Player Matchup

Cthulhu
Cthulhu
Buchexa_157
Cthulhu
Level 28
God Stats
10W - 6L
1,703 SR
Queue Stats
367W - 435L
1,485 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Leandro_GamerYT2
Tsukuyomi
Level 27
God Stats
8W - 9L
1,367 SR
Queue Stats
480W - 569L
1,417 Elo+
Party 1
Nike
Nike
Monkey30000
Nike
Level 26
God Stats
29W - 22L
1,831 SR
Queue Stats
156W - 162L
1,604 Elo+
Solo
Hel
Hel
barrospa-eduardo
Hel
Level 26
God Stats
14W - 13L
1,269 SR
Queue Stats
259W - 297L
1,527 Elo+
Party 1
Apollo
Apollo
xCaliuS_016
Apollo
Level 25
God Stats
5W - 3L
1,335 SR
Queue Stats
36W - 26L
1,534 Elo+
Solo
Team Averages
Level 26
1,501 SR
1,514 Elo+

VS

Team Averages
Level 13
1,412 SR
1,443 Elo+
Anubis
Anubis
Chaingzz
Anubis
Level 11
God Stats
1W - 3L
1,238 SR
Queue Stats
13W - 18L
1,419 Elo+
Party 2
Artemis
Artemis
QuennFox
Artemis
Level 20
God Stats
15W - 10L
1,565 SR
Queue Stats
59W - 45L
1,644 Elo+
Solo
Bastet
Bastet
Ryu1997ST
Bastet
Level 17
God Stats
3W - 9L
1,500 SR
Queue Stats
26W - 44L
1,371 Elo+
Solo
Ares
Ares
StuartyWTF
Ares
Level 6
God Stats
0W - 3L
1,260 SR
Queue Stats
20W - 21L
1,423 Elo+
Party 2
Arachne
Arachne
rottenrobert
Arachne
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Buchexa_157
Cthulhu
9
2 / 0 / 2
5,828
583
2,193
3,317
1,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
9
2 / 0 / 1
5,492
549
2,214
4,715
1,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
8 / 1 / 0
6,473
647
8,435
8,365
3,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
6 / 0 / 1
6,466
647
5,365
3,688
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
10
4 / 0 / 3
5,963
596
4,845
7,417
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chaingzz
Anubis
8
0 / 6 / 0
4,502
450
992
5,871
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
QuennFox
Artemis
7
0 / 5 / 0
4,178
418
4,330
7,494
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
Ryu1997ST
Bastet
6
0 / 5 / 1
4,169
417
2,223
5,224
1,336
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 2 / 0
4,840
484
2,694
7,721
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
rottenrobert
Arachne
5
0 / 4 / 0
3,992
399
1,744
6,339
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
22
Kills
1
1
Deaths
22
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Buchexa_157
Cthulhu
2
0
2
3
L
Anubis
Chaingzz
Anubis
0
6
0
0
W
Tsukuyomi
2
0
1
2.5
W
8
1
0
8
L
Artemis
QuennFox
Artemis
0
5
0
0
L
Bastet
Ryu1997ST
Bastet
0
5
1
0.1
L
1
2
0
0.5
W
6
0
1
6.5
L
Arachne
rottenrobert
Arachne
0
4
0
0
W
Apollo
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,052
Damage
11,983
27,502
Taken
32,649
9,140
Mitigated
11,391
11,637
Healing
6,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Buchexa_157
Cthulhu
2,193
202
0
319
3,317
1,416
1,011
0
3,317
18,726
0
L
Anubis
Chaingzz
Anubis
992
174
0
794
5,871
2,537
0
4,468
1,403
16,942
0
W
Tsukuyomi
2,214
528
0
2,281
4,715
1,280
0
834
3,881
0
26,463
W
8,435
2,964
0
3,574
8,365
3,509
44
1,919
6,446
0
31,350
L
Artemis
QuennFox
Artemis
4,330
2,829
0
2,496
7,494
1,932
0
1,435
6,059
0
15,094
L
Bastet
Ryu1997ST
Bastet
2,223
1,169
0
0
5,224
1,336
0
0
5,224
0
10,695
L
2,694
359
0
274
7,721
3,929
264
0
7,721
16,358
0
W
5,365
208
0
1,274
3,688
848
515
759
2,929
30,441
0
L
Arachne
rottenrobert
Arachne
1,744
1,128
0
2,454
6,339
1,657
0
1,655
4,684
0
9,217
W
Apollo
4,845
3,254
0
4,189
7,417
2,087
1,665
174
7,243
0
29,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,222
Gold Earned
21,681
282
Minions Killed
126
0
Camps Cleared
0
986,678
Distance Traveled
830,864
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,828
583
40
4
0
219,182
0
L
Anubis
4,502
450
32
3
0
150,463
0
W
Tsukuyomi
5,492
549
68
7
0
226,852
0
W
Nike
6,473
647
60
6
0
176,959
2
L
Artemis
4,178
418
21
2
0
136,500
2
L
Bastet
4,169
417
26
3
0
205,143
1
L
Ares
4,840
484
22
2
0
179,388
0
W
Hel
6,466
647
60
6
0
191,253
0
L
Arachne
3,992
399
25
3
0
159,370
2
W
Apollo
5,963
596
54
5
0
172,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role