Player Matchup

Cabrakan
Cabrakan
CameronThor28
Cabrakan
Level 29
God Stats
5W - 3L
1,861 SR
Queue Stats
46W - 53L
1,688 Elo+
Solo
Izanami
Izanami
MoB IC0N
Izanami
Level 29
God Stats
15W - 14L
1,702 SR
Queue Stats
58W - 51L
1,618 Elo+
Solo
Susano
Susano
PJay y0
Susano
Level 13
God Stats
10W - 4L
1,917 SR
Queue Stats
33W - 28L
1,645 Elo+
Solo
Tyr
Tyr
TooShanky
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 179L
1,622 Elo+
Solo
Nemesis
Nemesis
manousospro42
Nemesis
Level 14
God Stats
3W - 4L
1,711 SR
Queue Stats
9W - 13L
1,501 Elo+
Solo
Team Averages
Level 22
1,738 SR
1,615 Elo+

VS

Team Averages
Level 19
1,510 SR
1,595 Elo+
Mercury
Mercury
 
Mercury
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MECASIO
Ares
Level 17
God Stats
73W - 81L
1,408 SR
Queue Stats
934W - 1,012L
1,568 Elo+
Solo
Chaac
Chaac
Toa-yin
Chaac
Level 21
God Stats
11W - 8L
1,600 SR
Queue Stats
23W - 12L
1,699 Elo+
Solo
Skadi
Skadi
nathanoj-_-92
Skadi
Level 26
God Stats
3W - 0L
1,744 SR
Queue Stats
14W - 11L
1,809 Elo+
Solo
Jing Wei
Jing Wei
projectlife504
Jing Wei
Level 3
God Stats
1W - 1L
1,295 SR
Queue Stats
2W - 1L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CameronThor28
Cabrakan
14
5 / 9 / 5
10,423
496
11,101
17,450
13,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MoB IC0N
Izanami
17
3 / 6 / 5
10,851
517
9,757
15,427
6,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
PJay y0
Susano
15
0 / 8 / 5
8,883
423
3,896
15,278
6,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 8 / 1
9,541
454
4,226
13,926
9,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
15
6 / 7 / 2
10,235
487
6,344
18,968
8,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
20 / 1 / 4
14,092
671
24,713
15,755
6,468
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
MECASIO
Ares
16
4 / 3 / 5
10,170
484
5,769
11,729
9,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
Toa-yin
Chaac
19
12 / 1 / 7
12,219
582
16,439
16,637
18,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 6 / 5
9,499
452
9,376
13,923
4,926
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
6
0 / 8 / 1
6,606
315
60
6,019
1,359
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
15
Kills
38
38
Deaths
19
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
20
1
4
22
L
Cabrakan
CameronThor28
Cabrakan
5
9
5
0.83
W
Ares
MECASIO
Ares
4
3
5
2.17
L
Izanami
MoB IC0N
Izanami
3
6
5
0.92
L
Susano
PJay y0
Susano
0
8
5
0.31
W
Chaac
Toa-yin
Chaac
12
1
7
15.5
L
1
8
1
0.19
L
Nemesis
6
7
2
1
W
2
6
5
0.75
W
Jing Wei
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,324
Damage
56,357
81,049
Taken
64,063
44,228
Mitigated
41,000
16,576
Healing
20,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
24,713
14,781
0
6,205
15,755
6,468
1,777
1,282
14,196
0
124,955
L
Cabrakan
CameronThor28
Cabrakan
11,101
2,424
0
2,922
17,450
13,505
428
1,879
15,388
27,516
0
W
Ares
MECASIO
Ares
5,769
210
0
2,324
11,729
9,427
0
2,870
8,859
38,058
0
L
Izanami
MoB IC0N
Izanami
9,757
7,657
0
3,733
15,427
6,324
1,992
468
14,811
0
99,484
L
Susano
PJay y0
Susano
3,896
1,013
0
3,202
15,278
6,326
0
538
14,665
0
49,615
W
Chaac
Toa-yin
Chaac
16,439
3,006
0
8,201
16,637
18,820
306
5,166
11,471
0
80,662
L
4,226
1,643
0
1,443
13,926
9,447
1,270
2,730
10,896
0
45,859
L
Nemesis
6,344
2,252
0
5,276
18,968
8,626
362
154
18,690
0
48,115
W
9,376
4,238
87
3,768
13,923
4,926
1,010
1,593
12,330
0
56,988
W
Jing Wei
60
60
0
0
6,019
1,359
0
190
5,829
0
4,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,933
Gold Earned
52,586
496
Minions Killed
448
0
Camps Cleared
0
1,820,318
Distance Traveled
1,891,929
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,092
671
195
9
0
529,900
6
L
Cabrakan
10,423
496
44
2
0
349,449
3
W
Ares
10,170
484
53
3
0
369,988
4
L
Izanami
10,851
517
182
9
0
356,121
2
L
Susano
8,883
423
87
4
0
399,800
0
W
Chaac
12,219
582
98
5
0
416,770
1
L
Tyr
9,541
454
95
5
0
369,426
0
L
Nemesis
10,235
487
88
4
0
345,522
0
W
Skadi
9,499
452
97
5
0
369,765
2
W
Jing Wei
6,606
315
5
0
0
205,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role