Player Matchup

Pele
Pele
AZUREmk3
Pele
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 20L
1,642 Elo+
Party 2
Hercules
Hercules
merleef
Hercules
Level 121
God Stats
6W - 3L
1,296 SR
Queue Stats
131W - 147L
1,380 Elo+
Solo
Vulcan
Vulcan
sirednox
Vulcan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,549 Elo+
Party 2
Team Averages
Level 77
1,432 SR
1,524 Elo+

VS

Team Averages
Level 54
1,427 SR
1,391 Elo+
Baron Samedi
Baron Samedi
NBSzCastiel
Baron Samedi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 41L
1,378 Elo+
Party 1
Chaac
Chaac
Prism_Trump
Chaac
Level 69
God Stats
2W - 11L
1,250 SR
Queue Stats
15W - 27L
1,352 Elo+
Party 1
Chang'e
Chang'e
Razorbacus
Chang'e
Level 68
God Stats
1W - 0L
1,531 SR
Queue Stats
39W - 39L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
1 / 7 / 5
10,373
610
12,819
16,838
6,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
merleef
Hercules
12
4 / 8 / 3
10,496
617
11,110
25,915
24,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
sirednox
Vulcan
16
5 / 4 / 5
12,092
711
22,776
11,654
4,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NBSzCastiel
Baron Samedi
15
5 / 4 / 14
12,089
711
17,671
17,288
10,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
10 / 3 / 6
12,409
730
11,599
23,821
12,050
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Razorbacus
Chang'e
16
4 / 3 / 15
11,808
695
13,825
19,226
10,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
10
Kills
19
19
Deaths
10
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Pele
1
7
5
0.5
W
Baron Samedi
NBSzCastiel
Baron Samedi
5
4
14
3
W
10
3
6
4.33
W
Chang'e
Razorbacus
Chang'e
4
3
15
3.83
L
Hercules
merleef
Hercules
4
8
3
0.69
L
Vulcan
sirednox
Vulcan
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,705
Damage
43,095
54,407
Taken
60,335
36,459
Mitigated
33,370
11,316
Healing
34,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
12,819
1,917
0
1,538
16,838
6,952
522
8,456
8,382
0
46,023
W
Baron Samedi
NBSzCastiel
Baron Samedi
17,671
2,674
2,603
3,632
17,288
10,575
237
6,836
10,236
46,452
0
W
11,599
3,387
0
8,693
23,821
12,050
1,408
7,730
15,787
0
47,870
W
Chang'e
Razorbacus
Chang'e
13,825
1,833
8,563
11,064
19,226
10,745
1,280
7,637
11,265
54,398
0
L
Hercules
merleef
Hercules
11,110
3,581
0
7,009
25,915
24,555
0
15,761
10,154
249
24,929
L
Vulcan
sirednox
Vulcan
22,776
6,203
0
2,769
11,654
4,952
510
7,375
4,279
72,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,961
Gold Earned
36,306
170
Minions Killed
188
0
Camps Cleared
0
936,814
Distance Traveled
907,685
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,373
610
38
2
0
326,205
1
W
Baron Samedi
12,089
711
47
3
0
277,166
0
W
Chaac
12,409
730
56
3
0
296,022
1
W
Chang'e
11,808
695
85
5
0
334,497
0
L
Hercules
10,496
617
25
1
0
278,940
1
L
Vulcan
12,092
711
107
6
0
331,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role