Player Matchup

Yemoja
Yemoja
BlackSil93
Yemoja
Level 29
God Stats
4W - 4L
1,502 SR
Queue Stats
28W - 46L
1,410 Elo+
Party 1
Thanatos
Thanatos
Golfclash
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 39L
1,603 Elo+
Solo
King Arthur
King Arthur
Ironmiki95
King Arthur
Level 28
God Stats
7W - 5L
1,548 SR
Queue Stats
69W - 66L
1,522 Elo+
Party 1
Artemis
Artemis
hoidraar
Artemis
Level 36
God Stats
2W - 3L
1,393 SR
Queue Stats
78W - 71L
1,538 Elo+
Party 1
Anubis
Anubis
robertone98
Anubis
Level 22
God Stats
1W - 2L
1,215 SR
Queue Stats
30W - 27L
1,523 Elo+
Party 1
Team Averages
Level 24
1,432 SR
1,519 Elo+

VS

Team Averages
Level 12
1,508 SR
1,498 Elo+
Jormungandr
Jormungandr
Apdomen
Jormungandr
Level 15
God Stats
1W - 4L
1,538 SR
Queue Stats
85W - 74L
1,373 Elo+
Party 3
Vamana
Vamana
Hobabo
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,449 Elo+
Party 3
Nemesis
Nemesis
Ploandfi
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,598 Elo+
Party 2
Ah Puch
Ah Puch
Sp13y
Ah Puch
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 69L
1,513 Elo+
Party 3
Pele
Pele
agjulesz
Pele
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BlackSil93
Yemoja
13
4 / 1 / 11
9,461
591
5,715
8,780
9,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Golfclash
Thanatos
16
21 / 1 / 7
11,568
723
16,843
12,789
7,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Ironmiki95
King Arthur
17
10 / 0 / 4
10,710
669
8,368
16,203
9,739
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
hoidraar
Artemis
14
3 / 1 / 7
8,661
541
7,475
5,612
2,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
15
5 / 2 / 6
9,922
620
8,424
8,055
4,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Apdomen
Jormungandr
11
1 / 10 / 3
7,300
456
3,772
14,534
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vamana
Hobabo
Vamana
11
1 / 11 / 0
7,246
453
7,602
16,412
6,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Ploandfi
Nemesis
9
1 / 6 / 0
6,613
413
2,592
11,202
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Sp13y
Ah Puch
9
1 / 9 / 0
6,106
382
6,252
12,217
2,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
9
0 / 7 / 0
5,828
364
2,510
10,768
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
7
43
Kills
4
5
Deaths
43
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Apdomen
Jormungandr
1
10
3
0.25
W
Yemoja
BlackSil93
Yemoja
4
1
11
9.5
W
Thanatos
Golfclash
Thanatos
21
1
7
24.5
L
Vamana
Hobabo
Vamana
1
11
0
0.09
W
King Arthur
Ironmiki95
King Arthur
10
0
4
12
L
Nemesis
Ploandfi
Nemesis
1
6
0
0.17
L
Ah Puch
Sp13y
Ah Puch
1
9
0
0.11
L
Pele
0
7
0
0
W
Artemis
hoidraar
Artemis
3
1
7
6.5
W
Anubis
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,825
Damage
22,728
51,439
Taken
65,133
33,645
Mitigated
18,328
27,381
Healing
6,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Apdomen
Jormungandr
3,772
322
0
259
14,534
4,802
0
3,302
11,232
20,890
0
W
Yemoja
BlackSil93
Yemoja
5,715
605
999
1,284
8,780
9,489
2,762
3,357
5,423
27,092
0
W
Thanatos
Golfclash
Thanatos
16,843
6,781
0
13,076
12,789
7,885
109
3,569
9,220
0
72,448
L
Vamana
Hobabo
Vamana
7,602
5,196
0
2,284
16,412
6,411
381
71
16,191
0
37,008
W
King Arthur
Ironmiki95
King Arthur
8,368
1,638
0
6,661
16,203
9,739
781
554
15,649
0
60,289
L
Nemesis
Ploandfi
Nemesis
2,592
1,316
0
2,336
11,202
2,297
0
2,452
8,750
0
22,851
L
Ah Puch
Sp13y
Ah Puch
6,252
505
0
1,506
12,217
2,591
0
1,986
10,231
29,401
0
L
Pele
2,510
608
0
532
10,768
2,227
0
6,328
4,440
0
15,504
W
Artemis
hoidraar
Artemis
7,475
4,224
0
1,767
5,612
2,245
6,926
2,068
3,544
0
48,161
W
Anubis
8,424
1,045
0
3,594
8,055
4,287
2,200
476
6,529
50,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,322
Gold Earned
33,093
481
Minions Killed
206
0
Camps Cleared
0
1,481,066
Distance Traveled
1,291,947
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,300
456
36
2
0
258,124
3
W
Yemoja
9,461
591
56
4
0
268,974
1
W
Thanatos
11,568
723
106
7
0
342,988
2
L
Vamana
7,246
453
58
4
0
292,738
0
W
King Arthur
10,710
669
108
7
0
310,104
0
L
Nemesis
6,613
413
51
3
0
248,006
2
L
Ah Puch
6,106
382
41
3
0
267,484
1
L
Pele
5,828
364
20
1
0
225,595
1
W
Artemis
8,661
541
104
7
0
299,572
0
W
Anubis
9,922
620
107
7
0
259,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role