Player Matchup

Discordia
Discordia
Boltorezz
Discordia
Level 59
God Stats
16W - 8L
1,693 SR
Queue Stats
50W - 32L
1,711 Elo+
Party 1
Xing Tian
Xing Tian
Zhuzzha
Xing Tian
Level 153
God Stats
1W - 1L
1,901 SR
Queue Stats
65W - 40L
1,708 Elo+
Party 1
Rama
Rama
foxlits
Rama
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,612 Elo+
Party 1
Team Averages
Level 120
1,698 SR
1,677 Elo+

VS

Team Averages
Level 86
1,557 SR
1,734 Elo+
Jing Wei
Jing Wei
Alexhi21
Jing Wei
Level 69
God Stats
10W - 6L
1,671 SR
Queue Stats
14W - 9L
1,752 Elo+
Party 2
Fafnir
Fafnir
ICOИIC
Fafnir
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
136W - 108L
1,699 Elo+
Solo
He Bo
He Bo
Itaran
He Bo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Boltorezz
Discordia
20
3 / 1 / 9
16,568
592
30,192
12,785
6,985
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Zhuzzha
Xing Tian
20
1 / 2 / 13
18,468
660
20,208
30,329
49,480
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
foxlits
Rama
20
10 / 5 / 4
18,296
653
39,205
26,872
15,432
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alexhi21
Jing Wei
19
1 / 5 / 5
15,546
555
16,575
25,759
10,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
ICOИIC
Fafnir
20
6 / 2 / 2
17,063
609
20,037
55,384
66,825
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
Itaran
He Bo
18
1 / 7 / 5
14,748
527
16,371
22,269
11,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
14
Kills
8
8
Deaths
14
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Alexhi21
Jing Wei
1
5
5
0.7
W
Discordia
Boltorezz
Discordia
3
1
9
7.5
L
Fafnir
ICOИIC
Fafnir
6
2
2
3.5
L
He Bo
Itaran
He Bo
1
7
5
0.5
W
Xing Tian
Zhuzzha
Xing Tian
1
2
13
3.75
W
Rama
foxlits
Rama
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,605
Damage
52,983
69,986
Taken
103,412
71,897
Mitigated
88,710
27,418
Healing
36,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Alexhi21
Jing Wei
16,575
13,817
0
6,264
25,759
10,466
0
14,255
11,504
0
95,571
W
Discordia
Boltorezz
Discordia
30,192
1,723
800
3,919
12,785
6,985
637
7,540
5,245
108,936
0
L
Fafnir
ICOИIC
Fafnir
20,037
6,592
1,111
25,341
55,384
66,825
0
25,096
30,288
81,088
0
L
He Bo
Itaran
He Bo
16,371
796
0
3,892
22,269
11,419
0
11,170
11,099
85,285
0
W
Xing Tian
Zhuzzha
Xing Tian
20,208
2,071
0
10,348
30,329
49,480
457
12,667
17,662
46,316
0
W
Rama
foxlits
Rama
39,205
30,743
0
12,351
26,872
15,432
2,452
17,001
9,871
0
180,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,332
Gold Earned
47,357
313
Minions Killed
310
0
Camps Cleared
0
1,486,036
Distance Traveled
1,468,449
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
15,546
555
129
5
0
493,070
0
W
Discordia
16,568
592
112
4
0
519,081
1
L
Fafnir
17,063
609
68
2
0
489,263
1
L
He Bo
14,748
527
113
4
0
486,116
3
W
Xing Tian
18,468
660
26
1
0
532,554
3
W
Rama
18,296
653
175
6
0
434,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role