
Thor
Thor
ErlikBra
Thor
Level 8
God Stats
0W - 1L
1,371 SR
Queue Stats
1W - 3L
1,608 Elo+
Solo
Ra
Ra
LancerM
Ra
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 77L
1,554 Elo+
Solo
Sylvanus
Sylvanus
Rak777
Sylvanus
Level 15
God Stats
5W - 4L
1,631 SR
Queue Stats
12W - 12L
1,551 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RegentLuitpold
Cu Chulainn
Level 16
God Stats
2W - 5L
1,148 SR
Queue Stats
18W - 14L
1,326 Elo+
Solo
Danzaburou
Danzaburou
SenioroPomidoro
Danzaburou
Level 39
God Stats
2W - 3L
1,395 SR
Queue Stats
31W - 32L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bartky
Discordia
17
6 / 0 / 5
10,718
536
13,812
5,076
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Ksenоnn
Achilles
17
7 / 4 / 5
10,329
516
6,222
11,344
5,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Zepherys0
Serqet
17
7 / 3 / 7
10,680
534
7,745
14,622
5,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
15
4 / 2 / 14
9,564
478
13,565
12,594
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
iexhilaratE
Bacchus
13
2 / 2 / 15
9,351
468
8,737
11,381
12,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 9 / 1
7,064
353
4,184
13,256
5,402
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

18
3 / 4 / 1
10,716
536
8,597
12,835
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Rak777
Sylvanus
10
0 / 5 / 4
7,229
361
3,661
14,943
7,544
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
RegentLuitpold
Cu Chulainn
18
5 / 3 / 4
11,550
578
10,003
14,688
13,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
SenioroPomidoro
Danzaburou
15
3 / 6 / 1
10,128
506
6,661
14,684
5,290
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
26
Kills
11
11
Deaths
27
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bartky
Discordia
6
0
5
8.5
L
Thor
0
9
1
0.06
W
Achilles
Ksenоnn
Achilles
7
4
5
2.38
L
3
4
1
0.88
L
Sylvanus
Rak777
Sylvanus
0
5
4
0.4
L
Cu Chulainn
RegentLuitpold
Cu Chulainn
5
3
4
2.33
L
Danzaburou
SenioroPomidoro
Danzaburou
3
6
1
0.58
W
Serqet
Zepherys0
Serqet
7
3
7
3.5
W
Neith
4
2
14
5.5
W
Bacchus
iexhilaratE
Bacchus
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,081
Damage
33,106
55,017
Taken
70,406
30,512
Mitigated
36,539
17,928
Healing
15,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bartky
Discordia
13,812
261
0
2,145
5,076
1,748
873
2,024
2,890
68,022
0
L
Thor
4,184
640
0
0
13,256
5,402
490
3,930
9,170
0
26,614
W
Achilles
Ksenоnn
Achilles
6,222
2,293
330
3,138
11,344
5,490
1,274
1,764
9,494
0
38,591
L
8,597
509
907
4,465
12,835
4,811
0
3,546
8,501
88,456
0
L
Sylvanus
Rak777
Sylvanus
3,661
927
764
1,919
14,943
7,544
0
6,018
8,203
9,385
0
L
Cu Chulainn
RegentLuitpold
Cu Chulainn
10,003
1,229
0
1,687
14,688
13,492
2,738
3,476
9,998
9,105
66,245
L
Danzaburou
SenioroPomidoro
Danzaburou
6,661
2,862
0
5,507
14,684
5,290
1,232
4,561
10,065
0
58,279
W
Serqet
Zepherys0
Serqet
7,745
880
0
3,822
14,622
5,915
394
3,388
10,986
0
57,279
W
Neith
13,565
5,797
0
6,065
12,594
4,363
2,173
2,774
9,764
0
68,993
W
Bacchus
iexhilaratE
Bacchus
8,737
754
0
2,428
11,381
12,996
589
3,396
7,863
17,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,642
Gold Earned
46,687
421
Minions Killed
490
0
Camps Cleared
0
2,004,875
Distance Traveled
1,738,654
19
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,718
536
130
7
0
392,661
5
L
Thor
7,064
353
42
2
0
289,124
6
W
Achilles
10,329
516
60
3
0
426,423
2
L
Ra
10,716
536
180
9
0
385,729
9
L
Sylvanus
7,229
361
10
1
0
349,676
5
L
Cu Chulainn
11,550
578
145
7
0
379,637
7
L
Danzaburou
10,128
506
113
6
0
334,488
7
W
Serqet
10,680
534
105
5
0
448,483
2
W
Neith
9,564
478
115
6
0
357,600
5
W
Bacchus
9,351
468
11
1
0
379,708
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role