Player Matchup

Sylvanus
Sylvanus
Com4edy
Sylvanus
Level 28
God Stats
8W - 5L
1,544 SR
Queue Stats
121W - 143L
1,495 Elo+
Party 2
Bellona
Bellona
MastterGamer11
Bellona
Level 26
God Stats
5W - 6L
1,735 SR
Queue Stats
7W - 9L
1,587 Elo+
Solo
Geb
Geb
com3edy
Geb
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 100L
1,574 Elo+
Party 2
Team Averages
Level 41
1,593 SR
1,552 Elo+

VS

Team Averages
Level 20
1,735 SR
1,601 Elo+
Neith
Neith
CookedBreads
Neith
Level 18
God Stats
62W - 16L
1,792 SR
Queue Stats
799W - 444L
1,632 Elo+
Party 1
Fenrir
Fenrir
Sauceski
Fenrir
Level 15
God Stats
10W - 2L
1,776 SR
Queue Stats
314W - 98L
1,704 Elo+
Party 1
Hades
Hades
TrueGax2
Hades
Level 26
God Stats
29W - 14L
1,635 SR
Queue Stats
39W - 31L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Com4edy
Sylvanus
9
0 / 4 / 4
6,951
632
4,697
13,016
8,686
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 6 / 1
7,467
679
5,808
11,010
8,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Geb
9
1 / 2 / 3
6,696
609
4,225
12,070
4,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 9
8,157
742
9,866
5,978
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Sauceski
Fenrir
11
5 / 2 / 4
8,926
811
9,627
7,401
4,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hades
TrueGax2
Hades
11
4 / 2 / 7
8,059
733
9,932
8,973
4,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
12
12
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Com4edy
Sylvanus
0
4
4
0.5
W
3
0
9
7.5
L
3
6
1
0.58
W
Fenrir
Sauceski
Fenrir
5
2
4
3.5
W
Hades
TrueGax2
Hades
4
2
7
3.75
L
Geb
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,730
Damage
29,425
36,096
Taken
22,352
22,198
Mitigated
11,298
7,988
Healing
12,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Com4edy
Sylvanus
4,697
755
1,682
2,927
13,016
8,686
110
4,066
8,950
12,889
0
W
9,866
5,083
0
3,521
5,978
2,234
1,009
2,067
3,811
0
35,636
L
5,808
1,266
0
1,424
11,010
8,658
39
3,040
7,970
267
18,455
W
Fenrir
Sauceski
Fenrir
9,627
2,364
0
3,273
7,401
4,912
319
3,241
4,035
0
27,834
W
Hades
TrueGax2
Hades
9,932
1,439
903
4,642
8,973
4,152
904
3,908
4,840
31,080
0
L
Geb
4,225
754
0
1,955
12,070
4,854
30
2,852
9,218
18,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,114
Gold Earned
25,142
70
Minions Killed
129
0
Camps Cleared
0
574,997
Distance Traveled
579,293
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,951
632
16
1
0
185,962
0
W
Neith
8,157
742
63
6
0
184,182
1
L
Bellona
7,467
679
25
2
0
177,191
0
W
Fenrir
8,926
811
27
2
0
209,895
2
W
Hades
8,059
733
39
4
0
185,216
1
L
Geb
6,696
609
29
3
0
211,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role