Player Matchup

Izanami
Izanami
Dona soneca
Izanami
Level 29
God Stats
14W - 12L
1,531 SR
Queue Stats
192W - 185L
1,460 Elo+
Solo
Bellona
Bellona
LeoDantas
Bellona
Level 28
God Stats
8W - 6L
1,822 SR
Queue Stats
58W - 74L
1,481 Elo+
Solo
Kukulkan
Kukulkan
Zerochan89
Kukulkan
Level 28
God Stats
127W - 111L
1,533 SR
Queue Stats
936W - 990L
1,569 Elo+
Solo
Chaac
Chaac
crismelo1973
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,407 Elo+
Solo
Yemoja
Yemoja
shinigamidaiko
Yemoja
Level 18
God Stats
3W - 2L
1,734 SR
Queue Stats
23W - 16L
1,717 Elo+
Solo
Team Averages
Level 24
1,624 SR
1,527 Elo+

VS

Team Averages
Level 28
1,586 SR
1,450 Elo+
Guan Yu
Guan Yu
BourgeoisRockBR
Guan Yu
Level 28
God Stats
3W - 1L
1,613 SR
Queue Stats
174W - 179L
1,492 Elo+
Solo
Nemesis
Nemesis
Chicopacman
Nemesis
Level 27
God Stats
2W - 3L
1,468 SR
Queue Stats
89W - 85L
1,353 Elo+
Solo
The Morrigan
The Morrigan
P4ND4Q
The Morrigan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
THCxGODxCannabis
Zeus
Level 28
God Stats
8W - 8L
1,560 SR
Queue Stats
63W - 77L
1,408 Elo+
Solo
Odin
Odin
ZeroGamingZero
Odin
Level 28
God Stats
12W - 8L
1,790 SR
Queue Stats
132W - 124L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dona soneca
Izanami
15
0 / 4 / 4
9,145
915
7,137
16,298
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
LeoDantas
Bellona
16
4 / 8 / 3
10,171
1,017
11,511
18,421
17,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Zerochan89
Kukulkan
13
3 / 5 / 1
9,537
954
11,471
10,326
3,055
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 9 / 2
8,719
872
9,021
18,737
18,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 5 / 5
10,127
1,013
9,853
13,199
8,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

126

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 18
9,753
975
5,004
13,358
19,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Chicopacman
Nemesis
17
6 / 2 / 11
10,593
1,059
10,137
15,383
7,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
P4ND4Q
The Morrigan
19
15 / 1 / 15
13,695
1,370
31,873
6,369
2,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
4 / 2 / 15
10,489
1,049
15,792
8,644
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 20
10,973
1,097
8,206
10,863
8,189
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
110
7
Kills
31
31
Deaths
7
15
Assists
79
Player
Kills
Deaths
Assists
KDA
W
1
1
18
10
W
Nemesis
Chicopacman
Nemesis
6
2
11
5.75
L
Izanami
Dona soneca
Izanami
0
4
4
0.5
L
Bellona
LeoDantas
Bellona
4
8
3
0.69
W
The Morrigan
P4ND4Q
The Morrigan
15
1
15
22.5
W
4
2
15
5.75
W
5
1
20
15
L
Kukulkan
Zerochan89
Kukulkan
3
5
1
0.7
L
0
9
2
0.11
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,993
Damage
71,012
76,981
Taken
54,617
52,382
Mitigated
40,333
8,275
Healing
16,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,004
471
6,035
5,562
13,358
19,056
0
6,298
6,760
0
11,944
W
Nemesis
Chicopacman
Nemesis
10,137
4,370
0
3,733
15,383
7,144
0
5,592
9,491
0
30,561
L
Izanami
Dona soneca
Izanami
7,137
5,507
0
1,776
16,298
5,432
0
11,072
5,176
0
38,966
L
Bellona
LeoDantas
Bellona
11,511
4,107
0
711
18,421
17,034
0
9,929
8,332
0
20,475
W
The Morrigan
P4ND4Q
The Morrigan
31,873
5,109
75
345
6,369
2,599
0
2,941
3,291
51,169
2,416
W
15,792
2,498
0
60
8,644
3,345
0
4,499
4,095
37,381
0
W
8,206
1,958
0
375
10,863
8,189
0
2,413
8,104
0
18,747
L
Kukulkan
Zerochan89
Kukulkan
11,471
475
0
0
10,326
3,055
0
6,434
3,867
27,696
0
L
9,021
431
0
2,342
18,737
18,718
0
9,280
9,302
506
25,608
L
9,853
1,349
2,141
1,305
13,199
8,143
0
8,534
4,615
34,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,699
Gold Earned
55,503
211
Minions Killed
203
4
Camps Cleared
9
852,863
Distance Traveled
1,010,496
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,753
975
15
2
0
186,853
0
W
Nemesis
10,593
1,059
57
6
1
228,377
1
L
Izanami
9,145
915
78
8
2
166,545
0
L
Bellona
10,171
1,017
24
2
0
186,077
0
W
The Morrigan
13,695
1,370
62
6
5
219,263
0
W
Zeus
10,489
1,049
51
5
3
174,518
0
W
Odin
10,973
1,097
18
2
0
201,485
0
L
Kukulkan
9,537
954
44
4
0
146,689
0
L
Chaac
8,719
872
20
2
0
161,999
3
L
Yemoja
10,127
1,013
45
5
2
191,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role