Player Matchup

Ymir
Ymir
Jerntrold
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 23L
1,477 Elo+
Party 1
Thanatos
Thanatos
OWHarmony
Thanatos
Level 111
God Stats
6W - 4L
1,508 SR
Queue Stats
248W - 252L
1,472 Elo+
Party 1
Athena
Athena
TazerND
Athena
Level 124
God Stats
3W - 3L
1,285 SR
Queue Stats
317W - 322L
1,488 Elo+
Party 1
Anubis
Anubis
Terminaaitor05
Anubis
Level 27
God Stats
4W - 1L
1,820 SR
Queue Stats
25W - 47L
1,217 Elo+
Party 4
Anhur
Anhur
jmdgg99
Anhur
Level 69
God Stats
5W - 8L
1,464 SR
Queue Stats
126W - 141L
1,388 Elo+
Party 4
Team Averages
Level 68
1,515 SR
1,408 Elo+

VS

Team Averages
Level 76
1,474 SR
1,439 Elo+
Izanami
Izanami
BioCollis
Izanami
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 55L
1,382 Elo+
Party 2
Osiris
Osiris
Fresh89100
Osiris
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
187W - 137L
1,420 Elo+
Party 3
Agni
Agni
HYPOLATA
Agni
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
345W - 285L
1,538 Elo+
Party 3
Cthulhu
Cthulhu
IQOR
Cthulhu
Level 43
God Stats
4W - 7L
1,330 SR
Queue Stats
29W - 53L
1,382 Elo+
Party 2
Arachne
Arachne
R00tKill
Arachne
Level 156
God Stats
114W - 91L
1,540 SR
Queue Stats
295W - 300L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 5 / 6
8,302
461
6,614
13,584
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
OWHarmony
Thanatos
17
6 / 5 / 4
10,420
579
12,344
15,803
9,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
TazerND
Athena
15
1 / 4 / 5
9,190
511
6,842
15,393
13,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
1 / 4 / 1
7,806
434
1,684
4,442
2,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
jmdgg99
Anhur
16
8 / 3 / 1
9,856
548
10,988
12,322
4,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BioCollis
Izanami
14
3 / 5 / 1
8,665
481
6,653
14,708
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Fresh89100
Osiris
16
5 / 3 / 3
9,663
537
10,242
13,426
10,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
17
8 / 3 / 4
10,593
589
12,802
8,579
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
IQOR
Cthulhu
9
1 / 3 / 3
6,676
371
3,961
7,932
2,191
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
R00tKill
Arachne
15
4 / 2 / 6
9,241
513
9,214
16,269
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
16
Kills
21
21
Deaths
16
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
BioCollis
Izanami
3
5
1
0.7
L
Osiris
Fresh89100
Osiris
5
3
3
2.17
L
Agni
8
3
4
3.33
L
Cthulhu
IQOR
Cthulhu
1
3
3
0.83
W
Ymir
0
5
6
0.6
W
Thanatos
OWHarmony
Thanatos
6
5
4
1.6
L
Arachne
R00tKill
Arachne
4
2
6
3.5
W
Athena
TazerND
Athena
1
4
5
0.88
W
1
4
1
0.38
W
Anhur
jmdgg99
Anhur
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,472
Damage
42,872
61,544
Taken
60,914
38,820
Mitigated
23,813
20,792
Healing
17,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BioCollis
Izanami
6,653
4,297
0
4,860
14,708
3,337
0
3,077
11,631
0
51,873
L
Osiris
Fresh89100
Osiris
10,242
3,473
0
3,007
13,426
10,943
542
5,642
7,374
0
51,329
L
Agni
12,802
508
0
3,413
8,579
2,566
0
1,690
6,839
64,915
0
L
Cthulhu
IQOR
Cthulhu
3,961
416
234
357
7,932
2,191
0
2,286
5,646
16,679
0
W
Ymir
6,614
797
0
808
13,584
8,937
238
3,628
9,956
27,054
0
W
Thanatos
OWHarmony
Thanatos
12,344
3,331
0
12,812
15,803
9,586
0
5,034
10,769
0
77,225
L
Arachne
R00tKill
Arachne
9,214
7,045
0
5,829
16,269
4,776
0
1,960
14,284
0
75,238
W
Athena
TazerND
Athena
6,842
1,807
148
3,726
15,393
13,112
100
2,464
12,929
44,214
0
W
1,684
37
0
623
4,442
2,445
490
2,369
2,073
21,428
0
W
Anhur
jmdgg99
Anhur
10,988
5,186
0
2,675
12,322
4,740
781
3,268
9,054
0
63,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,574
Gold Earned
44,838
362
Minions Killed
450
0
Camps Cleared
0
1,494,030
Distance Traveled
1,508,588
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,665
481
86
5
0
306,989
1
L
Osiris
9,663
537
100
6
0
335,714
3
L
Agni
10,593
589
136
8
0
345,000
3
L
Cthulhu
6,676
371
20
1
0
186,613
0
W
Ymir
8,302
461
35
2
0
325,078
0
W
Thanatos
10,420
579
107
6
0
345,987
0
L
Arachne
9,241
513
108
6
0
334,272
3
W
Athena
9,190
511
96
5
0
341,731
0
W
Anubis
7,806
434
31
2
0
152,721
0
W
Anhur
9,856
548
93
5
0
328,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role