Player Matchup

Sol
Sol
RushThenCrush
Sol
Level 29
God Stats
256W - 289L
1,335 SR
Queue Stats
287W - 336L
1,373 Elo+
Solo
Nu Wa
Nu Wa
Velli65
Nu Wa
Level 27
God Stats
62W - 38L
1,568 SR
Queue Stats
404W - 418L
1,561 Elo+
Solo
Neith
Neith
Xatziploutonas
Neith
Level 28
God Stats
1W - 1L
1,300 SR
Queue Stats
28W - 35L
1,571 Elo+
Solo
Bakasura
Bakasura
julien3100
Bakasura
Level 29
God Stats
4W - 1L
1,673 SR
Queue Stats
18W - 17L
1,467 Elo+
Solo
Ymir
Ymir
lisahopmeier1998
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,505 Elo+
Solo
Team Averages
Level 23
1,475 SR
1,495 Elo+

VS

Team Averages
Level 26
1,599 SR
1,559 Elo+
Danzaburou
Danzaburou
BlueEyesWhitePoo
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hera
Hera
Teko95
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,424 Elo+
Solo
Ares
Ares
Zoru Kulasai
Ares
Level 28
God Stats
4W - 3L
1,544 SR
Queue Stats
15W - 18L
1,682 Elo+
Party 1
Kali
Kali
i__Q_Q
Kali
Level 19
God Stats
5W - 4L
1,849 SR
Queue Stats
142W - 141L
1,597 Elo+
Solo
Achilles
Achilles
mugffacee00
Achilles
Level 29
God Stats
5W - 3L
1,601 SR
Queue Stats
31W - 44L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 5
10,728
596
9,675
14,984
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Velli65
Nu Wa
15
5 / 5 / 9
10,057
559
12,824
14,027
5,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 4
10,045
558
6,242
11,430
4,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
julien3100
Bakasura
19
9 / 6 / 2
11,861
659
10,160
16,914
6,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 7 / 5
9,113
506
5,676
17,097
13,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlueEyesWhitePoo
Danzaburou
14
0 / 5 / 4
8,697
483
8,067
11,401
3,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
Teko95
Hera
14
3 / 7 / 3
8,778
488
10,314
10,538
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 1 / 0
5,876
326
683
4,036
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
i__Q_Q
Kali
20
18 / 3 / 3
13,147
730
24,377
23,047
12,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
mugffacee00
Achilles
9
2 / 6 / 2
6,816
379
3,414
9,982
4,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
22
Kills
23
24
Deaths
22
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlueEyesWhitePoo
Danzaburou
0
5
4
0.4
W
2
4
5
1.13
L
Hera
Teko95
Hera
3
7
3
0.64
W
Nu Wa
Velli65
Nu Wa
5
5
9
1.9
W
4
2
4
3
L
0
1
0
0
L
Kali
i__Q_Q
Kali
18
3
3
6.5
W
Bakasura
julien3100
Bakasura
9
6
2
1.67
W
2
7
5
0.64
L
Achilles
mugffacee00
Achilles
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,577
Damage
46,855
74,452
Taken
59,004
33,199
Mitigated
26,101
21,803
Healing
17,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlueEyesWhitePoo
Danzaburou
8,067
3,583
0
1,768
11,401
3,984
1,785
3,861
7,148
0
49,119
W
9,675
2,802
0
5,730
14,984
3,802
2,705
2,594
12,070
67,536
0
L
Hera
Teko95
Hera
10,314
2,807
0
2,185
10,538
3,029
923
5,289
4,507
43,711
0
W
Nu Wa
Velli65
Nu Wa
12,824
3,197
147
4,994
14,027
5,012
1,977
2,326
11,609
58,501
0
W
6,242
2,473
536
3,563
11,430
4,407
2,856
1,295
10,133
0
50,017
L
683
0
0
840
4,036
1,355
276
1,784
2,252
7,927
0
L
Kali
i__Q_Q
Kali
24,377
15,641
0
11,700
23,047
12,778
906
11,104
10,980
0
96,933
W
Bakasura
julien3100
Bakasura
10,160
7,676
0
6,539
16,914
6,794
385
1,991
14,767
0
65,192
W
5,676
1,141
0
294
17,097
13,184
335
2,103
14,867
39,127
0
L
Achilles
mugffacee00
Achilles
3,414
1,056
0
1,180
9,982
4,955
224
5,685
4,289
73
13,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,804
Gold Earned
43,314
495
Minions Killed
340
0
Camps Cleared
0
1,588,130
Distance Traveled
1,236,361
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,697
483
85
5
0
284,483
1
W
Sol
10,728
596
129
7
0
315,881
2
L
Hera
8,778
488
70
4
0
305,173
2
W
Nu Wa
10,057
559
79
4
0
285,623
1
W
Neith
10,045
558
87
5
0
282,699
0
L
Ares
5,876
326
17
1
0
123,726
0
L
Kali
13,147
730
154
9
0
353,371
5
W
Bakasura
11,861
659
133
7
0
397,002
2
W
Ymir
9,113
506
67
4
0
306,925
2
L
Achilles
6,816
379
14
1
0
169,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role