Player Matchup

The Morrigan
The Morrigan
FireGodx
The Morrigan
Level 154
God Stats
1W - 1L
1,314 SR
Queue Stats
78W - 83L
1,628 Elo+
Solo
Vamana
Vamana
Kakozid
Vamana
Level 133
God Stats
2W - 2L
1,723 SR
Queue Stats
25W - 27L
1,637 Elo+
Party 1
Cupid
Cupid
Shiro44
Cupid
Level 127
God Stats
1W - 0L
1,877 SR
Queue Stats
3W - 7L
1,527 Elo+
Party 2
Sylvanus
Sylvanus
XGutsxNxGloryX
Sylvanus
Level 103
God Stats
9W - 5L
1,708 SR
Queue Stats
96W - 78L
1,550 Elo+
Party 2
Thor
Thor
kakozidka
Thor
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,535 Elo+
Party 1
Team Averages
Level 129
1,624 SR
1,575 Elo+

VS

Team Averages
Level 78
1,588 SR
1,557 Elo+
Bellona
Bellona
CalvinTKiernan
Bellona
Level 67
God Stats
1W - 2L
1,768 SR
Queue Stats
58W - 58L
1,635 Elo+
Party 3
Izanami
Izanami
Danskke
Izanami
Level 47
God Stats
9W - 7L
1,674 SR
Queue Stats
21W - 18L
1,722 Elo+
Party 3
Thoth
Thoth
FeeDanil
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 168L
1,613 Elo+
Solo
Bakasura
Bakasura
TheCircusAct
Bakasura
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,594 Elo+
Party 3
Cthulhu
Cthulhu
Tolchy
Cthulhu
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 14L
1,222 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FireGodx
The Morrigan
13
1 / 3 / 7
9,249
487
13,297
10,255
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
Kakozid
Vamana
17
7 / 2 / 2
11,336
597
14,314
18,524
10,834
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cupid
Shiro44
Cupid
17
6 / 1 / 4
10,751
566
12,314
13,838
5,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
14
3 / 3 / 9
9,944
523
8,075
14,523
11,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
16
3 / 2 / 9
10,228
538
10,142
14,741
5,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
10,186
536
13,523
18,390
15,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Danskke
Izanami
14
4 / 2 / 1
8,953
471
6,541
10,964
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
FeeDanil
Thoth
13
2 / 5 / 3
8,205
432
11,041
13,541
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
TheCircusAct
Bakasura
15
1 / 5 / 2
8,806
463
4,755
16,391
6,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Tolchy
Cthulhu
11
1 / 4 / 5
7,504
395
9,011
17,035
17,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
20
Kills
11
11
Deaths
20
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
Izanami
Danskke
Izanami
4
2
1
2.25
L
Thoth
FeeDanil
Thoth
2
5
3
0.7
W
The Morrigan
FireGodx
The Morrigan
1
3
7
1.5
W
Vamana
Kakozid
Vamana
7
2
2
4
W
Cupid
Shiro44
Cupid
6
1
4
8
L
Bakasura
TheCircusAct
Bakasura
1
5
2
0.4
L
Cthulhu
Tolchy
Cthulhu
1
4
5
0.88
W
Sylvanus
3
3
9
2.5
W
Thor
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,142
Damage
44,871
71,881
Taken
76,321
36,337
Mitigated
47,759
30,746
Healing
17,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,523
4,116
0
3,249
18,390
15,648
574
2,032
16,280
4,262
52,682
L
Izanami
Danskke
Izanami
6,541
4,056
0
3,080
10,964
3,560
1,134
2,991
7,895
0
50,024
L
Thoth
FeeDanil
Thoth
11,041
526
0
2,307
13,541
4,545
0
5,547
7,624
48,476
0
W
The Morrigan
FireGodx
The Morrigan
13,297
2,539
0
848
10,255
3,297
547
5,225
4,162
44,166
2,458
W
Vamana
Kakozid
Vamana
14,314
6,681
0
3,896
18,524
10,834
2,841
1,768
16,312
0
75,424
W
Cupid
Shiro44
Cupid
12,314
5,910
897
7,520
13,838
5,199
3,051
5,161
8,174
0
61,513
L
Bakasura
TheCircusAct
Bakasura
4,755
3,132
0
6,180
16,391
6,460
756
3,243
12,918
0
47,254
L
Cthulhu
Tolchy
Cthulhu
9,011
608
91
2,425
17,035
17,546
0
5,224
11,585
20,846
0
W
Sylvanus
8,075
1,982
5,129
5,555
14,523
11,559
976
5,135
9,004
24,660
0
W
Thor
10,142
3,447
1,457
5,444
14,741
5,448
875
2,628
11,726
0
66,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,508
Gold Earned
43,654
415
Minions Killed
455
0
Camps Cleared
0
1,750,563
Distance Traveled
1,748,245
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,186
536
109
6
0
381,193
5
L
Izanami
8,953
471
119
6
0
332,949
3
L
Thoth
8,205
432
89
5
0
342,184
2
W
The Morrigan
9,249
487
66
3
0
313,810
2
W
Vamana
11,336
597
120
6
0
342,797
0
W
Cupid
10,751
566
109
6
0
366,327
1
L
Bakasura
8,806
463
118
6
0
370,263
4
L
Cthulhu
7,504
395
20
1
0
321,656
3
W
Sylvanus
9,944
523
23
1
0
370,796
11
W
Thor
10,228
538
97
5
0
356,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role