Player Matchup

Arachne
Arachne
Silver I
BlackLaffen
Arachne
Silver I
Level 149
God Stats
7W - 5L
1,704 SR
Queue Stats
12W - 14L
1,412 MMR
Solo
Poseidon
Poseidon
Gold V
Hubtscheff
Poseidon
Gold V
Level 159
God Stats
9W - 13L
1,362 SR
Queue Stats
165W - 180L
1,405 MMR
Solo
Apollo
Apollo
Bronze III
Paiboss
Apollo
Bronze III
Level 122
God Stats
1W - 1L
1,571 SR
Queue Stats
2W - 9L
1,403 MMR
Party 2
Ymir
Ymir
Bronze III
PaioFox1
Ymir
Bronze III
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,403 MMR
Party 2
Tyr
Tyr
Gold III
Çlyde
Tyr
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,527 SR
1,425 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,487 SR
1,444 MMR
Hou Yi
Hou Yi
Silver II
Beowwulf
Hou Yi
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
CubyDog
Geb
Bronze III
Level 78
God Stats
6W - 9L
1,507 SR
Queue Stats
6W - 12L
1,449 MMR
Party 1
Bellona
Bellona
Silver IV
ZorritoViejo
Bellona
Silver IV
Level 62
God Stats
0W - 1L
1,185 SR
Queue Stats
92W - 93L
1,404 MMR
Solo
Scylla
Scylla
Gold V
alban98
Scylla
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
barzdaa
Achilles
Bronze III
Level 83
God Stats
0W - 2L
1,745 SR
Queue Stats
3W - 10L
1,367 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlackLaffen
Arachne
20
13 / 2 / 7
13,930
606
19,024
20,177
12,900
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Hubtscheff
Poseidon
20
4 / 5 / 11
13,549
589
16,526
10,773
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Paiboss
Apollo
20
5 / 1 / 4
12,994
565
12,927
15,545
5,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
17
3 / 2 / 11
10,933
475
5,694
13,574
7,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
Çlyde
Tyr
19
3 / 1 / 10
12,986
565
13,478
20,112
17,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
TsukuyomiDanzaburouPersephoneSetNu Wa

VS

Bans
CthulhuAphroditeFenrirJanusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Beowwulf
Hou Yi
19
1 / 5 / 4
11,102
483
10,779
19,350
7,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
13
0 / 5 / 6
9,012
392
7,909
18,066
17,104
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
ZorritoViejo
Bellona
16
2 / 9 / 3
9,941
432
7,578
18,314
15,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
alban98
Scylla
18
4 / 6 / 4
11,209
487
11,747
13,738
5,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
barzdaa
Achilles
17
4 / 3 / 3
10,634
462
10,676
19,975
18,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
28
Kills
11
11
Deaths
28
43
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Beowwulf
Hou Yi
1
5
4
0.6
W
Arachne
BlackLaffen
Arachne
13
2
7
8.25
L
Geb
0
5
6
0.6
W
Poseidon
Hubtscheff
Poseidon
4
5
11
1.9
W
Apollo
Paiboss
Apollo
5
1
4
7
W
Ymir
3
2
11
4.25
L
Bellona
ZorritoViejo
Bellona
2
9
3
0.39
L
Scylla
alban98
Scylla
4
6
4
1
L
Achilles
barzdaa
Achilles
4
3
3
1.83
W
Tyr
Çlyde
Tyr
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,649
Damage
48,689
80,181
Taken
89,443
48,758
Mitigated
63,650
35,538
Healing
18,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Beowwulf
Hou Yi
10,779
5,480
0
9,192
19,350
7,218
324
1,198
18,134
0
92,103
W
Arachne
BlackLaffen
Arachne
19,024
13,613
0
12,110
20,177
12,900
1,650
3,751
16,388
0
130,725
L
Geb
7,909
301
0
2,329
18,066
17,104
0
5,846
11,934
39,074
0
W
Poseidon
Hubtscheff
Poseidon
16,526
1,074
0
1,581
10,773
4,451
1,751
3,903
6,764
101,184
0
W
Apollo
Paiboss
Apollo
12,927
6,546
0
10,592
15,545
5,854
2,898
2,207
13,332
0
91,224
W
Ymir
5,694
817
475
2,467
13,574
7,697
403
6,231
7,187
32,105
0
L
Bellona
ZorritoViejo
Bellona
7,578
2,108
0
390
18,314
15,452
0
6,213
11,849
0
79,159
L
Scylla
alban98
Scylla
11,747
575
0
1,410
13,738
5,797
0
3,830
9,670
73,820
0
L
Achilles
barzdaa
Achilles
10,676
3,769
0
4,708
19,975
18,079
350
4,205
15,636
966
43,200
W
Tyr
Çlyde
Tyr
13,478
2,203
0
8,313
20,112
17,856
474
5,721
14,245
0
84,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,392
Gold Earned
51,898
665
Minions Killed
603
0
Camps Cleared
0
2,293,406
Distance Traveled
1,951,147
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,102
483
172
7
0
321,186
6
W
Arachne
13,930
606
114
5
0
543,124
4
L
Geb
9,012
392
39
2
0
424,236
7
W
Poseidon
13,549
589
190
8
0
385,563
7
W
Apollo
12,994
565
152
7
0
390,010
4
W
Ymir
10,933
475
43
2
0
466,411
1
L
Bellona
9,941
432
139
6
0
410,371
3
L
Scylla
11,209
487
166
7
0
363,392
4
L
Achilles
10,634
462
87
4
0
431,962
0
W
Tyr
12,986
565
166
7
0
508,298
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role