Player Matchup

Ares
Ares
AnharkrY
Ares
Level 34
God Stats
0W - 2L
1,289 SR
Queue Stats
23W - 20L
1,573 Elo+
Party 1
Nemesis
Nemesis
InsaneLord1
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Sofroid
Jing Wei
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,557 Elo+
Solo
Bellona
Bellona
Tozio47
Bellona
Level 23
God Stats
0W - 3L
1,220 SR
Queue Stats
0W - 8L
1,136 Elo+
Party 3
Janus
Janus
loganort01
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 47
1,402 SR
1,453 Elo+

VS

Team Averages
Level 62
1,582 SR
1,574 Elo+
Bacchus
Bacchus
BabyMaqq
Bacchus
Level 22
God Stats
1W - 0L
1,711 SR
Queue Stats
94W - 55L
1,691 Elo+
Party 2
Heimdallr
Heimdallr
NemoZHD
Heimdallr
Level 41
God Stats
4W - 5L
1,724 SR
Queue Stats
122W - 136L
1,465 Elo+
Solo
Ne Zha
Ne Zha
RogsRanger
Ne Zha
Level 47
God Stats
13W - 10L
1,475 SR
Queue Stats
67W - 29L
1,609 Elo+
Solo
Chaac
Chaac
χanqu
Chaac
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 177L
1,607 Elo+
Party 2
Anubis
Anubis
中国熊猫
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 7 / 4
7,708
406
8,446
17,390
12,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
InsaneLord1
Nemesis
13
2 / 2 / 3
8,290
436
6,834
10,595
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
Sofroid
Jing Wei
16
1 / 4 / 1
9,753
513
3,981
11,495
4,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Tozio47
Bellona
15
3 / 5 / 0
9,597
505
8,749
14,042
9,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
13
3 / 6 / 2
8,254
434
5,394
12,527
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BabyMaqq
Bacchus
17
8 / 2 / 2
10,623
559
14,842
13,689
10,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
NemoZHD
Heimdallr
18
4 / 2 / 1
10,879
573
7,482
9,173
4,035
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
RogsRanger
Ne Zha
16
6 / 2 / 6
10,168
535
13,345
12,906
5,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
χanqu
Chaac
15
3 / 1 / 6
9,152
482
10,635
11,871
8,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
16
3 / 2 / 2
9,509
500
4,170
11,976
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
24
24
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
0
7
4
0.29
W
Bacchus
BabyMaqq
Bacchus
8
2
2
4.5
L
Nemesis
InsaneLord1
Nemesis
2
2
3
1.75
W
Heimdallr
NemoZHD
Heimdallr
4
2
1
2.25
W
Ne Zha
RogsRanger
Ne Zha
6
2
6
4.5
L
Jing Wei
Sofroid
Jing Wei
1
4
1
0.38
L
Bellona
Tozio47
Bellona
3
5
0
0.6
L
Janus
3
6
2
0.67
W
Chaac
χanqu
Chaac
3
1
6
6
W
Anubis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,404
Damage
50,474
66,049
Taken
59,615
33,168
Mitigated
33,246
11,816
Healing
24,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,446
676
0
1,050
17,390
12,769
0
3,650
13,369
34,893
0
W
Bacchus
BabyMaqq
Bacchus
14,842
2,763
0
4,101
13,689
10,433
0
2,660
10,585
55,697
0
L
Nemesis
InsaneLord1
Nemesis
6,834
2,319
0
4,171
10,595
3,532
0
2,478
7,925
0
39,245
W
Heimdallr
NemoZHD
Heimdallr
7,482
2,685
0
5,137
9,173
4,035
248
642
8,491
0
72,556
W
Ne Zha
RogsRanger
Ne Zha
13,345
3,679
0
3,866
12,906
5,265
1,125
3,634
9,164
0
61,143
L
Jing Wei
Sofroid
Jing Wei
3,981
2,463
0
3,432
11,495
4,013
0
0
11,470
0
57,250
L
Bellona
Tozio47
Bellona
8,749
2,945
0
988
14,042
9,633
0
9,214
4,213
0
50,391
L
Janus
5,394
317
0
2,175
12,527
3,221
447
2,748
9,410
41,390
0
W
Chaac
χanqu
Chaac
10,635
2,838
0
3,864
11,871
8,177
1,008
3,539
8,161
0
57,210
W
Anubis
4,170
59
588
7,028
11,976
5,336
969
2,913
8,836
67,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,602
Gold Earned
50,331
428
Minions Killed
538
0
Camps Cleared
0
1,741,413
Distance Traveled
1,777,301
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,708
406
35
2
0
331,662
2
W
Bacchus
10,623
559
100
5
0
368,155
4
L
Nemesis
8,290
436
55
3
0
409,026
2
W
Heimdallr
10,879
573
138
7
0
321,006
2
W
Ne Zha
10,168
535
85
4
0
372,039
4
L
Jing Wei
9,753
513
119
6
0
318,729
3
L
Bellona
9,597
505
118
6
0
336,286
1
L
Janus
8,254
434
101
5
0
345,710
4
W
Chaac
9,152
482
81
4
0
422,479
1
W
Anubis
9,509
500
134
7
0
293,622
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role