Player Matchup

Medusa
Medusa
SEC John Forge
Medusa
Level 126
God Stats
37W - 16L
1,687 SR
Queue Stats
148W - 101L
1,664 Elo+
Party 2
Nu Wa
Nu Wa
SEC Seli420
Nu Wa
Level 51
God Stats
43W - 27L
1,641 SR
Queue Stats
92W - 56L
1,625 Elo+
Party 2
Odin
Odin
SEC Swissli
Odin
Level 118
God Stats
22W - 13L
1,701 SR
Queue Stats
132W - 99L
1,622 Elo+
Party 2
Team Averages
Level 98
1,676 SR
1,637 Elo+

VS

Team Averages
Level 74
1,403 SR
1,524 Elo+
Sobek
Sobek
Twitch_muniixk
Sobek
Level 41
God Stats
2W - 1L
1,597 SR
Queue Stats
14W - 8L
1,592 Elo+
Party 1
Zeus
Zeus
lucif666speziani
Zeus
Level 94
God Stats
24W - 31L
1,528 SR
Queue Stats
25W - 33L
1,459 Elo+
Solo
Danzaburou
Danzaburou
muertealex64
Danzaburou
Level 86
God Stats
2W - 5L
1,084 SR
Queue Stats
57W - 44L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 5
9,269
713
12,394
10,820
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 0 / 6
8,944
688
6,428
5,273
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 10
8,332
641
7,957
11,922
7,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
8,004
616
4,884
12,534
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 6 / 1
7,557
581
7,629
10,206
4,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
muertealex64
Danzaburou
12
2 / 1 / 1
8,821
679
8,715
8,573
3,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
11
Kills
3
3
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
4
0
6
7
W
1
1
10
6
L
0
4
2
0.25
L
1
6
1
0.25
L
Danzaburou
muertealex64
Danzaburou
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,779
Damage
21,228
28,015
Taken
31,313
13,038
Mitigated
14,096
8,991
Healing
9,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,394
6,330
598
2,849
10,820
3,739
605
4,957
5,863
0
44,202
W
6,428
1,798
477
804
5,273
1,794
204
2,470
2,803
30,732
0
W
7,957
1,426
441
3,822
11,922
7,505
0
5,156
6,766
0
26,277
L
4,884
439
0
3,531
12,534
6,955
0
3,406
8,796
20,358
0
L
7,629
344
842
2,359
10,206
4,104
0
1,451
8,565
30,076
0
L
Danzaburou
muertealex64
Danzaburou
8,715
2,809
0
2,513
8,573
3,037
0
1,033
7,462
0
46,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,545
Gold Earned
24,382
153
Minions Killed
151
0
Camps Cleared
0
757,584
Distance Traveled
671,906
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,269
713
53
4
0
255,642
5
W
Nu Wa
8,944
688
58
4
0
225,585
1
W
Odin
8,332
641
42
3
0
276,357
2
L
Sobek
8,004
616
37
3
0
248,182
5
L
Zeus
7,557
581
46
4
0
202,181
3
L
Danzaburou
8,821
679
68
5
0
221,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role