Player Matchup

Chang'e
Chang'e
JeoIsHere
Chang'e
Level 98
God Stats
3W - 1L
1,713 SR
Queue Stats
158W - 157L
1,617 Elo+
Solo
Neith
Neith
Nanren
Neith
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 25L
1,763 Elo+
Solo
Nemesis
Nemesis
RaginKJin
Nemesis
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
237W - 230L
1,644 Elo+
Solo
Raijin
Raijin
SuperFunkyJameZ
Raijin
Level 137
God Stats
9W - 7L
1,867 SR
Queue Stats
191W - 183L
1,672 Elo+
Solo
Baron Samedi
Baron Samedi
icerod
Baron Samedi
Level 114
God Stats
5W - 6L
1,366 SR
Queue Stats
601W - 550L
1,725 Elo+
Solo
Team Averages
Level 118
1,589 SR
1,684 Elo+

VS

Team Averages
Level 121
1,513 SR
1,561 Elo+
Heimdallr
Heimdallr
Brickcamo
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Elaments4
Eset
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 174L
1,508 Elo+
Solo
Neith
Neith
GhostHosst
Neith
Level 160
God Stats
12W - 18L
1,500 SR
Queue Stats
1,047W - 1,008L
1,555 Elo+
Solo
Ymir
Ymir
ZhugeEX
Ymir
Level 50
God Stats
5W - 7L
1,565 SR
Queue Stats
69W - 62L
1,683 Elo+
Solo
Hun Batz
Hun Batz
bloodryer
Hun Batz
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JeoIsHere
Chang'e
12
4 / 5 / 6
7,938
496
5,471
8,413
5,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Nanren
Neith
16
6 / 1 / 6
10,428
652
14,313
12,026
4,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
RaginKJin
Nemesis
13
2 / 5 / 6
7,870
492
6,462
10,895
5,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 4 / 3
8,505
532
6,779
8,478
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
icerod
Baron Samedi
15
1 / 2 / 2
8,780
549
7,241
11,955
12,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Brickcamo
Heimdallr
12
1 / 4 / 2
7,314
457
7,293
14,114
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
12
6 / 4 / 1
7,934
496
6,620
9,856
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
2 / 3 / 1
8,594
537
8,914
10,734
4,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
ZhugeEX
Ymir
12
5 / 4 / 6
8,408
526
7,126
12,234
8,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
bloodryer
Hun Batz
14
3 / 2 / 5
8,076
505
6,232
11,761
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
17
Kills
17
17
Deaths
17
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Brickcamo
Heimdallr
1
4
2
0.5
L
Eset
6
4
1
1.63
L
Neith
2
3
1
0.83
W
Chang'e
JeoIsHere
Chang'e
4
5
6
1.4
W
Neith
Nanren
Neith
6
1
6
9
W
Nemesis
RaginKJin
Nemesis
2
5
6
1
W
4
4
3
1.38
L
Ymir
ZhugeEX
Ymir
5
4
6
2
L
Hun Batz
bloodryer
Hun Batz
3
2
5
2.75
W
Baron Samedi
icerod
Baron Samedi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,266
Damage
36,185
51,767
Taken
58,699
31,912
Mitigated
25,746
24,856
Healing
20,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Brickcamo
Heimdallr
7,293
4,582
0
6,333
14,114
5,044
0
3,148
10,966
0
44,969
L
Eset
6,620
1,227
453
2,260
9,856
3,425
0
3,251
6,605
45,850
0
L
Neith
8,914
4,009
0
2,915
10,734
4,030
1,043
6,220
4,514
0
55,922
W
Chang'e
JeoIsHere
Chang'e
5,471
140
1,626
2,489
8,413
5,853
294
2,210
6,083
23,420
0
W
Neith
Nanren
Neith
14,313
7,282
0
8,442
12,026
4,903
812
2,140
9,832
0
73,497
W
Nemesis
RaginKJin
Nemesis
6,462
2,338
0
2,055
10,895
5,731
25
4,097
6,671
0
53,427
W
6,779
786
0
2,204
8,478
3,101
0
4,318
3,864
45,896
0
L
Ymir
ZhugeEX
Ymir
7,126
1,272
0
3,252
12,234
8,845
0
4,046
8,188
20,998
0
L
Hun Batz
bloodryer
Hun Batz
6,232
2,198
0
5,138
11,761
4,402
0
2,826
8,935
0
51,235
W
Baron Samedi
icerod
Baron Samedi
7,241
886
118
7,922
11,955
12,324
0
384
11,571
55,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,521
Gold Earned
40,326
459
Minions Killed
430
0
Camps Cleared
0
1,461,823
Distance Traveled
1,393,053
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,314
457
73
5
0
272,595
4
L
Eset
7,934
496
111
7
0
275,350
6
L
Neith
8,594
537
129
8
0
276,825
6
W
Chang'e
7,938
496
44
3
0
290,098
4
W
Neith
10,428
652
124
8
0
311,994
6
W
Nemesis
7,870
492
77
5
0
301,717
0
W
Raijin
8,505
532
89
6
0
295,584
2
L
Ymir
8,408
526
26
2
0
276,550
1
L
Hun Batz
8,076
505
91
6
0
291,733
0
W
Baron Samedi
8,780
549
125
8
0
262,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role