Player Matchup

Izanami
Izanami
Azazel_de_Salaza
Izanami
Level 15
God Stats
13W - 24L
1,359 SR
Queue Stats
20W - 36L
1,298 Elo+
Solo
Susano
Susano
serious-wound1
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Geb
Geb
x Top Gun x1062
Geb
Level 29
God Stats
0W - 5L
1,140 SR
Queue Stats
129W - 133L
1,563 Elo+
Solo
Team Averages
Level 16
1,333 SR
1,454 Elo+

VS

Team Averages
Level 29
1,562 SR
1,501 Elo+
Scylla
Scylla
NuttyHusk
Scylla
Level 42
God Stats
3W - 0L
1,712 SR
Queue Stats
78W - 48L
1,522 Elo+
Party 1
Anhur
Anhur
SiNiZtEr13021
Anhur
Level 28
God Stats
13W - 25L
1,496 SR
Queue Stats
50W - 78L
1,547 Elo+
Solo
Cthulhu
Cthulhu
SpaceGK
Cthulhu
Level 16
God Stats
6W - 4L
1,478 SR
Queue Stats
71W - 38L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 1
8,692
724
8,998
13,939
5,203
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 12 / 2
7,322
610
2,852
11,862
5,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 3
8,237
686
6,334
12,095
11,236
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NuttyHusk
Scylla
13
6 / 1 / 15
9,636
803
12,389
6,757
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
11 / 2 / 7
10,120
843
10,506
9,083
6,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
SpaceGK
Cthulhu
12
5 / 2 / 13
9,802
817
7,326
12,221
9,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
5
Kills
22
22
Deaths
5
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Scylla
NuttyHusk
Scylla
6
1
15
13.5
W
11
2
7
7.25
W
Cthulhu
SpaceGK
Cthulhu
5
2
13
5.75
L
0
12
2
0.08
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,184
Damage
30,221
37,896
Taken
28,061
21,603
Mitigated
17,737
2,939
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,998
6,558
0
1,130
13,939
5,203
0
6,191
7,402
0
29,589
W
Scylla
NuttyHusk
Scylla
12,389
1,671
378
1,431
6,757
2,009
970
1,656
5,101
29,761
0
W
10,506
5,791
0
2,389
9,083
6,220
1,527
1,878
7,205
0
32,503
W
Cthulhu
SpaceGK
Cthulhu
7,326
370
746
720
12,221
9,508
0
2,834
9,387
23,596
0
L
2,852
423
0
277
11,862
5,164
0
6,308
5,222
0
9,515
L
6,334
284
671
861
12,095
11,236
0
6,268
5,557
17,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,251
Gold Earned
29,558
69
Minions Killed
118
0
Camps Cleared
0
580,866
Distance Traveled
631,633
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,692
724
40
3
0
183,580
0
W
Scylla
9,636
803
42
4
0
206,010
2
W
Anhur
10,120
843
42
4
0
192,893
0
W
Cthulhu
9,802
817
34
3
0
232,730
4
L
Susano
7,322
610
13
1
0
147,781
2
L
Geb
8,237
686
16
1
0
249,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role