Player Matchup

Khepri
Khepri
ArnEriksson
Khepri
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Gizm0Autism0
Da Ji
Level 105
God Stats
23W - 15L
1,544 SR
Queue Stats
60W - 79L
1,505 Elo+
Party 3
Nox
Nox
Ilshae
Nox
Level 129
God Stats
9W - 7L
1,500 SR
Queue Stats
307W - 310L
1,568 Elo+
Party 1
Osiris
Osiris
Joda332
Osiris
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
139W - 139L
1,669 Elo+
Party 1
Medusa
Medusa
Ulashek
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 110
1,509 SR
1,548 Elo+

VS

Team Averages
Level 122
1,529 SR
1,494 Elo+
Discordia
Discordia
Axxonet
Discordia
Level 131
God Stats
25W - 13L
1,643 SR
Queue Stats
418W - 392L
1,542 Elo+
Party 2
Ganesha
Ganesha
FΣŇÏX
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Gordon96
Rama
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
283W - 294L
1,583 Elo+
Party 2
Mercury
Mercury
KennyJohn
Mercury
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
112W - 95L
1,596 Elo+
Party 2
Guan Yu
Guan Yu
TheCrazyBoy31
Guan Yu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
1 / 1 / 3
5,471
547
2,246
4,718
2,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
7 / 2 / 1
6,474
647
5,246
6,902
2,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
Ilshae
Nox
11
1 / 2 / 2
6,157
616
2,540
4,683
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Joda332
Osiris
10
0 / 3 / 2
5,711
571
6,598
6,830
5,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Ulashek
Medusa
9
2 / 1 / 2
5,495
550
4,494
3,726
953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Axxonet
Discordia
10
1 / 4 / 2
6,050
605
3,539
4,983
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
FΣŇÏX
Ganesha
9
0 / 1 / 2
5,291
529
2,426
4,787
2,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
9
2 / 2 / 0
5,363
536
3,803
6,018
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
KennyJohn
Mercury
9
2 / 3 / 1
5,484
548
1,978
6,070
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
11
4 / 1 / 0
6,072
607
3,640
8,609
5,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
11
Kills
9
9
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
1
3
2.5
L
Discordia
Axxonet
Discordia
1
4
2
0.5
L
Ganesha
FΣŇÏX
Ganesha
0
1
2
1
W
7
2
1
3.75
L
Rama
2
2
0
1
W
Nox
Ilshae
Nox
1
2
2
1
W
Osiris
Joda332
Osiris
0
3
2
0.33
L
Mercury
KennyJohn
Mercury
2
3
1
0.83
L
Guan Yu
4
1
0
4
W
Medusa
Ulashek
Medusa
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,124
Damage
15,386
26,859
Taken
30,467
12,700
Mitigated
12,042
4,737
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,246
171
0
840
4,718
2,501
0
1,405
3,271
14,861
0
L
Discordia
Axxonet
Discordia
3,539
405
0
911
4,983
1,287
0
1,500
3,337
26,087
0
L
Ganesha
FΣŇÏX
Ganesha
2,426
288
0
1,193
4,787
2,502
130
402
4,385
16,393
0
W
5,246
1,379
0
593
6,902
2,097
0
1,626
5,121
0
24,132
L
Rama
3,803
3,126
0
2,869
6,018
1,493
656
1,503
4,515
0
31,706
W
Nox
Ilshae
Nox
2,540
192
0
449
4,683
1,671
0
1,419
2,954
34,875
0
W
Osiris
Joda332
Osiris
6,598
2,460
0
1,820
6,830
5,478
180
0
6,560
0
31,955
L
Mercury
KennyJohn
Mercury
1,978
1,049
0
2,134
6,070
1,696
0
1,109
4,835
0
20,051
L
Guan Yu
3,640
661
0
3,516
8,609
5,064
0
0
8,609
0
24,496
W
Medusa
Ulashek
Medusa
4,494
2,151
0
1,035
3,726
953
0
1,021
2,693
0
24,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,308
Gold Earned
28,260
249
Minions Killed
270
0
Camps Cleared
0
977,128
Distance Traveled
1,012,068
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,471
547
19
2
0
212,111
4
L
Discordia
6,050
605
69
7
0
188,865
4
L
Ganesha
5,291
529
2
0
0
223,243
0
W
Da Ji
6,474
647
35
4
0
204,127
3
L
Rama
5,363
536
94
9
0
174,003
3
W
Nox
6,157
616
75
8
0
197,670
2
W
Osiris
5,711
571
67
7
0
192,047
2
L
Mercury
5,484
548
37
4
0
223,913
3
L
Guan Yu
6,072
607
68
7
0
202,044
0
W
Medusa
5,495
550
53
5
0
171,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role