Player Matchup

Bastet
Bastet
DetCremaKaffee
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,303 Elo+
Party 1
Kuzenbo
Kuzenbo
KirazMevsimi
Kuzenbo
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,277 Elo+
Solo
Merlin
Merlin
Ryldaun
Merlin
Level 63
God Stats
0W - 3L
1,298 SR
Queue Stats
12W - 27L
1,239 Elo+
Party 1
Osiris
Osiris
THEDONQUIXOTE
Osiris
Level 128
God Stats
2W - 6L
1,285 SR
Queue Stats
178W - 172L
1,462 Elo+
Party 1
Nike
Nike
wyvern1985
Nike
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 42L
1,320 Elo+
Solo
Team Averages
Level 49
1,417 SR
1,320 Elo+

VS

Team Averages
Level 74
1,562 SR
1,439 Elo+
Agni
Agni
Antibody369
Agni
Level 85
God Stats
3W - 0L
1,808 SR
Queue Stats
184W - 192L
1,697 Elo+
Party 3
Jormungandr
Jormungandr
MiniAhru
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,385 Elo+
Party 2
Sun Wukong
Sun Wukong
MiniPoupette
Sun Wukong
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 91L
1,385 Elo+
Party 2
Anubis
Anubis
Psylocker102
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Zephyrlock
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,228 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 9
8,003
800
6,217
10,277
2,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
KirazMevsimi
Kuzenbo
16
5 / 4 / 10
8,351
835
4,477
12,477
9,742
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Ryldaun
Merlin
15
4 / 7 / 9
8,598
860
9,786
9,263
2,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 7 / 6
7,950
795
5,575
14,754
6,466
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 9 / 2
7,617
762
5,887
12,295
5,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 12
8,666
867
10,541
8,603
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
MiniAhru
Jormungandr
18
12 / 4 / 12
10,971
1,097
12,289
12,372
9,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
MiniPoupette
Sun Wukong
18
7 / 4 / 18
10,628
1,063
9,242
11,247
8,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
16
7 / 5 / 14
10,142
1,014
14,650
10,307
6,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Zephyrlock
Scylla
14
4 / 3 / 15
8,695
870
7,217
4,504
1,599
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
104
18
Kills
33
33
Deaths
22
36
Assists
71
Player
Kills
Deaths
Assists
KDA
W
3
6
12
1.5
L
2
6
9
1.08
L
Kuzenbo
KirazMevsimi
Kuzenbo
5
4
10
2.5
W
Jormungandr
MiniAhru
Jormungandr
12
4
12
4.5
W
Sun Wukong
MiniPoupette
Sun Wukong
7
4
18
4
W
Anubis
7
5
14
2.8
L
Merlin
Ryldaun
Merlin
4
7
9
1.21
L
5
7
6
1.14
W
Scylla
Zephyrlock
Scylla
4
3
15
3.83
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,942
Damage
53,939
59,066
Taken
47,033
27,877
Mitigated
29,325
6,055
Healing
11,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,541
343
0
324
8,603
3,121
916
3,352
5,251
17,485
0
L
6,217
2,551
1,143
544
10,277
2,967
0
7,106
3,015
0
9,237
L
Kuzenbo
KirazMevsimi
Kuzenbo
4,477
2,066
0
450
12,477
9,742
0
10,915
1,420
9,740
0
W
Jormungandr
MiniAhru
Jormungandr
12,289
2,493
1,263
2,310
12,372
9,619
143
2,085
10,287
26,223
0
W
Sun Wukong
MiniPoupette
Sun Wukong
9,242
2,042
1,581
2,197
11,247
8,378
1,047
3,587
7,660
223
20,874
W
Anubis
14,650
987
816
2,353
10,307
6,608
1,018
3,547
6,760
29,754
0
L
Merlin
Ryldaun
Merlin
9,786
1,234
318
573
9,263
2,937
0
6,359
2,810
20,870
0
L
5,575
1,483
1,475
1,467
14,754
6,466
272
11,398
3,166
0
12,814
W
Scylla
Zephyrlock
Scylla
7,217
1,266
373
268
4,504
1,599
1,843
1,692
2,812
14,033
0
L
5,887
1,249
0
85
12,295
5,765
184
8,336
3,735
0
11,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,519
Gold Earned
49,102
57
Minions Killed
130
0
Camps Cleared
0
845,898
Distance Traveled
847,228
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,666
867
17
2
0
180,213
0
L
Bastet
8,003
800
9
1
0
192,461
0
L
Kuzenbo
8,351
835
9
1
0
194,092
2
W
Jormungandr
10,971
1,097
24
2
0
174,023
0
W
Sun Wukong
10,628
1,063
32
3
0
194,213
0
W
Anubis
10,142
1,014
31
3
0
138,966
0
L
Merlin
8,598
860
19
2
0
124,652
0
L
Osiris
7,950
795
11
1
0
153,298
1
W
Scylla
8,695
870
26
3
0
159,813
0
L
Nike
7,617
762
9
1
0
181,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role