Player Matchup

Scylla
Scylla
HumpeLDumpl
Scylla
Level 29
God Stats
7W - 9L
1,634 SR
Queue Stats
77W - 63L
1,631 Elo+
Solo
Ra
Ra
KiKasiyas
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,520 Elo+
Solo
Thanatos
Thanatos
Roosky LG
Thanatos
Level 28
God Stats
15W - 13L
1,518 SR
Queue Stats
225W - 219L
1,512 Elo+
Solo
Yemoja
Yemoja
Xxsmall55
Yemoja
Level 16
God Stats
3W - 2L
1,816 SR
Queue Stats
19W - 19L
1,442 Elo+
Solo
Heimdallr
Heimdallr
ZH_Playz94
Heimdallr
Level 28
God Stats
0W - 1L
1,229 SR
Queue Stats
11W - 23L
1,357 Elo+
Solo
Team Averages
Level 21
1,539 SR
1,492 Elo+

VS

Team Averages
Level 22
1,481 SR
1,503 Elo+
Danzaburou
Danzaburou
AlMalaky96
Danzaburou
Level 29
God Stats
86W - 67L
1,602 SR
Queue Stats
641W - 594L
1,503 Elo+
Solo
Izanami
Izanami
Curryvaggos30
Izanami
Level 22
God Stats
22W - 24L
1,602 SR
Queue Stats
99W - 108L
1,514 Elo+
Party 1
Artio
Artio
KappaKuzenbro
Artio
Level 30
God Stats
1W - 2L
1,320 SR
Queue Stats
35W - 23L
1,714 Elo+
Solo
Chaac
Chaac
LTB_Tfra
Chaac
Level 26
God Stats
16W - 9L
1,622 SR
Queue Stats
170W - 172L
1,567 Elo+
Party 1
Nemesis
Nemesis
Noob73
Nemesis
Level 3
God Stats
1W - 1L
1,258 SR
Queue Stats
1W - 1L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 4 / 1
9,139
481
13,413
12,282
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 8 / 0
7,616
401
3,891
12,346
6,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thanatos
Roosky LG
Thanatos
15
5 / 9 / 1
10,103
532
9,991
18,478
6,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Xxsmall55
Yemoja
14
1 / 2 / 2
8,431
444
3,290
13,946
12,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
ZH_Playz94
Heimdallr
13
1 / 6 / 3
7,997
421
8,415
16,652
6,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlMalaky96
Danzaburou
17
8 / 3 / 4
11,620
612
14,078
15,634
6,408
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
14
5 / 5 / 3
9,896
521
8,671
12,638
4,288
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 1 / 9
11,925
628
12,395
20,237
23,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
LTB_Tfra
Chaac
19
7 / 1 / 2
11,835
623
14,756
15,368
19,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Noob73
Nemesis
14
0 / 1 / 3
9,258
487
1,724
13,499
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
9
Kills
29
29
Deaths
11
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlMalaky96
Danzaburou
8
3
4
3.33
W
Izanami
5
5
3
1.3
L
Scylla
1
4
1
0.38
W
9
1
9
13.5
L
1
8
0
0.13
W
Chaac
LTB_Tfra
Chaac
7
1
2
8
W
Nemesis
Noob73
Nemesis
0
1
3
1.5
L
Thanatos
Roosky LG
Thanatos
5
9
1
0.61
L
Yemoja
Xxsmall55
Yemoja
1
2
2
1
L
Heimdallr
ZH_Playz94
Heimdallr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,000
Damage
51,624
73,704
Taken
77,376
35,191
Mitigated
57,387
19,766
Healing
30,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlMalaky96
Danzaburou
14,078
7,506
0
7,890
15,634
6,408
4,755
3,840
11,724
0
67,315
W
Izanami
8,671
6,406
0
250
12,638
4,288
1,799
7,125
5,026
0
43,879
L
Scylla
13,413
1,257
0
3,880
12,282
4,089
0
2,437
9,845
74,139
0
W
12,395
1,975
484
8,540
20,237
23,178
484
4,176
15,752
55,245
0
L
3,891
778
0
975
12,346
6,232
0
1,726
10,245
23,906
0
W
Chaac
LTB_Tfra
Chaac
14,756
2,261
0
8,297
15,368
19,196
2,753
2,794
12,221
0
73,913
W
Nemesis
Noob73
Nemesis
1,724
555
0
4,595
13,499
4,317
1,007
1,405
12,059
0
62,694
L
Thanatos
Roosky LG
Thanatos
9,991
2,890
0
11,125
18,478
6,293
326
3,499
14,829
0
44,935
L
Yemoja
Xxsmall55
Yemoja
3,290
402
193
336
13,946
12,218
454
1,713
12,133
31,260
0
L
Heimdallr
ZH_Playz94
Heimdallr
8,415
3,300
79
3,178
16,652
6,359
35
3,020
13,507
0
40,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,286
Gold Earned
54,534
345
Minions Killed
485
0
Camps Cleared
0
1,560,857
Distance Traveled
1,901,637
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,620
612
108
6
0
343,518
7
W
Izanami
9,896
521
83
4
0
314,348
0
L
Scylla
9,139
481
122
6
0
327,986
5
W
Artio
11,925
628
71
4
0
454,110
1
L
Ra
7,616
401
30
2
0
265,667
2
W
Chaac
11,835
623
129
7
0
456,396
0
W
Nemesis
9,258
487
94
5
0
333,265
0
L
Thanatos
10,103
532
74
4
0
332,185
2
L
Yemoja
8,431
444
56
3
0
356,987
1
L
Heimdallr
7,997
421
63
3
0
278,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role