Player Matchup

Guan Yu
Guan Yu
Silver I
GustenBuk
Guan Yu
Silver I
Level 39
God Stats
13W - 9L
1,684 SR
Queue Stats
53W - 50L
1,507 MMR
Party 2
Khepri
Khepri
Silver III
HIGH_warfighter
Khepri
Silver III
Level 149
God Stats
2W - 8L
1,296 SR
Queue Stats
189W - 182L
1,503 MMR
Party 4
Bakasura
Bakasura
Silver II
Korb_Hunter
Bakasura
Silver II
Level 69
God Stats
3W - 1L
1,699 SR
Queue Stats
33W - 32L
1,533 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
Phantom_Spectre9
Danzaburou
Gold IV
Level 127
God Stats
4W - 5L
1,102 SR
Queue Stats
125W - 139L
1,506 MMR
Solo
Nox
Nox
Silver III
melvin86340
Nox
Silver III
Level 87
God Stats
4W - 0L
1,780 SR
Queue Stats
11W - 13L
1,503 MMR
Party 4
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,512 SR
1,511 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,617 SR
1,498 MMR
Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chang'e
Chang'e
Silver I
La_Saga_Mindolos
Chang'e
Silver I
Level 129
God Stats
41W - 24L
1,714 SR
Queue Stats
249W - 242L
1,490 MMR
Party 3
Pele
Pele
Gold IV
sylar1010
Pele
Gold IV
Level 122
God Stats
8W - 3L
1,871 SR
Queue Stats
55W - 51L
1,539 MMR
Party 1
Chaac
Chaac
Silver II
zynik70
Chaac
Silver II
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
1,463 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GustenBuk
Guan Yu
15
1 / 1 / 2
8,735
546
8,897
15,343
15,644
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 0 / 7
7,591
474
5,886
7,429
4,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
Korb_Hunter
Bakasura
18
3 / 0 / 1
10,076
630
3,067
7,812
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Phantom_Spectre9
Danzaburou
15
4 / 3 / 2
9,359
585
8,571
13,056
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 2
8,363
523
6,934
4,666
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
TsukuyomiCthulhuScyllaCu ChulainnNemesis

VS

Bans
PersephoneNu WaIzanamiJanusSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
0 / 4 / 1
7,450
466
6,968
9,670
3,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
 
Cerberus
12
1 / 3 / 1
7,254
453
3,921
13,474
10,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 4 / 1
7,476
467
3,740
8,574
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
12
2 / 1 / 1
7,368
461
6,182
9,112
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
zynik70
Chaac
15
1 / 2 / 0
8,227
514
7,610
12,467
8,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
4
4
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
1
0.13
L
Cerberus
 
Cerberus
1
3
1
0.5
W
Guan Yu
GustenBuk
Guan Yu
1
1
2
2
W
2
0
7
5.5
W
Bakasura
Korb_Hunter
Bakasura
3
0
1
3.5
L
0
4
1
0.13
W
Danzaburou
Phantom_Spectre9
Danzaburou
4
3
2
1.67
W
4
0
2
5
L
Pele
2
1
1
2.5
L
Chaac
zynik70
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,355
Damage
28,421
48,306
Taken
53,297
30,514
Mitigated
28,484
19,933
Healing
18,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,968
4,057
0
3,078
9,670
3,220
0
433
9,237
0
57,134
L
Cerberus
 
Cerberus
3,921
261
0
3,786
13,474
10,633
0
5,929
7,545
22,400
0
W
Guan Yu
GustenBuk
Guan Yu
8,897
1,328
0
7,032
15,343
15,644
290
44
15,299
0
51,964
W
5,886
715
533
1,193
7,429
4,406
0
2,510
4,801
28,743
0
W
Bakasura
Korb_Hunter
Bakasura
3,067
2,790
0
3,452
7,812
3,799
764
258
7,554
0
86,712
L
3,740
219
969
2,258
8,574
2,967
0
5,478
3,096
48,249
0
W
Danzaburou
Phantom_Spectre9
Danzaburou
8,571
2,813
0
6,729
13,056
4,643
182
1,607
11,409
0
63,429
W
6,934
778
0
994
4,666
2,022
48
2,900
1,582
49,718
0
L
Pele
6,182
1,203
0
4,420
9,112
2,871
0
980
8,132
0
46,470
L
Chaac
zynik70
Chaac
7,610
1,489
0
4,399
12,467
8,793
884
0
12,467
0
60,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,124
Gold Earned
37,775
542
Minions Killed
465
0
Camps Cleared
0
1,614,158
Distance Traveled
1,411,558
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,450
466
104
7
0
282,759
4
L
Cerberus
7,254
453
49
3
0
301,321
3
W
Guan Yu
8,735
546
119
7
0
340,905
1
W
Khepri
7,591
474
32
2
0
301,304
3
W
Bakasura
10,076
630
177
11
0
399,933
5
L
Chang'e
7,476
467
112
7
0
250,986
1
W
Danzaburou
9,359
585
105
7
0
279,417
4
W
Nox
8,363
523
109
7
0
292,599
4
L
Pele
7,368
461
94
6
0
295,592
3
L
Chaac
8,227
514
106
7
0
280,900
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role