Player Matchup

Horus
Horus
JayVin
Horus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 128L
1,456 Elo+
Solo
Ullr
Ullr
Nougreto
Ullr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
fheer
Fenrir
Level 143
God Stats
0W - 1L
1,260 SR
Queue Stats
80W - 73L
1,642 Elo+
Solo
Chang'e
Chang'e
mobarts
Chang'e
Level 85
God Stats
7W - 7L
1,734 SR
Queue Stats
91W - 82L
1,467 Elo+
Solo
Discordia
Discordia
sixtybow
Discordia
Level 88
God Stats
4W - 3L
1,500 SR
Queue Stats
561W - 507L
1,554 Elo+
Solo
Team Averages
Level 115
1,499 SR
1,524 Elo+

VS

Team Averages
Level 109
1,468 SR
1,592 Elo+
Chernobog
Chernobog
Barnar
Chernobog
Level 131
God Stats
3W - 2L
1,212 SR
Queue Stats
118W - 104L
1,553 Elo+
Party 1
King Arthur
King Arthur
Silvatheweeb
King Arthur
Level 77
God Stats
11W - 15L
1,449 SR
Queue Stats
704W - 593L
1,487 Elo+
Solo
Aphrodite
Aphrodite
SuperPhoenixxx
Aphrodite
Level 96
God Stats
23W - 13L
1,696 SR
Queue Stats
23W - 13L
1,902 Elo+
Solo
Anubis
Anubis
TheMartiRM
Anubis
Level 153
God Stats
4W - 4L
1,484 SR
Queue Stats
227W - 224L
1,545 Elo+
Party 1
Ymir
Ymir
burningsol
Ymir
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
208W - 211L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JayVin
Horus
15
1 / 4 / 6
9,784
425
4,951
17,506
11,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
16
1 / 8 / 3
10,200
443
6,514
17,152
5,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
fheer
Fenrir
15
5 / 8 / 0
9,789
426
10,196
25,519
8,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
mobarts
Chang'e
16
1 / 7 / 6
10,115
440
12,098
18,823
7,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
sixtybow
Discordia
19
6 / 5 / 2
12,017
522
17,203
12,002
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Barnar
Chernobog
18
4 / 2 / 11
11,822
514
11,143
16,665
7,658
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Silvatheweeb
King Arthur
20
4 / 3 / 2
12,334
536
11,275
20,772
17,719
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
SuperPhoenixxx
Aphrodite
16
2 / 6 / 6
10,784
469
7,496
12,812
5,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
TheMartiRM
Anubis
20
21 / 2 / 3
15,021
653
29,926
19,675
9,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 1 / 7
10,224
445
4,521
12,510
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
14
Kills
32
32
Deaths
14
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Barnar
Chernobog
4
2
11
4.75
L
Horus
JayVin
Horus
1
4
6
1
L
Ullr
1
8
3
0.31
W
King Arthur
Silvatheweeb
King Arthur
4
3
2
1.67
W
Aphrodite
SuperPhoenixxx
Aphrodite
2
6
6
0.83
W
Anubis
TheMartiRM
Anubis
21
2
3
11.25
W
1
1
7
4.5
L
Fenrir
fheer
Fenrir
5
8
0
0.63
L
Chang'e
mobarts
Chang'e
1
7
6
0.57
L
Discordia
sixtybow
Discordia
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,962
Damage
64,361
91,002
Taken
82,434
35,584
Mitigated
45,822
23,436
Healing
36,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Barnar
Chernobog
11,143
7,363
0
5,705
16,665
7,658
5,286
5,476
10,882
0
81,826
L
Horus
JayVin
Horus
4,951
1,694
669
3,813
17,506
11,042
160
9,941
7,565
0
27,388
L
Ullr
6,514
3,475
0
1,084
17,152
5,243
1,076
8,370
8,782
0
61,566
W
King Arthur
Silvatheweeb
King Arthur
11,275
1,354
0
4,602
20,772
17,719
410
7,686
12,908
323
93,498
W
Aphrodite
SuperPhoenixxx
Aphrodite
7,496
376
4,471
5,890
12,812
5,886
208
5,604
6,968
38,306
0
W
Anubis
TheMartiRM
Anubis
29,926
3,056
457
12,728
19,675
9,645
4,652
3,996
15,207
119,896
0
W
4,521
726
0
2,150
12,510
4,914
0
5,611
6,455
54,065
0
L
Fenrir
fheer
Fenrir
10,196
2,498
0
6,861
25,519
8,295
649
11,829
13,690
0
59,789
L
Chang'e
mobarts
Chang'e
12,098
874
3,125
6,751
18,823
7,479
766
5,240
13,583
64,962
0
L
Discordia
sixtybow
Discordia
17,203
809
0
1,133
12,002
3,525
0
6,786
5,216
82,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,905
Gold Earned
60,185
497
Minions Killed
624
0
Camps Cleared
0
1,940,059
Distance Traveled
2,193,406
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,822
514
116
5
0
426,035
2
L
Horus
9,784
425
34
1
0
419,918
8
L
Ullr
10,200
443
120
5
0
331,379
3
W
King Arthur
12,334
536
155
7
0
466,283
13
W
Aphrodite
10,784
469
54
2
0
445,167
7
W
Anubis
15,021
653
198
9
0
400,639
2
W
Ymir
10,224
445
101
4
0
455,282
2
L
Fenrir
9,789
426
79
3
0
405,188
12
L
Chang'e
10,115
440
122
5
0
365,419
0
L
Discordia
12,017
522
142
6
0
418,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role