Player Matchup

Danzaburou
Danzaburou
Sacred_4_Lyfe444
Danzaburou
Level 84
God Stats
8W - 6L
1,442 SR
Queue Stats
175W - 164L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
TuRtLe_SnIpEz_-x
Cthulhu
Level 54
God Stats
57W - 47L
1,656 SR
Queue Stats
97W - 97L
1,551 Elo+
Party 2
Merlin
Merlin
tkav12
Merlin
Level 29
God Stats
4W - 11L
1,719 SR
Queue Stats
25W - 32L
1,492 Elo+
Party 2
Aphrodite
Aphrodite
xD_Daniel2010
Aphrodite
Level 28
God Stats
3W - 4L
1,722 SR
Queue Stats
218W - 199L
1,579 Elo+
Party 3
Ymir
Ymir
xdlolplayer
Ymir
Level 36
God Stats
12W - 4L
1,840 SR
Queue Stats
473W - 432L
1,502 Elo+
Party 3
Team Averages
Level 46
1,676 SR
1,528 Elo+

VS

Team Averages
Level 81
1,715 SR
1,659 Elo+
Skadi
Skadi
Ja_xis_noh_aY
Skadi
Level 71
God Stats
16W - 1L
1,949 SR
Queue Stats
163W - 113L
1,611 Elo+
Party 1
Pele
Pele
JustCodo
Pele
Level 160
God Stats
10W - 4L
1,884 SR
Queue Stats
586W - 287L
1,749 Elo+
Party 1
Athena
Athena
KALLASORRAPUM
Athena
Level 45
God Stats
1W - 1L
1,226 SR
Queue Stats
2W - 5L
1,134 Elo+
Solo
Hera
Hera
Kittywaii
Hera
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
773W - 278L
1,934 Elo+
Party 1
Mercury
Mercury
Z_DesTroiZ
Mercury
Level 24
God Stats
23W - 8L
2,018 SR
Queue Stats
215W - 104L
1,866 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Sacred_4_Lyfe444
Danzaburou
17
10 / 4 / 2
11,291
627
16,347
18,661
7,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 7 / 1
8,299
461
8,194
19,747
11,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
tkav12
Merlin
12
0 / 7 / 2
7,717
429
2,975
10,467
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
xD_Daniel2010
Aphrodite
10
0 / 5 / 9
7,579
421
4,912
9,394
4,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
3 / 6 / 4
7,835
435
4,833
16,816
7,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
10,293
572
5,466
9,744
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Pele
17
7 / 2 / 6
10,775
599
15,001
15,993
7,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 4 / 16
10,023
557
6,303
17,790
16,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
19
14 / 1 / 11
12,061
670
24,313
5,426
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Z_DesTroiZ
Mercury
14
2 / 3 / 9
9,385
521
5,724
10,768
4,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
15
Kills
29
29
Deaths
15
18
Assists
46
Player
Kills
Deaths
Assists
KDA
W
3
5
4
1
W
Pele
7
2
6
5
W
3
4
16
2.75
W
Hera
14
1
11
19.5
L
Danzaburou
Sacred_4_Lyfe444
Danzaburou
10
4
2
2.75
L
2
7
1
0.36
W
Mercury
Z_DesTroiZ
Mercury
2
3
9
2.17
L
Merlin
tkav12
Merlin
0
7
2
0.14
L
Aphrodite
xD_Daniel2010
Aphrodite
0
5
9
0.9
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,261
Damage
56,807
75,085
Taken
59,721
34,912
Mitigated
32,374
21,759
Healing
12,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,466
2,448
0
2,888
9,744
2,661
4,481
1,164
8,580
0
55,024
W
Pele
15,001
5,380
0
6,995
15,993
7,024
894
7,510
8,077
0
68,523
W
6,303
1,948
0
1,483
17,790
16,474
972
6,685
10,951
22,544
0
W
Hera
24,313
7,227
0
1,014
5,426
2,200
2,158
2,111
3,203
82,295
0
L
Danzaburou
Sacred_4_Lyfe444
Danzaburou
16,347
6,575
0
9,212
18,661
7,899
574
5,020
13,521
0
82,657
L
8,194
1,003
0
3,330
19,747
11,259
0
7,875
11,615
43,548
0
W
Mercury
Z_DesTroiZ
Mercury
5,724
2,599
0
120
10,768
4,015
0
2,631
7,996
0
49,763
L
Merlin
tkav12
Merlin
2,975
300
0
670
10,467
3,556
0
5,507
4,790
42,798
0
L
Aphrodite
xD_Daniel2010
Aphrodite
4,912
1,061
2,836
3,097
9,394
4,465
0
5,057
4,214
18,180
0
L
4,833
1,190
0
2,614
16,816
7,733
0
6,327
10,329
38,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,721
Gold Earned
52,537
407
Minions Killed
508
0
Camps Cleared
0
1,448,020
Distance Traveled
1,849,207
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,293
572
98
5
0
338,407
6
W
Pele
10,775
599
124
7
0
357,788
1
W
Athena
10,023
557
38
2
0
403,178
3
W
Hera
12,061
670
149
8
0
346,221
5
L
Danzaburou
11,291
627
125
7
0
288,222
1
L
Cthulhu
8,299
461
84
5
0
262,273
3
W
Mercury
9,385
521
99
6
0
403,613
2
L
Merlin
7,717
429
87
5
0
273,864
4
L
Aphrodite
7,579
421
35
2
0
300,119
0
L
Ymir
7,835
435
76
4
0
323,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role