Player Matchup

Eset
Eset
Meneppiki
Eset
Level 14
God Stats
5W - 5L
1,582 SR
Queue Stats
33W - 20L
1,631 Elo+
Party 2
Ah Puch
Ah Puch
Narumio_O
Ah Puch
Level 104
God Stats
3W - 1L
1,689 SR
Queue Stats
40W - 22L
1,719 Elo+
Party 2
Artemis
Artemis
TyranNemesis394
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,413 Elo+
Solo
Ymir
Ymir
artekscreed
Ymir
Level 10
God Stats
4W - 2L
1,830 SR
Queue Stats
13W - 18L
1,369 Elo+
Solo
Artio
Artio
floamboyweep
Artio
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 18L
1,524 Elo+
Party 2
Team Averages
Level 31
1,620 SR
1,531 Elo+

VS

Team Averages
Level 26
1,490 SR
1,631 Elo+
Jormungandr
Jormungandr
DoctorSleepGR
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 111L
1,508 Elo+
Party 1
Agni
Agni
LowwiK
Agni
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,827 Elo+
Solo
Fenrir
Fenrir
Sir Jack Lee
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,874 Elo+
Solo
Hou Yi
Hou Yi
TSM-THRAL
Hou Yi
Level 24
God Stats
4W - 5L
1,418 SR
Queue Stats
28W - 28L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
pro_kop_s
Tsukuyomi
Level 29
God Stats
66W - 70L
1,534 SR
Queue Stats
105W - 119L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
8 / 0 / 24
13,695
1,053
18,423
12,417
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Narumio_O
Ah Puch
20
20 / 0 / 15
16,137
1,241
47,764
4,734
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 5 / 31
13,443
1,034
30,264
18,616
7,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 3 / 26
13,867
1,067
13,475
19,141
23,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

18
1 / 3 / 16
12,367
951
3,987
18,761
16,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DoctorSleepGR
Jormungandr
17
0 / 12 / 4
10,785
830
9,878
33,241
29,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
LowwiK
Agni
16
3 / 12 / 2
11,567
890
16,799
26,350
8,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
0 / 3 / 0
9,947
765
1,182
4,713
1,710
Hou Yi
TSM-THRAL
Hou Yi
19
4 / 4 / 5
12,963
997
20,268
29,850
9,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
pro_kop_s
Tsukuyomi
17
4 / 11 / 3
11,869
913
14,150
25,488
8,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
25
42
Kills
11
11
Deaths
42
112
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DoctorSleepGR
Jormungandr
0
12
4
0.17
L
Agni
LowwiK
Agni
3
12
2
0.33
W
Eset
8
0
24
20
W
Ah Puch
Narumio_O
Ah Puch
20
0
15
27.5
L
Fenrir
0
3
0
0
L
Hou Yi
TSM-THRAL
Hou Yi
4
4
5
1.63
W
4
5
31
3.9
W
9
3
26
7.33
W
1
3
16
3
L
Tsukuyomi
pro_kop_s
Tsukuyomi
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,913
Damage
62,277
73,669
Taken
119,642
53,947
Mitigated
58,356
18,203
Healing
3,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DoctorSleepGR
Jormungandr
9,878
734
0
365
33,241
29,666
0
20,808
11,807
23,298
0
L
Agni
LowwiK
Agni
16,799
1,328
0
552
26,350
8,560
0
21,836
4,514
28,193
0
W
Eset
18,423
2,117
3,174
4,650
12,417
4,651
0
4,781
7,268
48,554
0
W
Ah Puch
Narumio_O
Ah Puch
47,764
1,144
731
1,516
4,734
1,756
0
2,381
2,129
65,903
0
L
Fenrir
1,182
169
0
68
4,713
1,710
0
2,647
2,066
0
4,837
L
Hou Yi
TSM-THRAL
Hou Yi
20,268
12,831
0
2,013
29,850
9,603
0
19,781
10,069
0
54,574
W
30,264
18,530
0
5,705
18,616
7,141
0
6,367
11,808
0
45,774
W
13,475
2,100
0
0
19,141
23,484
0
5,297
13,346
27,910
0
W
3,987
827
420
2,007
18,761
16,915
0
5,793
11,493
9,918
0
L
Tsukuyomi
pro_kop_s
Tsukuyomi
14,150
3,027
0
97
25,488
8,817
0
18,577
6,911
0
22,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,509
Gold Earned
57,131
185
Minions Killed
169
8
Camps Cleared
3
1,164,139
Distance Traveled
941,450
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,785
830
26
2
0
190,201
1
L
Agni
11,567
890
39
3
0
211,879
0
W
Eset
13,695
1,053
84
6
1
256,398
0
W
Ah Puch
16,137
1,241
46
4
1
264,371
0
L
Fenrir
9,947
765
7
1
1
91,107
0
L
Hou Yi
12,963
997
82
6
1
226,810
2
W
Artemis
13,443
1,034
23
2
2
199,605
0
W
Ymir
13,867
1,067
23
2
3
229,627
0
W
Artio
12,367
951
9
1
1
214,138
0
L
Tsukuyomi
11,869
913
15
1
1
221,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role