Player Matchup

Nemesis
Nemesis
Jimdo12
Nemesis
Level 28
God Stats
4W - 4L
1,482 SR
Queue Stats
21W - 25L
1,300 Elo+
Party 1
Cerberus
Cerberus
Rainbowchiken
Cerberus
Level 29
God Stats
8W - 5L
1,489 SR
Queue Stats
32W - 31L
1,373 Elo+
Party 1
Sol
Sol
Ray159
Sol
Level 7
God Stats
1W - 0L
1,320 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
vac0
Hou Yi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,202 Elo+
Solo
Kukulkan
Kukulkan
zeroaburame
Kukulkan
Level 29
God Stats
14W - 10L
1,519 SR
Queue Stats
28W - 29L
1,378 Elo+
Party 1
Team Averages
Level 21
1,462 SR
1,350 Elo+

VS

Team Averages
Level 21
1,427 SR
1,475 Elo+
Loki
Loki
Artemys
Loki
Level 12
God Stats
1W - 9L
1,171 SR
Queue Stats
16W - 23L
1,181 Elo+
Solo
Fenrir
Fenrir
BigFuria
Fenrir
Level 22
God Stats
19W - 15L
1,587 SR
Queue Stats
23W - 20L
1,479 Elo+
Solo
Vamana
Vamana
KuRaMa35KYuBi
Vamana
Level 26
God Stats
2W - 4L
1,275 SR
Queue Stats
204W - 195L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
Statrius
Ao Kuang
Level 20
God Stats
1W - 1L
1,603 SR
Queue Stats
6W - 7L
1,734 Elo+
Solo
Ganesha
Ganesha
Tsaxos
Ganesha
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jimdo12
Nemesis
20
21 / 7 / 14
15,309
1,392
27,454
15,833
6,847
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
Rainbowchiken
Cerberus
20
9 / 1 / 42
14,671
1,334
11,977
28,415
27,059
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
Ray159
Sol
20
7 / 6 / 31
13,296
1,209
31,006
24,119
8,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
vac0
Hou Yi
19
7 / 7 / 29
12,881
1,171
19,365
17,677
7,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
zeroaburame
Kukulkan
19
9 / 6 / 21
13,306
1,210
21,561
13,284
5,747
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Artemys
Loki
18
6 / 18 / 14
12,866
1,170
22,521
24,632
10,313
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
BigFuria
Fenrir
18
11 / 11 / 8
13,396
1,218
14,100
20,462
12,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 9 / 13
11,623
1,057
19,047
30,342
27,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
Statrius
Ao Kuang
18
7 / 7 / 10
12,890
1,172
18,914
25,334
12,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ganesha
Tsaxos
Ganesha
19
1 / 8 / 22
12,860
1,169
18,933
26,637
34,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

190
Kill Participation
94
53
Kills
27
27
Deaths
53
137
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Loki
Artemys
Loki
6
18
14
0.72
L
Fenrir
BigFuria
Fenrir
11
11
8
1.36
W
Nemesis
Jimdo12
Nemesis
21
7
14
4
L
2
9
13
0.94
W
Cerberus
Rainbowchiken
Cerberus
9
1
42
30
W
Sol
Ray159
Sol
7
6
31
3.75
L
Ao Kuang
Statrius
Ao Kuang
7
7
10
1.71
L
Ganesha
Tsaxos
Ganesha
1
8
22
1.5
W
Hou Yi
vac0
Hou Yi
7
7
29
3.07
W
Kukulkan
zeroaburame
Kukulkan
9
6
21
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,363
Damage
93,515
99,328
Taken
127,407
54,994
Mitigated
97,503
28,405
Healing
14,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Artemys
Loki
22,521
10,726
0
0
24,632
10,313
0
11,529
13,103
0
38,645
L
Fenrir
BigFuria
Fenrir
14,100
2,713
0
103
20,462
12,744
0
12,795
7,667
0
26,624
W
Nemesis
Jimdo12
Nemesis
27,454
19,330
0
933
15,833
6,847
0
7,337
8,446
0
33,465
L
19,047
9,671
320
4,777
30,342
27,241
0
15,039
15,303
0
43,029
W
Cerberus
Rainbowchiken
Cerberus
11,977
2,295
1,173
14,651
28,415
27,059
0
13,000
15,240
21,497
0
W
Sol
Ray159
Sol
31,006
11,818
0
9,344
24,119
8,088
0
10,132
13,784
53,708
0
L
Ao Kuang
Statrius
Ao Kuang
18,914
6,740
0
4,926
25,334
12,550
0
12,364
12,970
43,985
0
L
Ganesha
Tsaxos
Ganesha
18,933
1,290
1,261
3,177
26,637
34,655
0
12,817
13,820
46,088
0
W
Hou Yi
vac0
Hou Yi
19,365
9,448
0
2,304
17,677
7,253
0
3,267
14,260
0
45,571
W
Kukulkan
zeroaburame
Kukulkan
21,561
3,519
0
0
13,284
5,747
0
4,111
9,048
50,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,463
Gold Earned
63,635
204
Minions Killed
206
7
Camps Cleared
4
938,335
Distance Traveled
1,049,656
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,866
1,170
38
3
2
161,191
2
L
Fenrir
13,396
1,218
46
4
0
232,399
0
W
Nemesis
15,309
1,392
8
1
3
188,471
0
L
Vamana
11,623
1,057
63
6
2
223,439
0
W
Cerberus
14,671
1,334
15
1
0
200,977
1
W
Sol
13,296
1,209
56
5
0
197,314
0
L
Ao Kuang
12,890
1,172
56
5
0
228,347
1
L
Ganesha
12,860
1,169
3
0
0
204,280
0
W
Hou Yi
12,881
1,171
55
5
0
174,129
0
W
Kukulkan
13,306
1,210
70
6
4
177,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role