Player Matchup

Mercury
Mercury
CyraxRH
Mercury
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,486 Elo+
Solo
Pele
Pele
Flippaccount
Pele
Level 25
God Stats
11W - 12L
1,500 SR
Queue Stats
1,156W - 1,108L
1,499 Elo+
Solo
Ymir
Ymir
Josemi9610
Ymir
Level 25
God Stats
5W - 6L
1,352 SR
Queue Stats
20W - 23L
1,497 Elo+
Solo
Neith
Neith
cneaton5
Neith
Level 27
God Stats
21W - 19L
1,406 SR
Queue Stats
39W - 34L
1,486 Elo+
Solo
Janus
Janus
xXHerbsteXx
Janus
Level 20
God Stats
18W - 20L
1,494 SR
Queue Stats
49W - 45L
1,497 Elo+
Solo
Team Averages
Level 21
1,450 SR
1,493 Elo+

VS

Team Averages
Level 23
1,635 SR
1,508 Elo+
Danzaburou
Danzaburou
GUERRERO_247
Danzaburou
Level 18
God Stats
4W - 1L
1,884 SR
Queue Stats
11W - 8L
1,419 Elo+
Party 1
Ymir
Ymir
JUanSe805
Ymir
Level 11
God Stats
2W - 0L
1,713 SR
Queue Stats
2W - 1L
1,455 Elo+
Party 1
Janus
Janus
PdQ venom
Janus
Level 28
God Stats
10W - 16L
1,358 SR
Queue Stats
62W - 65L
1,519 Elo+
Solo
Osiris
Osiris
ScrubTracker
Osiris
Level 29
God Stats
2W - 0L
1,726 SR
Queue Stats
34W - 39L
1,517 Elo+
Solo
Fenrir
Fenrir
coFFe_BLacK1612
Fenrir
Level 28
God Stats
17W - 16L
1,495 SR
Queue Stats
562W - 556L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CyraxRH
Mercury
7
0 / 6 / 2
5,351
357
1,610
6,150
1,632
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
7 / 3 / 0
7,534
502
8,930
10,613
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 1
6,971
465
6,081
8,550
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
cneaton5
Neith
8
0 / 3 / 1
5,530
369
1,834
3,576
785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 3 / 2
6,818
455
3,033
4,690
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GUERRERO_247
Danzaburou
10
1 / 3 / 1
6,440
429
4,403
9,150
2,843
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
2 / 3 / 1
6,357
424
2,276
9,062
4,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
PdQ venom
Janus
14
3 / 2 / 3
7,962
531
3,792
5,960
1,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
11
3 / 1 / 5
7,491
499
5,645
8,559
6,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
6 / 0 / 2
8,340
556
5,705
8,373
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
15
16
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
CyraxRH
Mercury
0
6
2
0.17
L
7
3
0
2.33
W
Danzaburou
GUERRERO_247
Danzaburou
1
3
1
0.5
W
Ymir
2
3
1
0.83
L
2
1
1
2.5
W
Janus
PdQ venom
Janus
3
2
3
2.25
W
Osiris
3
1
5
5.5
L
Neith
cneaton5
Neith
0
3
1
0.17
W
6
0
2
7
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,488
Damage
21,821
33,579
Taken
41,104
11,898
Mitigated
19,145
5,678
Healing
12,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CyraxRH
Mercury
1,610
894
0
189
6,150
1,632
74
924
5,151
0
11,364
L
8,930
3,291
0
3,082
10,613
3,239
0
917
9,596
0
36,295
W
Danzaburou
GUERRERO_247
Danzaburou
4,403
1,742
0
3,715
9,150
2,843
177
3,227
5,923
0
29,899
W
Ymir
2,276
809
0
250
9,062
4,639
0
3,316
5,742
14,842
0
L
6,081
305
0
1,991
8,550
4,607
0
1,683
6,842
38,299
0
W
Janus
PdQ venom
Janus
3,792
550
0
918
5,960
1,644
990
1,849
3,831
43,787
0
W
Osiris
5,645
1,648
0
3,152
8,559
6,590
518
392
8,121
256
32,712
L
Neith
cneaton5
Neith
1,834
625
0
296
3,576
785
276
54
3,372
0
11,713
W
5,705
536
0
4,910
8,373
3,429
24
0
8,373
0
43,271
L
3,033
76
0
120
4,690
1,635
387
2,734
1,931
40,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,204
Gold Earned
36,590
255
Minions Killed
324
0
Camps Cleared
0
1,262,825
Distance Traveled
1,364,547
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,351
357
25
2
0
232,238
0
L
Pele
7,534
502
53
4
0
273,541
1
W
Danzaburou
6,440
429
57
4
0
245,532
4
W
Ymir
6,357
424
21
1
0
252,085
3
L
Ymir
6,971
465
82
5
0
294,600
3
W
Janus
7,962
531
93
6
0
258,421
0
W
Osiris
7,491
499
68
5
0
288,504
1
L
Neith
5,530
369
23
2
0
177,185
0
W
Fenrir
8,340
556
85
6
0
320,005
0
L
Janus
6,818
455
72
5
0
285,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role